Creates a binding between source_property
on source
and target_property
on target
.
Whenever the source_property
is changed the target_property
is
updated using the same value. For instance:
g_object_bind_property (action, "active", widget, "sensitive", 0);
Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.
If flags
contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
if target_property
on target
changes then the source_property
on source
will be updated as well.
The binding will automatically be removed when either the source
or the
target
instances are finalized. To remove the binding without affecting the
source
and the target
you can just call g_object_unref() on the returned
#GBinding instance.
Removing the binding by calling g_object_unref() on it must only be done if
the binding, source
and target
are only used from a single thread and it
is clear that both source
and target
outlive the binding. Especially it
is not safe to rely on this if the binding, source
or target
can be
finalized from different threads. Keep another reference to the binding and
use g_binding_unbind() instead to be on the safe side.
A #GObject can have multiple bindings.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
Creates a binding between source_property
on source
and target_property
on target,
allowing you to set the transformation functions to be used by
the binding.
This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
a #GClosure wrapping the transformation function from the source
to the target,
or %NULL to use the default
a #GClosure wrapping the transformation function from the target
to the source,
or %NULL to use the default
Clears the pending flag on stream
.
Closes the stream, releasing resources related to it.
Once the stream is closed, all other operations will return %G_IO_ERROR_CLOSED. Closing a stream multiple times will not return an error.
Closing a stream will automatically flush any outstanding buffers in the stream.
Streams will be automatically closed when the last reference is dropped, but you might want to call this function to make sure resources are released as early as possible.
Some streams might keep the backing store of the stream (e.g. a file descriptor) open after the stream is closed. See the documentation for the individual stream for details.
On failure the first error that happened will be reported, but the close operation will finish as much as possible. A stream that failed to close will still return %G_IO_ERROR_CLOSED for all operations. Still, it is important to check and report the error to the user, otherwise there might be a loss of data as all data might not be written.
If cancellable
is not %NULL, then the operation can be cancelled by
triggering the cancellable object from another thread. If the operation
was cancelled, the error %G_IO_ERROR_CANCELLED will be returned.
Cancelling a close will still leave the stream closed, but there some streams
can use a faster close that doesn't block to e.g. check errors. On
cancellation (as with any error) there is no guarantee that all written
data will reach the target.
optional cancellable object
Requests an asynchronous close of the stream, releasing resources
related to it. When the operation is finished callback
will be
called. You can then call g_output_stream_close_finish() to get
the result of the operation.
For behaviour details see g_output_stream_close().
The asynchronous methods have a default fallback that uses threads to implement asynchronicity, so they are optional for inheriting classes. However, if you override one you must override all.
the io priority of the request.
optional cancellable object
callback to call when the request is satisfied
Closes an output stream.
a #GAsyncResult.
Forces a write of all user-space buffered data for the given
stream
. Will block during the operation. Closing the stream will
implicitly cause a flush.
This function is optional for inherited classes.
If cancellable
is not %NULL, then the operation can be cancelled by
triggering the cancellable object from another thread. If the operation
was cancelled, the error %G_IO_ERROR_CANCELLED will be returned.
optional cancellable object
Forces an asynchronous write of all user-space buffered data for
the given stream
.
For behaviour details see g_output_stream_flush().
When the operation is finished callback
will be
called. You can then call g_output_stream_flush_finish() to get the
result of the operation.
the io priority of the request.
optional #GCancellable object, %NULL to ignore.
a #GAsyncReadyCallback to call when the request is satisfied
Finishes flushing an output stream.
a GAsyncResult.
This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on object
. If the freeze count is
non-zero, the emission of "notify" signals on object
is
stopped. The signals are queued until the freeze count is decreased
to zero. Duplicate notifications are squashed so that at most one
#GObject::notify signal is emitted for each property modified while the
object is frozen.
This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.
Gets the total number of bytes written to null_stream
.
Gets a named field from the objects table of associations (see g_object_set_data()).
name of the key for that association
Gets a property of an object.
The value
can be:
In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().
Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.
the name of the property to get
return location for the property value
This function gets back user data pointers stored via g_object_set_qdata().
A #GQuark, naming the user data pointer
Gets n_properties
properties for an object
.
Obtained properties will be set to values
. All properties must be valid.
