The authorization domain for the batch operation, against which the #GDataService:authorizer for the #GDataBatchOperation:service should be authorized. This may be %NULL if authorization is not needed for any of the requests in the batch operation.
All requests in the batch operation must be authorizable under this single authorization domain. If requests need different authorization domains, they must be performed in different batch operations.
The feed URI that this batch operation will be sent to.
The service this batch operation is attached to.
Add an entry to the #GDataBatchOperation, to be deleted on the server when the operation is run. entry
is reffed by the function, so may be freed
after it returns.
Note that a single batch operation should not operate on a given #GDataEntry more than once, as there's no guarantee about the order in which the batch operation's operations will be performed.
callback
will be called as specified in the documentation for gdata_batch_operation_add_query(), with an operation_type
of
%GDATA_BATCH_OPERATION_DELETION.
the #GDataEntry to delete
a #GDataBatchOperationCallback to call when the deletion is finished, or %NULL
Add an entry to the #GDataBatchOperation, to be inserted on the server when the operation is run. The insertion will return the inserted version
of entry
. entry
is reffed by the function, so may be freed after it returns.
callback
will be called as specified in the documentation for gdata_batch_operation_add_query(), with an operation_type
of
%GDATA_BATCH_OPERATION_INSERTION.
the #GDataEntry to insert
a #GDataBatchOperationCallback to call when the insertion is finished, or %NULL
Add a query to the #GDataBatchOperation, to be executed when the operation is run. The query will return a #GDataEntry (of subclass type
entry_type)
representing the given entry id
. The ID is of the same format as that returned by gdata_entry_get_id().
Note that a single batch operation should not operate on a given #GDataEntry more than once, as there's no guarantee about the order in which the batch operation's operations will be performed.
callback
will be called when the #GDataBatchOperation is run with gdata_batch_operation_run() (in which case it will be called in the thread which
ran the batch operation), or with gdata_batch_operation_run_async() (in which case it will be called in an idle handler in the main thread). The
operation_id
passed to the callback will match the return value of gdata_batch_operation_add_query(), and the operation_type
will be
%GDATA_BATCH_OPERATION_QUERY. If the query was successful, the resulting entry will be passed to the callback function as entry,
and error
will
be %NULL. If, however, the query was unsuccessful, entry
will be %NULL and error
will contain a #GError detailing what went wrong.
the ID of the entry being queried for
the type of the entry which will be returned
a #GDataBatchOperationCallback to call when the query is finished, or %NULL
Add an entry to the #GDataBatchOperation, to be updated on the server when the operation is run. The update will return the updated version of
entry
. entry
is reffed by the function, so may be freed after it returns.
Note that a single batch operation should not operate on a given #GDataEntry more than once, as there's no guarantee about the order in which the batch operation's operations will be performed.
callback
will be called as specified in the documentation for gdata_batch_operation_add_query(), with an operation_type
of
%GDATA_BATCH_OPERATION_UPDATE.
the #GDataEntry to update
a #GDataBatchOperationCallback to call when the update is finished, or %NULL
Creates a binding between source_property
on source
and target_property
on target
.
Whenever the source_property
is changed the target_property
is
updated using the same value. For instance:
g_object_bind_property (action, "active", widget, "sensitive", 0);
Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.
If flags
contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
if target_property
on target
changes then the source_property
on source
will be updated as well.
The binding will automatically be removed when either the source
or the
target
instances are finalized. To remove the binding without affecting the
source
and the target
you can just call g_object_unref() on the returned
#GBinding instance.
Removing the binding by calling g_object_unref() on it must only be done if
the binding, source
and target
are only used from a single thread and it
is clear that both source
and target
outlive the binding. Especially it
is not safe to rely on this if the binding, source
or target
can be
finalized from different threads. Keep another reference to the binding and
use g_binding_unbind() instead to be on the safe side.
A #GObject can have multiple bindings.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
Creates a binding between source_property
on source
and target_property
on target,
allowing you to set the transformation functions to be used by
the binding.
This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
a #GClosure wrapping the transformation function from the source
to the target,
or %NULL to use the default
a #GClosure wrapping the transformation function from the target
to the source,
or %NULL to use the default
This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on object
. If the freeze count is
non-zero, the emission of "notify" signals on object
is
stopped. The signals are queued until the freeze count is decreased
to zero. Duplicate notifications are squashed so that at most one
#GObject::notify signal is emitted for each property modified while the
object is frozen.
This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.
Gets the #GDataBatchOperation:authorization-domain property.
Gets a named field from the objects table of associations (see g_object_set_data()).
name of the key for that association
Gets the #GDataBatchOperation:feed-uri property.
Gets a property of an object.
The value
can be:
In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().
Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.
the name of the property to get
return location for the property value
This function gets back user data pointers stored via g_object_set_qdata().
A #GQuark, naming the user data pointer
Gets n_properties
properties for an object
.
Obtained properties will be set to values
. All properties must be valid.
Warnings will be emitted and undefined behaviour may result if invalid
properties are passed in.
the names of each property to get
the values of each property to get
Checks whether object
has a [floating][floating-ref] reference.
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
the name of a property installed on the class of object
.
Emits a "notify" signal for the property specified by pspec
on object
.
This function omits the property name lookup, hence it is faster than g_object_notify().
