Gjsify LogoGjsify Logo

Describes the role of an object

These are the built-in enumerated roles that UI components can have in ATK. Other roles may be added at runtime, so an AtkRole >= %ATK_ROLE_LAST_DEFINED is not necessarily an error.

Index

Enumeration Members

ACCELERATOR_LABEL: number

A label which represents an accelerator

ALERT: number

An object which is an alert to the user. Assistive Technologies typically respond to ATK_ROLE_ALERT by reading the entire onscreen contents of containers advertising this role. Should be used for warning dialogs, etc.

ANIMATION: number

An object which is an animated image

APPLICATION: number

The object is an application object, which may contain ATK_ROLE_FRAME objects or other types of accessibles. The root accessible of any application's ATK hierarchy should have ATK_ROLE_APPLICATION. (Since: 1.1.4)

ARROW: number

An arrow in one of the four cardinal directions

ARTICLE: number

A section of a page that consists of a composition that forms an independent part of a document, page, or site. Examples: A blog entry, a news story, a forum post. (Since: 2.12)

AUDIO: number

An object which represents an audio element. (Since: 2.12)

AUTOCOMPLETE: number

The object is a dialog or list containing items for insertion into an entry widget, for instance a list of words for completion of a text entry. (Since: 1.3)

BLOCK_QUOTE: number

An object which contains a text section that is quoted from another source. (Since: 2.12)

CALENDAR: number

An object that displays a calendar and allows the user to select a date

CANVAS: number

An object that can be drawn into and is used to trap events

CAPTION: number

The object contains descriptive information, usually textual, about another user interface element such as a table, chart, or image. (Since: 1.11)

CHART: number

The object is a graphical depiction of quantitative data. It may contain multiple subelements whose attributes and/or description may be queried to obtain both the quantitative data and information about how the data is being presented. The LABELLED_BY relation is particularly important in interpreting objects of this type, as is the accessible-description property. (Since: 1.11)

CHECK_BOX: number

A choice that can be checked or unchecked and provides a separate indicator for the current state

CHECK_MENU_ITEM: number

A menu item with a check box

COLOR_CHOOSER: number

A specialized dialog that lets the user choose a color

COLUMN_HEADER: number

The header for a column of data

COMBO_BOX: number

A collapsible list of choices the user can select from

COMMENT: number

An object found within a document and designed to present a comment, note, or other annotation. In some cases, this object might not be visible until activated. (Since: 2.1.0)

CONTENT_DELETION: number

Content previously deleted or proposed to be deleted, e.g. in revision history or a content view providing suggestions from reviewers. (Since: 2.34)

CONTENT_INSERTION: number

Content previously inserted or proposed to be inserted, e.g. in revision history or a content view providing suggestions from reviewers. (Since: 2.34)

DATE_EDITOR: number

An object whose purpose is to allow a user to edit a date

DEFINITION: number

A definition of a term or concept. (Since: 2.12)

DESCRIPTION_LIST: number

An object that represents a list of term-value groups. A term-value group represents a individual description and consist of one or more names (ATK_ROLE_DESCRIPTION_TERM) followed by one or more values (ATK_ROLE_DESCRIPTION_VALUE). For each list, there should not be more than one group with the same term name. (Since: 2.12)

DESCRIPTION_TERM: number

An object that represents a term or phrase with a corresponding definition. (Since: 2.12)

DESCRIPTION_VALUE: number

An object that represents the description, definition or value of a term. (Since: 2.12)

DESKTOP_FRAME: number

A pane that supports internal frames and iconified versions of those internal frames

DESKTOP_ICON: number

An inconifed internal frame within a DESKTOP_PANE

DIAL: number

An object whose purpose is to allow a user to set a value

DIALOG: number

A top level window with title bar and a border

DIRECTORY_PANE: number

A pane that allows the user to navigate through and select the contents of a directory

DOCUMENT_EMAIL: number

A document frame which contains email content to be displayed or composed either in plain text or HTML. (Since: 2.1.0)