Warnings will be emitted and undefined behaviour may result if invalid
properties are passed in.
the names of each property to get
the values of each property to get
Checks if an output stream has pending actions.
Checks if an output stream has already been closed.
Checks if an output stream is being closed. This can be used inside e.g. a flush implementation to see if the flush (or other i/o operation) is called from within the closing operation.
Checks whether object
has a [floating][floating-ref] reference.
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
the name of a property installed on the class of object
.
Emits a "notify" signal for the property specified by pspec
on object
.
This function omits the property name lookup, hence it is faster than g_object_notify().
One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:
enum
{
PROP_0,
PROP_FOO,
PROP_LAST
};
static GParamSpec *properties[PROP_LAST];
static void
my_object_class_init (MyObjectClass *klass)
{
properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
0, 100,
50,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_FOO,
properties[PROP_FOO]);
}
and then notify a change on the "foo" property with:
g_object_notify_by_pspec (self, properties[PROP_FOO]);
the #GParamSpec of a property installed on the class of object
.
Increase the reference count of object,
and possibly remove the
[floating][floating-ref] reference, if object
has a floating reference.
In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.
Since GLib 2.56, the type of object
will be propagated to the return type
under the same conditions as for g_object_ref().
Releases all references to other objects. This can be used to break reference cycles.
This function should only be called from object system implementations.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
If the object already had an association with that name, the old association will be destroyed.
Internally, the key
is converted to a #GQuark using g_quark_from_string().
This means a copy of key
is kept permanently (even after object
has been
finalized) — so it is recommended to only use a small, bounded set of values
for key
in your program, to avoid the #GQuark storage growing unbounded.
name of the key
data to associate with that key
Sets stream
to have actions pending. If the pending flag is
already set or stream
is closed, it will return %FALSE and set
error
.
Sets a property on an object.
the name of the property to set
the value
Splices an input stream into an output stream.
a #GInputStream.
a set of #GOutputStreamSpliceFlags.
optional #GCancellable object, %NULL to ignore.
Splices a stream asynchronously.
When the operation is finished callback
will be called.
You can then call g_output_stream_splice_finish() to get the
result of the operation.
For the synchronous, blocking version of this function, see g_output_stream_splice().
a #GInputStream.
a set of #GOutputStreamSpliceFlags.
the io priority of the request.
optional #GCancellable object, %NULL to ignore.
a #GAsyncReadyCallback.
Finishes an asynchronous stream splice operation.
a #GAsyncResult.
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
name of the key
This function gets back user data pointers stored via
g_object_set_qdata() and removes the data
from object
without invoking its destroy() function (if any was
set).
Usually, calling this function is only required to update
user data pointers with a destroy notifier, for example:
void
object_add_to_user_list (GObject *object,
const gchar *new_string)
{
// the quark, naming the object data
GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
// retrieve the old string list
GList *list = g_object_steal_qdata (object, quark_string_list);
// prepend new string
list = g_list_prepend (list, g_strdup (new_string));
// this changed 'list', so we need to set it again
g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
}
static void
free_string_list (gpointer data)
{
GList *node, *list = data;
for (node = list; node; node = node->next)
g_free (node->data);
g_list_free (list);
}
Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().
A #GQuark, naming the user data pointer
Reverts the effect of a previous call to
g_object_freeze_notify(). The freeze count is decreased on object
and when it reaches zero, queued "notify" signals are emitted.
Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.
It is an error to call this function when the freeze count is zero.
Decreases the reference count of object
. When its reference count
drops to 0, the object is finalized (i.e. its memory is freed).
If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.
Requests an asynchronous close of the stream, releasing resources
related to it. When the operation is finished callback
will be
called. You can then call g_output_stream_close_finish() to get
the result of the operation.
For behaviour details see g_output_stream_close().
The asynchronous methods have a default fallback that uses threads to implement asynchronicity, so they are optional for inheriting classes. However, if you override one you must override all.
the io priority of the request.
optional cancellable object
callback to call when the request is satisfied
Closes an output stream.
a #GAsyncResult.
Forces a write of all user-space buffered data for the given
stream
. Will block during the operation. Closing the stream will
implicitly cause a flush.
This function is optional for inherited classes.
If cancellable
is not %NULL, then the operation can be cancelled by
triggering the cancellable object from another thread. If the operation
was cancelled, the error %G_IO_ERROR_CANCELLED will be returned.
optional cancellable object
Forces an asynchronous write of all user-space buffered data for
the given stream
.
