Emits a short beep associated to window
in the appropriate
display, if supported. Otherwise, emits a short beep on
the display just as gdk_display_beep().
Indicates that you are beginning the process of redrawing region
on window,
and provides you with a #GdkDrawingContext.
If window
is a top level #GdkWindow, backed by a native window
implementation, a backing store (offscreen buffer) large enough to
contain region
will be created. The backing store will be initialized
with the background color or background surface for window
. Then, all
drawing operations performed on window
will be diverted to the
backing store. When you call gdk_window_end_frame(), the contents of
the backing store will be copied to window,
making it visible
on screen. Only the part of window
contained in region
will be
modified; that is, drawing operations are clipped to region
.
The net result of all this is to remove flicker, because the user
sees the finished product appear all at once when you call
gdk_window_end_draw_frame(). If you draw to window
directly without
calling gdk_window_begin_draw_frame(), the user may see flicker
as individual drawing operations are performed in sequence.
When using GTK+, the widget system automatically places calls to
gdk_window_begin_draw_frame() and gdk_window_end_draw_frame() around
emissions of the GtkWidget::draw
signal. That is, if you’re
drawing the contents of the widget yourself, you can assume that the
widget has a cleared background, is already set as the clip region,
and already has a backing store. Therefore in most cases, application
code in GTK does not need to call gdk_window_begin_draw_frame()
explicitly.
Begins a window move operation (for a toplevel window).
This function assumes that the drag is controlled by the client pointer device, use gdk_window_begin_move_drag_for_device() to begin a drag with a different device.
the button being used to drag, or 0 for a keyboard-initiated drag
root window X coordinate of mouse click that began the drag
root window Y coordinate of mouse click that began the drag
timestamp of mouse click that began the drag
Begins a window move operation (for a toplevel window). You might use this function to implement a “window move grip,” for example. The function works best with window managers that support the Extended Window Manager Hints but has a fallback implementation for other window managers.
the device used for the operation
the button being used to drag, or 0 for a keyboard-initiated drag
root window X coordinate of mouse click that began the drag
root window Y coordinate of mouse click that began the drag
timestamp of mouse click that began the drag
Indicates that you are beginning the process of redrawing region
.
A backing store (offscreen buffer) large enough to contain region
will be created. The backing store will be initialized with the
background color or background surface for window
. Then, all
drawing operations performed on window
will be diverted to the
backing store. When you call gdk_window_end_paint(), the backing
store will be copied to window,
making it visible onscreen. Only
the part of window
contained in region
will be modified; that is,
drawing operations are clipped to region
.
The net result of all this is to remove flicker, because the user
sees the finished product appear all at once when you call
gdk_window_end_paint(). If you draw to window
directly without
calling gdk_window_begin_paint_region(), the user may see flicker
as individual drawing operations are performed in sequence. The
clipping and background-initializing features of
gdk_window_begin_paint_region() are conveniences for the
programmer, so you can avoid doing that work yourself.
When using GTK+, the widget system automatically places calls to gdk_window_begin_paint_region() and gdk_window_end_paint() around emissions of the expose_event signal. That is, if you’re writing an expose event handler, you can assume that the exposed area in #GdkEventExpose has already been cleared to the window background, is already set as the clip region, and already has a backing store. Therefore in most cases, application code need not call gdk_window_begin_paint_region(). (You can disable the automatic calls around expose events on a widget-by-widget basis by calling gtk_widget_set_double_buffered().)
If you call this function multiple times before calling the matching gdk_window_end_paint(), the backing stores are pushed onto a stack. gdk_window_end_paint() copies the topmost backing store onscreen, subtracts the topmost region from all other regions in the stack, and pops the stack. All drawing operations affect only the topmost backing store in the stack. One matching call to gdk_window_end_paint() is required for each call to gdk_window_begin_paint_region().
Begins a window resize operation (for a toplevel window).
This function assumes that the drag is controlled by the client pointer device, use gdk_window_begin_resize_drag_for_device() to begin a drag with a different device.
the edge or corner from which the drag is started
the button being used to drag, or 0 for a keyboard-initiated drag
root window X coordinate of mouse click that began the drag
root window Y coordinate of mouse click that began the drag
timestamp of mouse click that began the drag (use gdk_event_get_time())
Begins a window resize operation (for a toplevel window). You might use this function to implement a “window resize grip,” for example; in fact #GtkStatusbar uses it. The function works best with window managers that support the Extended Window Manager Hints but has a fallback implementation for other window managers.
the edge or corner from which the drag is started
the device used for the operation
the button being used to drag, or 0 for a keyboard-initiated drag
root window X coordinate of mouse click that began the drag
root window Y coordinate of mouse click that began the drag
timestamp of mouse click that began the drag (use gdk_event_get_time())
Creates a binding between source_property
on source
and target_property
on target
.
