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Hierarchy

Index

Properties

animatable?: Animatable

The #ClutterAnimatable instance currently being animated.

auto_reverse?: boolean

If the direction of the timeline should be automatically reversed when reaching the end.

delay?: number

A delay, in milliseconds, that should be observed by the timeline before actually starting.

direction?: TimelineDirection

The direction of the timeline, either %CLUTTER_TIMELINE_FORWARD or %CLUTTER_TIMELINE_BACKWARD.

duration?: number

Duration of the timeline in milliseconds, depending on the ClutterTimeline:fps value.

interval?: Interval

The #ClutterInterval used to describe the initial and final states of the transition.

loop?: boolean

Whether the timeline should automatically rewind and restart.

As a side effect, setting this property to %TRUE will set the #ClutterTimeline:repeat-count property to -1, while setting this property to %FALSE will set the #ClutterTimeline:repeat-count property to 0.

progress_mode?: Clutter.AnimationMode

Controls the way a #ClutterTimeline computes the normalized progress.

remove_on_complete?: boolean

Whether the #ClutterTransition should be automatically detached from the #ClutterTransition:animatable instance whenever the #ClutterTimeline::stopped signal is emitted.

The #ClutterTransition:remove-on-complete property takes into account the value of the #ClutterTimeline:repeat-count property, and it only detaches the transition if the transition is not repeating.

repeat_count?: number

Defines how many times the timeline should repeat.

If the repeat count is 0, the timeline does not repeat.

If the repeat count is set to -1, the timeline will repeat until it is stopped.

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