For behaviour details see g_output_stream_flush().
When the operation is finished callback
will be
called. You can then call g_output_stream_flush_finish() to get the
result of the operation.
the io priority of the request.
optional #GCancellable object, %NULL to ignore.
a #GAsyncReadyCallback to call when the request is satisfied
Finishes flushing an output stream.
a GAsyncResult.
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
Splices an input stream into an output stream.
a #GInputStream.
a set of #GOutputStreamSpliceFlags.
optional #GCancellable object, %NULL to ignore.
Splices a stream asynchronously.
When the operation is finished callback
will be called.
You can then call g_output_stream_splice_finish() to get the
result of the operation.
For the synchronous, blocking version of this function, see g_output_stream_splice().
a #GInputStream.
a set of #GOutputStreamSpliceFlags.
the io priority of the request.
optional #GCancellable object, %NULL to ignore.
a #GAsyncReadyCallback.
Finishes an asynchronous stream splice operation.
a #GAsyncResult.
Request an asynchronous write of count
bytes from buffer
into
the stream. When the operation is finished callback
will be called.
You can then call g_output_stream_write_finish() to get the result of the
operation.
During an async request no other sync and async calls are allowed, and will result in %G_IO_ERROR_PENDING errors.
A value of count
larger than %G_MAXSSIZE will cause a
%G_IO_ERROR_INVALID_ARGUMENT error.
On success, the number of bytes written will be passed to the
callback
. It is not an error if this is not the same as the
requested size, as it can happen e.g. on a partial I/O error,
but generally we try to write as many bytes as requested.
You are guaranteed that this method will never fail with
%G_IO_ERROR_WOULD_BLOCK - if stream
can't accept more data, the
method will just wait until this changes.
Any outstanding I/O request with higher priority (lower numerical value) will be executed before an outstanding request with lower priority. Default priority is %G_PRIORITY_DEFAULT.
The asynchronous methods have a default fallback that uses threads to implement asynchronicity, so they are optional for inheriting classes. However, if you override one you must override all.
For the synchronous, blocking version of this function, see g_output_stream_write().
Note that no copy of buffer
will be made, so it must stay valid
until callback
is called. See g_output_stream_write_bytes_async()
for a #GBytes version that will automatically hold a reference to
the contents (without copying) for the duration of the call.
the buffer containing the data to write.
the io priority of the request.
optional #GCancellable object, %NULL to ignore.
callback to call when the request is satisfied
Finishes a stream write operation.
a #GAsyncResult.
Tries to write count
bytes from buffer
into the stream. Will block
during the operation.
If count is 0, returns 0 and does nothing. A value of count
larger than %G_MAXSSIZE will cause a %G_IO_ERROR_INVALID_ARGUMENT error.
On success, the number of bytes written to the stream is returned.
It is not an error if this is not the same as the requested size, as it
can happen e.g. on a partial I/O error, or if there is not enough
storage in the stream. All writes block until at least one byte
is written or an error occurs; 0 is never returned (unless
count
is 0).
If cancellable
is not %NULL, then the operation can be cancelled by
triggering the cancellable object from another thread. If the operation
was cancelled, the error %G_IO_ERROR_CANCELLED will be returned. If an
operation was partially finished when the operation was cancelled the
partial result will be returned, without an error.
On error -1 is returned and error
is set accordingly.
the buffer containing the data to write.
optional cancellable object
Request an asynchronous write of the bytes contained in n_vectors
vectors
into
the stream. When the operation is finished callback
will be called.
You can then call g_output_stream_writev_finish() to get the result of the
operation.
During an async request no other sync and async calls are allowed, and will result in %G_IO_ERROR_PENDING errors.
On success, the number of bytes written will be passed to the
callback
. It is not an error if this is not the same as the
requested size, as it can happen e.g. on a partial I/O error,
but generally we try to write as many bytes as requested.
You are guaranteed that this method will never fail with
%G_IO_ERROR_WOULD_BLOCK — if stream
can't accept more data, the
method will just wait until this changes.
Any outstanding I/O request with higher priority (lower numerical value) will be executed before an outstanding request with lower priority. Default priority is %G_PRIORITY_DEFAULT.
