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GstGLBuffer is a #GstMemory subclass providing support for the mapping of GL buffers.

Data is uploaded or downloaded from the GPU as is necessary.

record

Hierarchy

  • GLBuffer

Index

Constructors

Properties

id: number

the buffer id for this memory

field

the parent object

field
target: number

the OpenGL target of this texture for binding purposes

field
usage_hints: number

the OpenGL usage hints this buffer was created with

field
name: string

Methods

  • init_once(): void
  • Initializes the GL Buffer allocator. It is safe to call this function multiple times. This must be called before any other #GstGLBuffer operation.

    Returns void

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