DOCUMENT_FRAME: number

The object is a visual frame or container which contains a view of document content. Document frames may occur within another Document instance, in which case the second document may be said to be embedded in the containing instance. HTML frames are often ROLE_DOCUMENT_FRAME. Either this object, or a singleton descendant, should implement the Document interface. (Since: 1.11)

DOCUMENT_PRESENTATION: number

A document frame which contains a presentation or slide content. (Since: 2.1.0)

DOCUMENT_SPREADSHEET: number

A document frame which contains a spreadsheet. (Since: 2.1.0)

DOCUMENT_TEXT: number

A document frame which contains textual content, such as found in a word processing application. (Since: 2.1.0)

DOCUMENT_WEB: number

A document frame which contains HTML or other markup suitable for display in a web browser. (Since: 2.1.0)

DRAWING_AREA: number

An object used for drawing custom user interface elements

EDIT_BAR: number

The object is an editable text object in a toolbar. (Since: 1.5)

EMBEDDED: number

The object is an embedded container within a document or panel. This role is a grouping "hint" indicating that the contained objects share a context. (Since: 1.7.2)

ENTRY: number

The object is a component whose textual content may be entered or modified by the user, provided ATK_STATE_EDITABLE is present. (Since: 1.11)

FILE_CHOOSER: number

A specialized dialog that lets the user choose a file

FILLER: number

A object that fills up space in a user interface

FONT_CHOOSER: number

A specialized dialog that lets the user choose a font

FOOTER: number

An object that serves as a document footer. (Since: 1.1.1)

FOOTNOTE: number

An object that contains the text of a footnote. (Since: 2.26)

FORM: number

The object is a container for form controls, for instance as part of a web form or user-input form within a document. This role is primarily a tag/convenience for clients when navigating complex documents, it is not expected that ordinary GUI containers will always have ATK_ROLE_FORM. (Since: 1.12.0)

FRAME: number

A top level window with a title bar, border, menubar, etc.

GLASS_PANE: number

A pane that is guaranteed to be painted on top of all panes beneath it

GROUPING: number

A group of related widgets. This group typically has a label. (Since: 2.1.0)

HEADER: number

An object that serves as a document header. (Since: 1.1.1)

HEADING: number

The object serves as a heading for content which follows it in a document. The 'heading level' of the heading, if availabe, may be obtained by querying the object's attributes.

HTML_CONTAINER: number

A document container for HTML, whose children represent the document content

ICON: number

A small fixed size picture, typically used to decorate components

IMAGE: number

An object whose primary purpose is to display an image

IMAGE_MAP: number

An image map object. Usually a graphic with multiple hotspots, where each hotspot can be activated resulting in the loading of another document or section of a document. (Since: 2.1.0)

INFO_BAR: number

An object designed to present a message to the user within an existing window. (Since: 2.1.0)

INPUT_METHOD_WINDOW: number

The object is a window or similar viewport which is used to allow composition or input of a 'complex character', in other words it is an "input method window." (Since: 1.12.1)

INTERNAL_FRAME: number

A frame-like object that is clipped by a desktop pane

INVALID: number

Invalid role

LABEL: number

An object used to present an icon or short string in an interface

LANDMARK: number

A region of a web page intended as a navigational landmark. This is designed to allow Assistive Technologies to provide quick navigation among key regions within a document. (Since: 2.12)

LAST_DEFINED: number

not a valid role, used for finding end of the enumeration

LAYERED_PANE: number

A specialized pane that allows its children to be drawn in layers, providing a form of stacking order

LEVEL_BAR: number

A bar that serves as a level indicator to, for instance, show the strength of a password or the state of a battery. (Since: 2.7.3)

LINK: number

The object is a hypertext anchor, i.e. a "link" in a hypertext document. Such objects are distinct from 'inline' content which may also use the Hypertext/Hyperlink interfaces to indicate the range/location within a text object where an inline or embedded object lies. (Since: 1.12.1)

LIST: number

An object that presents a list of objects to the user and allows the user to select one or more of them

LIST_BOX: number

A non-collapsible list of choices the user can select from. (Since: 2.1.0)

