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Structure used for scatter/gather data output when sending multiple messages or packets in one go. You generally pass in an array of #GOutputVectors and the operation will use all the buffers as if they were one buffer.

If address is %NULL then the message is sent to the default receiver (as previously set by g_socket_connect()).

record

Hierarchy

  • OutputMessage

Index

Constructors

Properties

address: SocketAddress

a #GSocketAddress, or %NULL

field
bytes_sent: number

initialize to 0. Will be set to the number of bytes that have been sent

field
control_messages: SocketControlMessage[]

a pointer to an array of #GSocketControlMessages, or %NULL.

field
num_control_messages: number

number of elements in control_messages.

field
num_vectors: number

the number of output vectors pointed to by vectors.

field
vectors: OutputVector

pointer to an array of output vectors

field
name: string

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