The asynchronous methods have a default fallback that uses threads to implement asynchronicity, so they are optional for inheriting classes. However, if you override one you must override all.
For the synchronous, blocking version of this function, see g_output_stream_writev().
Note that no copy of vectors
will be made, so it must stay valid
until callback
is called.
the buffer containing the #GOutputVectors to write.
the I/O priority of the request.
optional #GCancellable object, %NULL to ignore.
callback to call when the request is satisfied
Finishes a stream writev operation.
a #GAsyncResult.
Tries to write the bytes contained in the n_vectors
vectors
into the
stream. Will block during the operation.
If n_vectors
is 0 or the sum of all bytes in vectors
is 0, returns 0 and
does nothing.
On success, the number of bytes written to the stream is returned.
It is not an error if this is not the same as the requested size, as it
can happen e.g. on a partial I/O error, or if there is not enough
storage in the stream. All writes block until at least one byte
is written or an error occurs; 0 is never returned (unless
n_vectors
is 0 or the sum of all bytes in vectors
is 0).
If cancellable
is not %NULL, then the operation can be cancelled by
triggering the cancellable object from another thread. If the operation
was cancelled, the error %G_IO_ERROR_CANCELLED will be returned. If an
operation was partially finished when the operation was cancelled the
partial result will be returned, without an error.
Some implementations of g_output_stream_writev() may have limitations on the aggregate buffer size, and will return %G_IO_ERROR_INVALID_ARGUMENT if these are exceeded. For example, when writing to a local file on UNIX platforms, the aggregate buffer size must not exceed %G_MAXSSIZE bytes.
the buffer containing the #GOutputVectors to write.
optional cancellable object
This function essentially limits the life time of the closure
to
the life time of the object. That is, when the object is finalized,
the closure
is invalidated by calling g_closure_invalidate() on
it, in order to prevent invocations of the closure with a finalized
(nonexisting) object. Also, g_object_ref() and g_object_unref() are
added as marshal guards to the closure,
to ensure that an extra
reference count is held on object
during invocation of the
closure
. Usually, this function will be called on closures that
use this object
as closure data.
#GClosure to watch
Tries to write count
bytes from buffer
into the stream. Will block
during the operation.
If count is 0, returns 0 and does nothing. A value of count
larger than %G_MAXSSIZE will cause a %G_IO_ERROR_INVALID_ARGUMENT error.
On success, the number of bytes written to the stream is returned.
It is not an error if this is not the same as the requested size, as it
can happen e.g. on a partial I/O error, or if there is not enough
storage in the stream. All writes block until at least one byte
is written or an error occurs; 0 is never returned (unless
count
is 0).
If cancellable
is not %NULL, then the operation can be cancelled by
triggering the cancellable object from another thread. If the operation
was cancelled, the error %G_IO_ERROR_CANCELLED will be returned. If an
operation was partially finished when the operation was cancelled the
partial result will be returned, without an error.
On error -1 is returned and error
is set accordingly.
the buffer containing the data to write.
optional cancellable object
Tries to write count
bytes from buffer
into the stream. Will block
during the operation.
This function is similar to g_output_stream_write(), except it tries to write as many bytes as requested, only stopping on an error.
On a successful write of count
bytes, %TRUE is returned, and bytes_written
is set to count
.
If there is an error during the operation %FALSE is returned and error
is set to indicate the error status.
As a special exception to the normal conventions for functions that
use #GError, if this function returns %FALSE (and sets error)
then
bytes_written
will be set to the number of bytes that were
successfully written before the error was encountered. This
functionality is only available from C. If you need it from another
language then you must write your own loop around
g_output_stream_write().
the buffer containing the data to write.
optional #GCancellable object, %NULL to ignore.
Request an asynchronous write of count
bytes from buffer
into
the stream. When the operation is finished callback
will be called.
You can then call g_output_stream_write_all_finish() to get the result of the
operation.
This is the asynchronous version of g_output_stream_write_all().
Call g_output_stream_write_all_finish() to collect the result.
Any outstanding I/O request with higher priority (lower numerical value) will be executed before an outstanding request with lower priority. Default priority is %G_PRIORITY_DEFAULT.
Note that no copy of buffer
will be made, so it must stay valid
until callback
is called.
the buffer containing the data to write
the io priority of the request
optional #GCancellable object, %NULL to ignore
callback to call when the request is satisfied
Finishes an asynchronous stream write operation started with g_output_stream_write_all_async().
