These are the #GstCaps that can be fed into the session, they are used to filter the codecs to only those that can accepted those caps as input.
These are the #GstCaps that the session can produce, they are used to filter the codecs to only those that can accepted those caps as output.
This is the current preferences list for the local codecs. It is set by the user to specify the codec options and priorities. The user may change its value with fs_session_set_codec_preferences() at any time during a session. It is a #GList of #FsCodec. The user must free this codec list using fs_codec_list_destroy() when done.
The payload type may be a valid dynamic PT (96-127), %FS_CODEC_ID_DISABLE or %FS_CODEC_ID_ANY. If the encoding name is "reserve-pt", then the payload type of the codec will be "reserved" and not be used by any dynamically assigned payload type.
This is the list of codecs used for this session. It will include the codecs and payload type used to receive media on this session. It will also include any configuration parameter that must be transmitted reliably for the other end to decode the content.
It may change when the codec preferences are set, when codecs are set on a #FsStream in this session, when a #FsStream is destroyed or asynchronously when new config data is discovered.
If any configuration parameter needs to be discovered, this property will be %NULL until they have been discovered. One can always get the codecs from #FsSession:codecs-without-config. The "farstream-codecs-changed" message will be emitted whenever the value of this property changes.
It is a #GList of #FsCodec. User must free this codec list using fs_codec_list_destroy() when done.
This is the same list of codecs as #FsSession:codecs without the configuration information that describes the data sent. It is suitable for configurations where a list of codecs is shared by many senders. If one is using codecs such as Theora, Vorbis or H.264 that require such information to be transmitted, the configuration data should be included in the stream and retransmitted regularly.
It may change when the codec preferences are set, when codecs are set on a #FsStream in this session, when a #FsStream is destroyed or asynchronously when new config data is discovered.
The "farstream-codecs-changed" message will be emitted whenever the value of this property changes.
It is a #GList of #FsCodec. User must free this codec list using fs_codec_list_destroy() when done.
The #FsConference parent of this session. This property is a construct param and is read-only.
Indicates the currently active send codec. A user can change the active send codec by calling fs_session_set_send_codec(). The send codec could also be automatically changed by Farstream. This property is an #FsCodec. User must free the codec using fs_codec_destroy() when done. The "farstream-send-codec-changed" message is emitted on the bus when the value of this property changes.
Retrieves previously set encryption parameters
The ID of the session, the first number of the pads linked to this session will be this id
The media-type of the session. This is either Audio, Video or both. This is a constructor parameter that cannot be changed.
The Gstreamer sink pad that must be used to send media data on this session. User must unref this GstPad when done with it.
Sets the IP ToS field (and if possible the IPv6 TCLASS field
Creates a binding between source_property
on source
and target_property
on target
.
Whenever the source_property
is changed the target_property
is
updated using the same value. For instance:
g_object_bind_property (action, "active", widget, "sensitive", 0);
Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.
If flags
contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
if target_property
on target
changes then the source_property
on source
will be updated as well.
The binding will automatically be removed when either the source
or the
target
instances are finalized. To remove the binding without affecting the
source
and the target
you can just call g_object_unref() on the returned
#GBinding instance.
Removing the binding by calling g_object_unref() on it must only be done if
the binding, source
and target
are only used from a single thread and it
is clear that both source
and target
outlive the binding. Especially it
is not safe to rely on this if the binding, source
or target
can be
finalized from different threads. Keep another reference to the binding and
use g_binding_unbind() instead to be on the safe side.
A #GObject can have multiple bindings.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
Creates a binding between source_property
on source
and target_property
on target,
allowing you to set the transformation functions to be used by
the binding.
This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
a #GClosure wrapping the transformation function from the source
to the target,
or %NULL to use the default
a #GClosure wrapping the transformation function from the target
to the source,
or %NULL to use the default
Some codec updates need to be reliably transmitted to the other side because they contain important parameters required to decode the media. Other codec updates, caused by user action, don't.
Codecs previously retrieved from the #FsSession:codecs property
Codecs recently retrieved from the #FsSession:codecs property
This will cause the session to remove all links to other objects and to remove itself from the #FsConference, it will also destroy all #FsStream inside this #FsSession Once a #FsSession has been destroyed, it can not be used anymore.
It is strongly recommended to call this function from the main thread because releasing the application's reference to a session.
This function emit the "error" signal on a #FsSession, it should only be called by subclasses.
The number of the error of type #FsError
Error message
This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on object
. If the freeze count is
non-zero, the emission of "notify" signals on object
is
stopped. The signals are queued until the freeze count is decreased
to zero. Duplicate notifications are squashed so that at most one
#GObject::notify signal is emitted for each property modified while the
object is frozen.
This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.
Gets a named field from the objects table of associations (see g_object_set_data()).
name of the key for that association
Gets a property of an object.
