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The OpenGL texture target that an OpenGL texture can be bound to. The gst_gl_value_set_texture_target_from_mask(), gst_gl_value_get_texture_target_mask(), and gst_gl_value_set_texture_target() functions can be used for handling texture targets with #GValue's when e.g. dealing with #GstCaps.

Index

Enumeration Members

EXTERNAL_OES: number

external oes texture target (GL_TEXTURE_EXTERNAL_OES)

NONE: number

no texture target

RECTANGLE: number

rectangle texture target (GL_TEXTURE_RECTANGLE)

TODO_2D: number

2D texture target (GL_TEXTURE_2D)

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