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Base interface for #GObjects that can be animated by a a #ClutterAnimation.

record

Hierarchy

  • AnimatableIface

Index

Constructors

Properties

name: string

Methods

  • animate_property(animatable: Animatable, animation: Clutter.Animation, property_name: string, initial_value: any, final_value: any, progress: number, value: any): boolean
  • get_initial_state(animatable: Animatable, property_name: string, value: any): void
  • interpolate_value(animatable: Animatable, property_name: string, interval: Interval, progress: number): [boolean, any]
  • set_final_state(animatable: Animatable, property_name: string, value: any): void

Legend

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