Whenever the source_property
is changed the target_property
is
updated using the same value. For instance:
g_object_bind_property (action, "active", widget, "sensitive", 0);
Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.
If flags
contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
if target_property
on target
changes then the source_property
on source
will be updated as well.
The binding will automatically be removed when either the source
or the
target
instances are finalized. To remove the binding without affecting the
source
and the target
you can just call g_object_unref() on the returned
#GBinding instance.
Removing the binding by calling g_object_unref() on it must only be done if
the binding, source
and target
are only used from a single thread and it
is clear that both source
and target
outlive the binding. Especially it
is not safe to rely on this if the binding, source
or target
can be
finalized from different threads. Keep another reference to the binding and
use g_binding_unbind() instead to be on the safe side.
A #GObject can have multiple bindings.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
Creates a binding between source_property
on source
and target_property
on target,
allowing you to set the transformation functions to be used by
the binding.
This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
a #GClosure wrapping the transformation function from the source
to the target,
or %NULL to use the default
a #GClosure wrapping the transformation function from the target
to the source,
or %NULL to use the default
Does nothing, present only for compatiblity.
Transforms window coordinates from a parent window to a child window, where the parent window is the normal parent as returned by gdk_window_get_parent() for normal windows, and the window's embedder as returned by gdk_offscreen_window_get_embedder() for offscreen windows.
For normal windows, calling this function is equivalent to subtracting the return values of gdk_window_get_position() from the parent coordinates. For offscreen windows however (which can be arbitrarily transformed), this function calls the GdkWindow::from-embedder: signal to translate the coordinates.
You should always use this function when writing generic code that walks down a window hierarchy.
See also: gdk_window_coords_to_parent()
X coordinate in parent’s coordinate system
Y coordinate in parent’s coordinate system
Transforms window coordinates from a child window to its parent window, where the parent window is the normal parent as returned by gdk_window_get_parent() for normal windows, and the window's embedder as returned by gdk_offscreen_window_get_embedder() for offscreen windows.
For normal windows, calling this function is equivalent to adding the return values of gdk_window_get_position() to the child coordinates. For offscreen windows however (which can be arbitrarily transformed), this function calls the GdkWindow::to-embedder: signal to translate the coordinates.
You should always use this function when writing generic code that walks up a window hierarchy.
See also: gdk_window_coords_from_parent()
X coordinate in child’s coordinate system
Y coordinate in child’s coordinate system
Creates a new #GdkGLContext matching the framebuffer format to the visual of the #GdkWindow. The context is disconnected from any particular window or surface.
If the creation of the #GdkGLContext failed, error
will be set.
Before using the returned #GdkGLContext, you will need to call gdk_gl_context_make_current() or gdk_gl_context_realize().
Create a new image surface that is efficient to draw on the
given window
.
Initially the surface contents are all 0 (transparent if contents have transparency, black otherwise.)
The width
and height
of the new surface are not affected by
the scaling factor of the window,
or by the scale
argument; they
are the size of the surface in device pixels. If you wish to create
an image surface capable of holding the contents of window
you can
use:
int scale = gdk_window_get_scale_factor (window);
int width = gdk_window_get_width (window) * scale;
int height = gdk_window_get_height (window) * scale;
// format is set elsewhere
cairo_surface_t *surface =
gdk_window_create_similar_image_surface (window,
format,
width, height,
scale);
Note that unlike cairo_surface_create_similar_image(), the new
surface's device scale is set to scale,
or to the scale factor of
window
if scale
is 0.
the format for the new surface
width of the new surface
height of the new surface
the scale of the new surface, or 0 to use same as window
Create a new surface that is as compatible as possible with the
given window
. For example the new surface will have the same
fallback resolution and font options as window
. Generally, the new
surface will also use the same backend as window,
unless that is
not possible for some reason. The type of the returned surface may
be examined with cairo_surface_get_type().
Initially the surface contents are all 0 (transparent if contents have transparency, black otherwise.)
the content for the new surface
width of the new surface
height of the new surface
Attempt to deiconify (unminimize) window
. On X11 the window manager may
choose to ignore the request to deiconify. When using GTK+,
use gtk_window_deiconify() instead of the #GdkWindow variant. Or better yet,
you probably want to use gtk_window_present_with_time(), which raises the window, focuses it,
unminimizes it, and puts it on the current desktop.