One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:
enum
{
PROP_0,
PROP_FOO,
PROP_LAST
};
static GParamSpec *properties[PROP_LAST];
static void
my_object_class_init (MyObjectClass *klass)
{
properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
0, 100,
50,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_FOO,
properties[PROP_FOO]);
}
and then notify a change on the "foo" property with:
g_object_notify_by_pspec (self, properties[PROP_FOO]);
the #GParamSpec of a property installed on the class of object
.
Increase the reference count of object,
and possibly remove the
[floating][floating-ref] reference, if object
has a floating reference.
In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.
Since GLib 2.56, the type of object
will be propagated to the return type
under the same conditions as for g_object_ref().
Run the #GDataBatchOperation synchronously. This will send all the operations in the batch operation to the server, and call their respective callbacks synchronously (i.e. before gdata_batch_operation_run() returns, and in the same thread that called gdata_batch_operation_run()) as the server returns results for each operation.
The callbacks for all of the operations in the batch operation are always guaranteed to be called, even if the batch operation as a whole fails. Each callback will be called exactly once for each time gdata_batch_operation_run() is called.
The return value of the function indicates whether the overall batch operation was successful, and doesn't indicate the status of any of the operations it comprises. gdata_batch_operation_run() could return %TRUE even if all of its operations failed.
cancellable
can be used to cancel the entire batch operation any time before or during the network activity. If cancellable
is cancelled
after network activity has finished, gdata_batch_operation_run() will continue and finish as normal.
a #GCancellable, or %NULL
Run the #GDataBatchOperation asynchronously. This will send all the operations in the batch operation to the server, and call their respective
callbacks asynchronously (i.e. in idle functions in the main thread, usually after gdata_batch_operation_run_async() has returned) as the
server returns results for each operation. self
is reffed when this function is called, so can safely be unreffed after this function returns.
For more details, see gdata_batch_operation_run(), which is the synchronous version of this function.
When the entire batch operation is finished, callback
will be called. You can then call gdata_batch_operation_run_finish() to get the results of
the batch operation.
a #GCancellable, or %NULL
a #GAsyncReadyCallback to call when the batch operation is finished, or %NULL
Releases all references to other objects. This can be used to break reference cycles.
This function should only be called from object system implementations.
Finishes an asynchronous batch operation run with gdata_batch_operation_run_async().
Return values are as for gdata_batch_operation_run().
a #GAsyncResult
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
If the object already had an association with that name, the old association will be destroyed.
Internally, the key
is converted to a #GQuark using g_quark_from_string().
This means a copy of key
is kept permanently (even after object
has been
finalized) — so it is recommended to only use a small, bounded set of values
for key
in your program, to avoid the #GQuark storage growing unbounded.
name of the key
data to associate with that key
Sets a property on an object.
the name of the property to set
the value
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
name of the key
This function gets back user data pointers stored via
g_object_set_qdata() and removes the data
from object
without invoking its destroy() function (if any was
set).
Usually, calling this function is only required to update
user data pointers with a destroy notifier, for example:
void
object_add_to_user_list (GObject *object,
const gchar *new_string)
{
// the quark, naming the object data
GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
// retrieve the old string list
GList *list = g_object_steal_qdata (object, quark_string_list);
// prepend new string
list = g_list_prepend (list, g_strdup (new_string));
// this changed 'list', so we need to set it again
g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
}
static void
free_string_list (gpointer data)
{
GList *node, *list = data;
for (node = list; node; node = node->next)
g_free (node->data);
g_list_free (list);
}
Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().
A #GQuark, naming the user data pointer
Reverts the effect of a previous call to
g_object_freeze_notify(). The freeze count is decreased on object
and when it reaches zero, queued "notify" signals are emitted.
Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.
It is an error to call this function when the freeze count is zero.
Decreases the reference count of object
. When its reference count
drops to 0, the object is finalized (i.e. its memory is freed).
If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
This function essentially limits the life time of the closure
to
the life time of the object. That is, when the object is finalized,
the closure
is invalidated by calling g_closure_invalidate() on
it, in order to prevent invocations of the closure with a finalized
(nonexisting) object. Also, g_object_ref() and g_object_unref() are
added as marshal guards to the closure,
to ensure that an extra
reference count is held on object
during invocation of the
closure
. Usually, this function will be called on closures that
use this object
as closure data.
#GClosure to watch
Find the #GParamSpec with the given name for an
interface. Generally, the interface vtable passed in as g_iface
will be the default vtable from g_type_default_interface_ref(), or,
if you know the interface has already been loaded,
g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
name of a property to look up.
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
This function is meant to be called from the interface's default
vtable initialization function (the class_init
member of
#GTypeInfo.) It must not be called after after class_init
has
been called for any object types implementing this interface.
If pspec
is a floating reference, it will be consumed.
any interface vtable for the interface, or the default vtable for the interface.
the #GParamSpec for the new property
Lists the properties of an interface.Generally, the interface
vtable passed in as g_iface
will be the default vtable from
g_type_default_interface_ref(), or, if you know the interface has
already been loaded, g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
Creates a new instance of a #GObject subtype and sets its properties.
Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.
the type id of the #GObject subtype to instantiate
an array of #GParameter
All the fields in the #GDataBatchOperation structure are private and should never be accessed directly.