The list of loaded plugins.
This will be modified when [methodEngine.load_plugin] or [methodEngine.unload_plugin] is called.
Engine
This can be used with [classGio.Settings] to save the loaded plugins by binding to this property after instantiating the engine by doing:
Gio
g_settings_bind (gsettings_object, LOADED_PLUGINS_KEY, engine, "loaded-plugins", G_SETTINGS_BIND_DEFAULT);
Note: notify will not be called when the engine is being destroyed.
If non-global plugin loaders should be used.
See [ctorEngine.new_with_nonglobal_loaders] for more information.
The list of loaded plugins.
This will be modified when [method
Engine
.load_plugin] or [methodEngine
.unload_plugin] is called.This can be used with [class
Gio
.Settings] to save the loaded plugins by binding to this property after instantiating the engine by doing:Note: notify will not be called when the engine is being destroyed.