Destroys the window system resources associated with window
and decrements window'
s
reference count. The window system resources for all children of window
are also
destroyed, but the children’s reference counts are not decremented.
Note that a window will not be destroyed automatically when its reference count reaches zero. You must call this function yourself before that happens.
Does nothing, present only for compatiblity.
Indicates that the drawing of the contents of window
started with
gdk_window_begin_frame() has been completed.
This function will take care of destroying the #GdkDrawingContext.
It is an error to call this function without a matching gdk_window_begin_frame() first.
the #GdkDrawingContext created by gdk_window_begin_draw_frame()
Indicates that the backing store created by the most recent call to gdk_window_begin_paint_region() should be copied onscreen and deleted, leaving the next-most-recent backing store or no backing store at all as the active paint region. See gdk_window_begin_paint_region() for full details.
It is an error to call this function without a matching gdk_window_begin_paint_region() first.
Tries to ensure that there is a window-system native window for this GdkWindow. This may fail in some situations, returning %FALSE.
Offscreen window and children of them can never have native windows.
Some backends may not support native child windows.
This function does nothing.
Sets keyboard focus to window
. In most cases, gtk_window_present_with_time()
should be used on a #GtkWindow, rather than calling this function.
timestamp of the event triggering the window focus
This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on object
. If the freeze count is
non-zero, the emission of "notify" signals on object
is
stopped. The signals are queued until the freeze count is decreased
to zero. Duplicate notifications are squashed so that at most one
#GObject::notify signal is emitted for each property modified while the
object is frozen.
This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.
Temporarily freezes a window and all its descendants such that it won't receive expose events. The window will begin receiving expose events again when gdk_window_thaw_toplevel_updates_libgtk_only() is called. If gdk_window_freeze_toplevel_updates_libgtk_only() has been called more than once, gdk_window_thaw_toplevel_updates_libgtk_only() must be called an equal number of times to begin processing exposes.
This function is not part of the GDK public API and is only for use by GTK+.
Temporarily freezes a window such that it won’t receive expose events. The window will begin receiving expose events again when gdk_window_thaw_updates() is called. If gdk_window_freeze_updates() has been called more than once, gdk_window_thaw_updates() must be called an equal number of times to begin processing exposes.
Moves the window into fullscreen mode. This means the window covers the entire screen and is above any panels or task bars.
If the window was already fullscreen, then this function does nothing.
On X11, asks the window manager to put window
in a fullscreen
state, if the window manager supports this operation. Not all
window managers support this, and some deliberately ignore it or
don’t have a concept of “fullscreen”; so you can’t rely on the
fullscreenification actually happening. But it will happen with
most standard window managers, and GDK makes a best effort to get
it to happen.
Moves the window into fullscreen mode on the given monitor. This means the window covers the entire screen and is above any panels or task bars.
If the window was already fullscreen, then this function does nothing.
Which monitor to display fullscreen on.
This function informs GDK that the geometry of an embedded offscreen window has changed. This is necessary for GDK to keep track of which offscreen window the pointer is in.
Determines whether or not the desktop environment shuld be hinted that the window does not want to receive input focus.
Gets the list of children of window
known to GDK.
This function only returns children created via GDK,
so for example it’s useless when used with the root window;
it only returns windows an application created itself.
The returned list must be freed, but the elements in the list need not be.
Gets the list of children of window
known to GDK with a
particular user_data
set on it.
The returned list must be freed, but the elements in the list need not be.
The list is returned in (relative) stacking order, i.e. the lowest window is first.
user data to look for
Determines whether window
is composited.
See gdk_window_set_composited().
Gets a named field from the objects table of associations (see g_object_set_data()).
name of the key for that association
Returns the decorations set on the GdkWindow with gdk_window_set_decorations().
Gets the number of the workspace window
is on.
Obtains the current device position and modifier state.
The position is given in coordinates relative to the upper left
corner of window
.
Use gdk_window_get_device_position_double() if you need subpixel precision.
Finds out the DND protocol supported by a window.
Get the current event compression setting for this window.
Determines whether or not the desktop environment should be hinted that the window does not want to receive input focus when it is mapped.
Gets the frame clock for the window. The frame clock for a window never changes unless the window is reparented to a new toplevel window.
Obtains the #GdkFullscreenMode of the window
.