As a special exception to the normal conventions for functions that
use #GError, if this function returns %FALSE (and sets error)
then
bytes_written
will be set to the number of bytes that were
successfully written before the error was encountered. This
functionality is only available from C. If you need it from another
language then you must write your own loop around
g_output_stream_write_async().
a #GAsyncResult
Request an asynchronous write of count
bytes from buffer
into
the stream. When the operation is finished callback
will be called.
You can then call g_output_stream_write_finish() to get the result of the
operation.
During an async request no other sync and async calls are allowed, and will result in %G_IO_ERROR_PENDING errors.
A value of count
larger than %G_MAXSSIZE will cause a
%G_IO_ERROR_INVALID_ARGUMENT error.
On success, the number of bytes written will be passed to the
callback
. It is not an error if this is not the same as the
requested size, as it can happen e.g. on a partial I/O error,
but generally we try to write as many bytes as requested.
You are guaranteed that this method will never fail with
%G_IO_ERROR_WOULD_BLOCK - if stream
can't accept more data, the
method will just wait until this changes.
Any outstanding I/O request with higher priority (lower numerical value) will be executed before an outstanding request with lower priority. Default priority is %G_PRIORITY_DEFAULT.
The asynchronous methods have a default fallback that uses threads to implement asynchronicity, so they are optional for inheriting classes. However, if you override one you must override all.
For the synchronous, blocking version of this function, see g_output_stream_write().
Note that no copy of buffer
will be made, so it must stay valid
until callback
is called. See g_output_stream_write_bytes_async()
for a #GBytes version that will automatically hold a reference to
the contents (without copying) for the duration of the call.
the buffer containing the data to write.
the io priority of the request.
optional #GCancellable object, %NULL to ignore.
callback to call when the request is satisfied
A wrapper function for g_output_stream_write() which takes a #GBytes as input. This can be more convenient for use by language bindings or in other cases where the refcounted nature of #GBytes is helpful over a bare pointer interface.
However, note that this function may still perform partial writes, just like g_output_stream_write(). If that occurs, to continue writing, you will need to create a new #GBytes containing just the remaining bytes, using g_bytes_new_from_bytes(). Passing the same #GBytes instance multiple times potentially can result in duplicated data in the output stream.
the #GBytes to write
optional cancellable object
This function is similar to g_output_stream_write_async(), but takes a #GBytes as input. Due to the refcounted nature of #GBytes, this allows the stream to avoid taking a copy of the data.
However, note that this function may still perform partial writes, just like g_output_stream_write_async(). If that occurs, to continue writing, you will need to create a new #GBytes containing just the remaining bytes, using g_bytes_new_from_bytes(). Passing the same #GBytes instance multiple times potentially can result in duplicated data in the output stream.
For the synchronous, blocking version of this function, see g_output_stream_write_bytes().
The bytes to write
the io priority of the request.
optional #GCancellable object, %NULL to ignore.
callback to call when the request is satisfied
Finishes a stream write-from-#GBytes operation.
a #GAsyncResult.
Finishes a stream write operation.
a #GAsyncResult.
Tries to write the bytes contained in the n_vectors
vectors
into the
stream. Will block during the operation.
If n_vectors
is 0 or the sum of all bytes in vectors
is 0, returns 0 and
does nothing.
On success, the number of bytes written to the stream is returned.
It is not an error if this is not the same as the requested size, as it
can happen e.g. on a partial I/O error, or if there is not enough
storage in the stream. All writes block until at least one byte
is written or an error occurs; 0 is never returned (unless
n_vectors
is 0 or the sum of all bytes in vectors
is 0).
If cancellable
is not %NULL, then the operation can be cancelled by
triggering the cancellable object from another thread. If the operation
was cancelled, the error %G_IO_ERROR_CANCELLED will be returned. If an
operation was partially finished when the operation was cancelled the
partial result will be returned, without an error.
Some implementations of g_output_stream_writev() may have limitations on the aggregate buffer size, and will return %G_IO_ERROR_INVALID_ARGUMENT if these are exceeded. For example, when writing to a local file on UNIX platforms, the aggregate buffer size must not exceed %G_MAXSSIZE bytes.
the buffer containing the #GOutputVectors to write.
optional cancellable object
Tries to write the bytes contained in the n_vectors
vectors
into the
stream. Will block during the operation.