LIST_ITEM: number

An object that represents an element of a list

LOG: number

A text widget or container holding log content, such as chat history and error logs. In this role there is a relationship between the arrival of new items in the log and the reading order. The log contains a meaningful sequence and new information is added only to the end of the log, not at arbitrary points. (Since: 2.12)

MARK: number

A run of content that is marked or highlighted, such as for reference purposes, or to call it out as having a special purpose. If the marked content has an associated section in the document elaborating on the reason for the mark, then %ATK_RELATION_DETAILS should be used on the mark to point to that associated section. In addition, the reciprocal relation %ATK_RELATION_DETAILS_FOR should be used on the associated content section to point back to the mark. (Since: 2.36)

MARQUEE: number

A container where non-essential information changes frequently. Common usages of marquee include stock tickers and ad banners. The primary difference between a marquee and a log is that logs usually have a meaningful order or sequence of important content changes. (Since: 2.12)

MATH: number

A text widget or container that holds a mathematical expression. (Since: 2.12)

MATH_FRACTION: number

An object that represents a mathematical fraction. (Since: 2.16)

MATH_ROOT: number

An object that represents a mathematical expression displayed with a radical. (Since: 2.16)

MENU: number

An object usually found inside a menu bar that contains a list of actions the user can choose from

MENU_BAR: number

An object usually drawn at the top of the primary dialog box of an application that contains a list of menus the user can choose from

MENU_ITEM: number

An object usually contained in a menu that presents an action the user can choose

NOTIFICATION: number

A transitory object designed to present a message to the user, typically at the desktop level rather than inside a particular application. (Since: 2.1.0)

OPTION_PANE: number

A specialized pane whose primary use is inside a DIALOG

PAGE: number

The object is a containing instance which encapsulates a page of information. ATK_ROLE_PAGE is used in documents and content which support a paginated navigation model. (Since: 1.11)

PAGE_TAB: number

An object that is a child of a page tab list

PAGE_TAB_LIST: number

An object that presents a series of panels (or page tabs), one at a time, through some mechanism provided by the object

PANEL: number

A generic container that is often used to group objects

PARAGRAPH: number

An object which is contains a paragraph of text content. (Since: 1.1.1)

PASSWORD_TEXT: number

A text object uses for passwords, or other places where the text content is not shown visibly to the user

POPUP_MENU: number

A temporary window that is usually used to offer the user a list of choices, and then hides when the user selects one of those choices

PROGRESS_BAR: number

An object used to indicate how much of a task has been completed

PUSH_BUTTON: number

An object the user can manipulate to tell the application to do something

RADIO_BUTTON: number

A specialized check box that will cause other radio buttons in the same group to become unchecked when this one is checked

RADIO_MENU_ITEM: number

A check menu item which belongs to a group. At each instant exactly one of the radio menu items from a group is selected

RATING: number

A widget whose purpose is to display a rating, such as the number of stars associated with a song in a media player. Objects of this role should also implement AtkValue. (Since: 2.12)

REDUNDANT_OBJECT: number

The object is redundant with another object in the hierarchy, and is exposed for purely technical reasons. Objects of this role should normally be ignored by clients. (Since: 1.11)

ROOT_PANE: number

A specialized pane that has a glass pane and a layered pane as its children

ROW_HEADER: number

The header for a row of data

RULER: number

An object which describes margins and tab stops, etc. for text objects which it controls (should have CONTROLLER_FOR relation to such). (Since: 1.1.1)

SCROLL_BAR: number

An object usually used to allow a user to incrementally view a large amount of data.