Any of the return location arguments to this function may be %NULL, if you aren’t interested in getting the value of that field.
The X and Y coordinates returned are relative to the parent window
of window,
which for toplevels usually means relative to the
window decorations (titlebar, etc.) rather than relative to the
root window (screen-size background window).
On the X11 platform, the geometry is obtained from the X server,
so reflects the latest position of window;
this may be out-of-sync
with the position of window
delivered in the most-recently-processed
#GdkEventConfigure. gdk_window_get_position() in contrast gets the
position from the most recent configure event.
Note: If window
is not a toplevel, it is much better
to call gdk_window_get_position(), gdk_window_get_width() and
gdk_window_get_height() instead, because it avoids the roundtrip to
the X server and because these functions support the full 32-bit
coordinate space, whereas gdk_window_get_geometry() is restricted to
the 16-bit coordinates of X11.
Returns the height of the given window
.
On the X11 platform the returned size is the size reported in the most-recently-processed configure event, rather than the current size on the X server.
Determines whether or not the window manager is hinted that window
has modal behaviour.
Obtains the position of a window in root window coordinates. (Compare with gdk_window_get_position() and gdk_window_get_geometry() which return the position of a window relative to its parent window.)
Obtains the parent of window,
as known to GDK. Does not query the
X server; thus this returns the parent as passed to gdk_window_new(),
not the actual parent. This should never matter unless you’re using
Xlib calls mixed with GDK calls on the X11 platform. It may also
matter for toplevel windows, because the window manager may choose
to reparent them.
Note that you should use gdk_window_get_effective_parent() when writing generic code that walks up a window hierarchy, because gdk_window_get_parent() will most likely not do what you expect if there are offscreen windows in the hierarchy.
Returns whether input to the window is passed through to the window below.
See gdk_window_set_pass_through() for details
Obtains the current pointer position and modifier state.
The position is given in coordinates relative to the upper left
corner of window
.
Obtains the position of the window as reported in the most-recently-processed #GdkEventConfigure. Contrast with gdk_window_get_geometry() which queries the X server for the current window position, regardless of which events have been received or processed.
The position coordinates are relative to the window’s parent window.
Gets a property of an object.
The value
can be:
In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().
Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.
the name of the property to get
return location for the property value
This function gets back user data pointers stored via g_object_set_qdata().
A #GQuark, naming the user data pointer
Obtains the position of a window position in root window coordinates. This is similar to gdk_window_get_origin() but allows you to pass in any position in the window, not just the origin.
X coordinate in window
Y coordinate in window
Obtains the top-left corner of the window manager frame in root window coordinates.
Returns the internal scale factor that maps from window coordiantes to the actual device pixels. On traditional systems this is 1, but on very high density outputs this can be a higher value (often 2).
A higher value means that drawing is automatically scaled up to a higher resolution, so any code doing drawing will automatically look nicer. However, if you are supplying pixel-based data the scale value can be used to determine whether to use a pixel resource with higher resolution data.
The scale of a window may change during runtime, if this happens a configure event will be sent to the toplevel window.
Returns the event mask for window
corresponding to the device class specified
by source
.
a #GdkInputSource to define the source class.
Gets the bitwise OR of the currently active window state flags, from the #GdkWindowState enumeration.
Returns %TRUE if the window is aware of the existence of multiple devices.
Gets the toplevel window that’s an ancestor of window
.
Any window type but %GDK_WINDOW_CHILD is considered a toplevel window, as is a %GDK_WINDOW_CHILD window that has a root window as parent.
Note that you should use gdk_window_get_effective_toplevel() when you want to get to a window’s toplevel as seen on screen, because gdk_window_get_toplevel() will most likely not do what you expect if there are offscreen windows in the hierarchy.
This function returns the type hint set for a window.
Transfers ownership of the update area from window
to the caller
of the function. That is, after calling this function, window
will
no longer have an invalid/dirty region; the update area is removed
from window
and handed to you. If a window has no update area,
gdk_window_get_update_area() returns %NULL. You are responsible for
calling cairo_region_destroy() on the returned region if it’s non-%NULL.
Retrieves the user data for window,
which is normally the widget
that window
belongs to. See gdk_window_set_user_data().
Returns the width of the given window
.
On the X11 platform the returned size is the size reported in the most-recently-processed configure event, rather than the current size on the X server.
Gets the type of the window. See #GdkWindowType.
Returns the X resource (window) belonging to a #GdkWindow.
Gets n_properties
properties for an object
.