The value
can be:
In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().
Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.
the name of the property to get
return location for the property value
This function gets back user data pointers stored via g_object_set_qdata().
A #GQuark, naming the user data pointer
Returns the GType of the stream transmitter, bindings can use it to validate/convert the parameters passed to fs_session_new_stream().
The name of the transmitter
Gets n_properties
properties for an object
.
Obtained properties will be set to values
. All properties must be valid.
Warnings will be emitted and undefined behaviour may result if invalid
properties are passed in.
the names of each property to get
the values of each property to get
Checks whether object
has a [floating][floating-ref] reference.
Get the list of all available transmitters for this session.
This function creates a stream for the given participant into the active session.
#FsParticipant of a participant for the new stream
#FsStreamDirection describing the direction of the new stream that will be created for this participant
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
the name of a property installed on the class of object
.
Emits a "notify" signal for the property specified by pspec
on object
.
This function omits the property name lookup, hence it is faster than g_object_notify().
One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:
enum
{
PROP_0,
PROP_FOO,
PROP_LAST
};
static GParamSpec *properties[PROP_LAST];
static void
my_object_class_init (MyObjectClass *klass)
{
properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
0, 100,
50,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_FOO,
properties[PROP_FOO]);
}
and then notify a change on the "foo" property with:
g_object_notify_by_pspec (self, properties[PROP_FOO]);
the #GParamSpec of a property installed on the class of object
.
Parses a "farstream-telephony-event-stopped" message and checks if it matches
the session
parameters.
Increase the reference count of object,
and possibly remove the
[floating][floating-ref] reference, if object
has a floating reference.
In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.
Since GLib 2.56, the type of object
will be propagated to the return type
under the same conditions as for g_object_ref().
Releases all references to other objects. This can be used to break reference cycles.
This function should only be called from object system implementations.
Sets the allowed caps for the sink and source pads for this #FsSession.
Only codecs that can take the input specified by the sink_caps
and
can produce output as specified by the src_caps
will be produced
in the #FsSession:codecs property and so only those will be negotiated.
If %NULL is passed to either src_caps
or sink_caps,
it is not changed.
The default is "video/x-raw" for a video stream, "audio/x-raw" for an audio stream and "ANY" for an application stream.
The values can be retrived using the #FsSession:allowed-src-caps and #FsSession:allowed-sink-caps properties.
Set the list of desired codec preferences. The user may change this value during an ongoing session. Note that doing this can cause the codecs to change. Therefore this requires the user to fetch the new codecs and renegotiate them with the peers. It is a #GList of #FsCodec. The changes are immediately effective. The function does not take ownership of the list.
The payload type may be a valid dynamic PT (96-127), %FS_CODEC_ID_DISABLE or %FS_CODEC_ID_ANY. If the encoding name is "reserve-pt", then the payload type of the codec will be "reserved" and not be used by any dynamically assigned payload type.
If the list of specifications would invalidate all codecs, an error will be returned.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
If the object already had an association with that name, the old association will be destroyed.
Internally, the key
is converted to a #GQuark using g_quark_from_string().
This means a copy of key
is kept permanently (even after object
has been
finalized) — so it is recommended to only use a small, bounded set of values
for key
in your program, to avoid the #GQuark storage growing unbounded.
name of the key
data to associate with that key
Sets a property on an object.
the name of the property to set
the value
This function will set the currently being sent codec for all streams in this
session. The given #FsCodec must be taken directly from the #codecs
property of the session. If the given codec is not in the codecs
list, error
will be set and %FALSE will be returned. The send_codec
will be
copied so it must be free'd using fs_codec_destroy() when done.
This function will start sending a telephony event (such as a DTMF tone) on the #FsSession. You have to call the function fs_session_stop_telephony_event() to stop it.
If this function returns %TRUE, a "farstream-telephony-event-started" will always be emitted when the event is actually played out.
A #FsStreamDTMFEvent or another number defined at http://www.iana.org/assignments/audio-telephone-event-registry
The volume in dBm0 without the negative sign. Should be between 0 and 36. Higher values mean lower volume
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
name of the key
This function gets back user data pointers stored via
g_object_set_qdata() and removes the data
from object
without invoking its destroy() function (if any was
set).
Usually, calling this function is only required to update
user data pointers with a destroy notifier, for example:
void
object_add_to_user_list (GObject *object,
const gchar *new_string)
{
// the quark, naming the object data
GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
// retrieve the old string list
GList *list = g_object_steal_qdata (object, quark_string_list);
// prepend new string
list = g_list_prepend (list, g_strdup (new_string));
// this changed 'list', so we need to set it again
g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
}
static void
free_string_list (gpointer data)
{
GList *node, *list = data;
for (node = list; node; node = node->next)
g_free (node->data);
g_list_free (list);
}
Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().