SCROLL_PANE: number

An object that allows a user to incrementally view a large amount of information

SECTION: number

The object is a containing instance of document content which constitutes a particular 'logical' section of the document. The type of content within a section, and the nature of the section division itself, may be obtained by querying the object's attributes. Sections may be nested. (Since: 1.11)

SEPARATOR: number

An object usually contained in a menu to provide a visible and logical separation of the contents in a menu

SLIDER: number

An object that allows the user to select from a bounded range

SPIN_BUTTON: number

An object used to get an integer or floating point number from the user

SPLIT_PANE: number

A specialized panel that presents two other panels at the same time

STATIC: number

A generic non-container object whose purpose is to display a brief amount of information to the user and whose role is known by the implementor but lacks semantic value for the user. Examples in which %ATK_ROLE_STATIC is appropriate include the message displayed in a message box and an image used as an alternative means to display text. %ATK_ROLE_STATIC should not be applied to widgets which are traditionally interactive, objects which display a significant amount of content, or any object which has an accessible relation pointing to another object. Implementors should expose the displayed information through the accessible name of the object. If doing so seems inappropriate, it may indicate that a different role should be used. For labels which describe another widget, see %ATK_ROLE_LABEL. For text views, see %ATK_ROLE_TEXT. For generic containers, see %ATK_ROLE_PANEL. For objects whose role is not known by the implementor, see %ATK_ROLE_UNKNOWN. (Since: 2.16)

STATUSBAR: number

An object which reports messages of minor importance to the user

SUBSCRIPT: number

An object that contains text that is displayed as a subscript. (Since: 2.16)

SUGGESTION: number

A container for content that is called out as a proposed change from the current version of the document, such as by a reviewer of the content. This role should include either %ATK_ROLE_CONTENT_DELETION and/or %ATK_ROLE_CONTENT_INSERTION children, in any order, to indicate what the actual change is. (Since: 2.36)

SUPERSCRIPT: number

An object that contains text that is displayed as a superscript. (Since: 2.16)

TABLE: number

An object used to represent information in terms of rows and columns

TABLE_CELL: number

A cell in a table

TABLE_COLUMN_HEADER: number

The header for a column of a table

TABLE_ROW: number

A row in a table. (Since: 2.1.0)

TABLE_ROW_HEADER: number

The header for a row of a table

TEAR_OFF_MENU_ITEM: number

A menu item used to tear off and reattach its menu

TERMINAL: number

An object that represents an accessible terminal. (Since: 0.6)

TEXT: number

An interactive widget that supports multiple lines of text and optionally accepts user input, but whose purpose is not to solicit user input. Thus ATK_ROLE_TEXT is appropriate for the text view in a plain text editor but inappropriate for an input field in a dialog box or web form. For widgets whose purpose is to solicit input from the user, see ATK_ROLE_ENTRY and ATK_ROLE_PASSWORD_TEXT. For generic objects which display a brief amount of textual information, see ATK_ROLE_STATIC.

TIMER: number

An object containing a numerical counter which indicates an amount of elapsed time from a start point, or the time remaining until an end point. (Since: 2.12)

TITLE_BAR: number

A bar that serves as the title of a window or a dialog. (Since: 2.12)

TOGGLE_BUTTON: number

A specialized push button that can be checked or unchecked, but does not provide a separate indicator for the current state

TOOL_BAR: number

A bar or palette usually composed of push buttons or toggle buttons

TOOL_TIP: number

An object that provides information about another object

TREE: number

An object used to represent hierarchical information to the user

TREE_ITEM: number

An object that represents an element of a tree. (Since: 2.1.0)

TREE_TABLE: number

An object capable of expanding and collapsing rows as well as showing multiple columns of data. (Since: 0.7)

UNKNOWN: number

The object contains some Accessible information, but its role is not known

VIDEO: number

An object which represents a video element. (Since: 2.12)

VIEWPORT: number

An object usually used in a scroll pane

WINDOW: number

A top level window with no title or border.

Legend

  • Module
  • Object literal
  • Variable
  • Function
  • Function with type parameter
  • Index signature
  • Type alias
  • Type alias with type parameter
  • Enumeration
  • Enumeration member
  • Property
  • Method
  • Interface
  • Interface with type parameter
  • Constructor
  • Property
  • Method
  • Index signature
  • Class
  • Class with type parameter
  • Constructor
  • Property
  • Method
  • Accessor
  • Index signature
  • Inherited constructor
  • Inherited property
  • Inherited method
  • Inherited accessor
  • Protected property
  • Protected method
  • Protected accessor
  • Private property
  • Private method
  • Private accessor
  • Static property
  • Static method