This function is similar to g_output_stream_writev(), except it tries to write as many bytes as requested, only stopping on an error.
On a successful write of all n_vectors
vectors, %TRUE is returned, and
bytes_written
is set to the sum of all the sizes of vectors
.
If there is an error during the operation %FALSE is returned and error
is set to indicate the error status.
As a special exception to the normal conventions for functions that
use #GError, if this function returns %FALSE (and sets error)
then
bytes_written
will be set to the number of bytes that were
successfully written before the error was encountered. This
functionality is only available from C. If you need it from another
language then you must write your own loop around
g_output_stream_write().
The content of the individual elements of vectors
might be changed by this
function.
the buffer containing the #GOutputVectors to write.
optional #GCancellable object, %NULL to ignore.
Request an asynchronous write of the bytes contained in the n_vectors
vectors
into
the stream. When the operation is finished callback
will be called.
You can then call g_output_stream_writev_all_finish() to get the result of the
operation.
This is the asynchronous version of g_output_stream_writev_all().
Call g_output_stream_writev_all_finish() to collect the result.
Any outstanding I/O request with higher priority (lower numerical value) will be executed before an outstanding request with lower priority. Default priority is %G_PRIORITY_DEFAULT.
Note that no copy of vectors
will be made, so it must stay valid
until callback
is called. The content of the individual elements
of vectors
might be changed by this function.
the buffer containing the #GOutputVectors to write.
the I/O priority of the request
optional #GCancellable object, %NULL to ignore
callback to call when the request is satisfied
Finishes an asynchronous stream write operation started with g_output_stream_writev_all_async().
As a special exception to the normal conventions for functions that
use #GError, if this function returns %FALSE (and sets error)
then
bytes_written
will be set to the number of bytes that were
successfully written before the error was encountered. This
functionality is only available from C. If you need it from another
language then you must write your own loop around
g_output_stream_writev_async().
a #GAsyncResult
Request an asynchronous write of the bytes contained in n_vectors
vectors
into
the stream. When the operation is finished callback
will be called.
You can then call g_output_stream_writev_finish() to get the result of the
operation.
During an async request no other sync and async calls are allowed, and will result in %G_IO_ERROR_PENDING errors.
On success, the number of bytes written will be passed to the
callback
. It is not an error if this is not the same as the
requested size, as it can happen e.g. on a partial I/O error,
but generally we try to write as many bytes as requested.
You are guaranteed that this method will never fail with
%G_IO_ERROR_WOULD_BLOCK — if stream
can't accept more data, the
method will just wait until this changes.
Any outstanding I/O request with higher priority (lower numerical value) will be executed before an outstanding request with lower priority. Default priority is %G_PRIORITY_DEFAULT.
The asynchronous methods have a default fallback that uses threads to implement asynchronicity, so they are optional for inheriting classes. However, if you override one you must override all.
For the synchronous, blocking version of this function, see g_output_stream_writev().
Note that no copy of vectors
will be made, so it must stay valid
until callback
is called.
the buffer containing the #GOutputVectors to write.
the I/O priority of the request.
optional #GCancellable object, %NULL to ignore.
callback to call when the request is satisfied
Finishes a stream writev operation.
a #GAsyncResult.
Find the #GParamSpec with the given name for an
interface. Generally, the interface vtable passed in as g_iface
will be the default vtable from g_type_default_interface_ref(), or,
if you know the interface has already been loaded,
g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
name of a property to look up.
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
This function is meant to be called from the interface's default
vtable initialization function (the class_init
member of
#GTypeInfo.) It must not be called after after class_init
has
been called for any object types implementing this interface.
If pspec
is a floating reference, it will be consumed.
any interface vtable for the interface, or the default vtable for the interface.
the #GParamSpec for the new property
Lists the properties of an interface.Generally, the interface
vtable passed in as g_iface
will be the default vtable from
g_type_default_interface_ref(), or, if you know the interface has
already been loaded, g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
Creates a new "null" output stream.
Creates a new instance of a #GObject subtype and sets its properties.
Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.
the type id of the #GObject subtype to instantiate
an array of #GParameter
Creates a new "null" output stream.