A #GQuark, naming the user data pointer
This function will stop sending a telephony event started by fs_session_start_telephony_event(). If the event was being sent for less than 50ms, it will be sent for 50ms minimum. If the duration was a positive and the event is not over, it will cut it short.
If this function returns %TRUE, a "farstream-telephony-event-stopped" will always be emitted when the event is actually stopped.
Reverts the effect of a previous call to
g_object_freeze_notify(). The freeze count is decreased on object
and when it reaches zero, queued "notify" signals are emitted.
Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.
It is an error to call this function when the freeze count is zero.
Decreases the reference count of object
. When its reference count
drops to 0, the object is finalized (i.e. its memory is freed).
If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.
Some codec updates need to be reliably transmitted to the other side because they contain important parameters required to decode the media. Other codec updates, caused by user action, don't.
Codecs previously retrieved from the #FsSession:codecs property
Codecs recently retrieved from the #FsSession:codecs property
Returns the GType of the stream transmitter, bindings can use it to validate/convert the parameters passed to fs_session_new_stream().
The name of the transmitter
Get the list of all available transmitters for this session.
This function creates a stream for the given participant into the active session.
#FsParticipant of a participant for the new stream
#FsStreamDirection describing the direction of the new stream that will be created for this participant
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
Sets the allowed caps for the sink and source pads for this #FsSession.
Only codecs that can take the input specified by the sink_caps
and
can produce output as specified by the src_caps
will be produced
in the #FsSession:codecs property and so only those will be negotiated.
If %NULL is passed to either src_caps
or sink_caps,
it is not changed.
The default is "video/x-raw" for a video stream, "audio/x-raw" for an audio stream and "ANY" for an application stream.
The values can be retrived using the #FsSession:allowed-src-caps and #FsSession:allowed-sink-caps properties.
Set the list of desired codec preferences. The user may change this value during an ongoing session. Note that doing this can cause the codecs to change. Therefore this requires the user to fetch the new codecs and renegotiate them with the peers. It is a #GList of #FsCodec. The changes are immediately effective. The function does not take ownership of the list.
The payload type may be a valid dynamic PT (96-127), %FS_CODEC_ID_DISABLE or %FS_CODEC_ID_ANY. If the encoding name is "reserve-pt", then the payload type of the codec will be "reserved" and not be used by any dynamically assigned payload type.
If the list of specifications would invalidate all codecs, an error will be returned.
This function will set the currently being sent codec for all streams in this
session. The given #FsCodec must be taken directly from the #codecs
property of the session. If the given codec is not in the codecs
list, error
will be set and %FALSE will be returned. The send_codec
will be
copied so it must be free'd using fs_codec_destroy() when done.
This function will start sending a telephony event (such as a DTMF tone) on the #FsSession. You have to call the function fs_session_stop_telephony_event() to stop it.
If this function returns %TRUE, a "farstream-telephony-event-started" will always be emitted when the event is actually played out.
A #FsStreamDTMFEvent or another number defined at http://www.iana.org/assignments/audio-telephone-event-registry
The volume in dBm0 without the negative sign. Should be between 0 and 36. Higher values mean lower volume
This function will stop sending a telephony event started by fs_session_start_telephony_event(). If the event was being sent for less than 50ms, it will be sent for 50ms minimum. If the duration was a positive and the event is not over, it will cut it short.
If this function returns %TRUE, a "farstream-telephony-event-stopped" will always be emitted when the event is actually stopped.
This function essentially limits the life time of the closure
to
the life time of the object. That is, when the object is finalized,
the closure
is invalidated by calling g_closure_invalidate() on
it, in order to prevent invocations of the closure with a finalized
(nonexisting) object. Also, g_object_ref() and g_object_unref() are
added as marshal guards to the closure,
to ensure that an extra
reference count is held on object
during invocation of the
closure
. Usually, this function will be called on closures that
use this object
as closure data.
#GClosure to watch
Find the #GParamSpec with the given name for an
interface. Generally, the interface vtable passed in as g_iface
will be the default vtable from g_type_default_interface_ref(), or,
if you know the interface has already been loaded,
g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
name of a property to look up.
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
This function is meant to be called from the interface's default
vtable initialization function (the class_init
member of
#GTypeInfo.) It must not be called after after class_init
has
been called for any object types implementing this interface.
If pspec
is a floating reference, it will be consumed.
any interface vtable for the interface, or the default vtable for the interface.
the #GParamSpec for the new property
Lists the properties of an interface.Generally, the interface
vtable passed in as g_iface
will be the default vtable from
g_type_default_interface_ref(), or, if you know the interface has
already been loaded, g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
Creates a new instance of a #GObject subtype and sets its properties.
Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.
the type id of the #GObject subtype to instantiate
an array of #GParameter
All members are private, access them using methods and properties