Obtained properties will be set to values
. All properties must be valid.
Warnings will be emitted and undefined behaviour may result if invalid
properties are passed in.
the names of each property to get
the values of each property to get
Checks whether the window has a native window or not. Note that you can use gdk_window_ensure_native() if a native window is needed.
For toplevel windows, withdraws them, so they will no longer be known to the window manager; for all windows, unmaps them, so they won’t be displayed. Normally done automatically as part of gtk_widget_hide().
Asks to iconify (minimize) window
. The window manager may choose
to ignore the request, but normally will honor it. Using
gtk_window_iconify() is preferred, if you have a #GtkWindow widget.
This function only makes sense when window
is a toplevel window.
Like gdk_window_shape_combine_region(), but the shape applies
only to event handling. Mouse events which happen while
the pointer position corresponds to an unset bit in the
mask will be passed on the window below window
.
An input shape is typically used with RGBA windows. The alpha channel of the window defines which pixels are invisible and allows for nicely antialiased borders, and the input shape controls where the window is “clickable”.
On the X11 platform, this requires version 1.1 of the shape extension.
On the Win32 platform, this functionality is not present and the function does nothing.
region of window to be non-transparent
X position of shape_region
in window
coordinates
Y position of shape_region
in window
coordinates
Adds region
to the update area for window
. The update area is the
region that needs to be redrawn, or “dirty region.” The call
gdk_window_process_updates() sends one or more expose events to the
window, which together cover the entire update area. An
application would normally redraw the contents of window
in
response to those expose events.
GDK will call gdk_window_process_all_updates() on your behalf whenever your program returns to the main loop and becomes idle, so normally there’s no need to do that manually, you just need to invalidate regions that you know should be redrawn.
The child_func
parameter controls whether the region of
each child window that intersects region
will also be invalidated.
Only children for which child_func
returns #TRUE will have the area
invalidated.
a #cairo_region_t
function to use to decide if to recurse to a child, %NULL means never recurse.
A convenience wrapper around gdk_window_invalidate_region() which invalidates a rectangular region. See gdk_window_invalidate_region() for details.
rectangle to invalidate or %NULL to invalidate the whole window
whether to also invalidate child windows
Adds region
to the update area for window
. The update area is the
region that needs to be redrawn, or “dirty region.” The call
gdk_window_process_updates() sends one or more expose events to the
window, which together cover the entire update area. An
application would normally redraw the contents of window
in
response to those expose events.
GDK will call gdk_window_process_all_updates() on your behalf whenever your program returns to the main loop and becomes idle, so normally there’s no need to do that manually, you just need to invalidate regions that you know should be redrawn.
The invalidate_children
parameter controls whether the region of
each child window that intersects region
will also be invalidated.
If %FALSE, then the update area for child windows will remain
unaffected. See gdk_window_invalidate_maybe_recurse if you need
fine grained control over which children are invalidated.
a #cairo_region_t
%TRUE to also invalidate child windows
Check to see if a window is destroyed..
Checks whether object
has a [floating][floating-ref] reference.
Determines whether or not the window is an input only window.
Determines whether or not the window is shaped.
Check if the window and all ancestors of the window are mapped. (This is not necessarily "viewable" in the X sense, since we only check as far as we have GDK window parents, not to the root window.)
Checks whether the window has been mapped (with gdk_window_show() or gdk_window_show_unraised()).
Lowers window
to the bottom of the Z-order (stacking order), so that
other windows with the same parent window appear above window
.
This is true whether or not the other windows are visible.
If window
is a toplevel, the window manager may choose to deny the
request to move the window in the Z-order, gdk_window_lower() only
requests the restack, does not guarantee it.
Note that gdk_window_show() raises the window again, so don’t call this function before gdk_window_show(). (Try gdk_window_show_unraised().)
If you call this during a paint (e.g. between gdk_window_begin_paint_region() and gdk_window_end_paint() then GDK will mark the current clip region of the window as being drawn. This is required when mixing GL rendering via gdk_cairo_draw_from_gl() and cairo rendering, as otherwise GDK has no way of knowing when something paints over the GL-drawn regions.
This is typically called automatically by GTK+ and you don't need to care about this.
Maximizes the window. If the window was already maximized, then this function does nothing.
On X11, asks the window manager to maximize window,
if the window
manager supports this operation. Not all window managers support
this, and some deliberately ignore it or don’t have a concept of
“maximized”; so you can’t rely on the maximization actually
happening. But it will happen with most standard window managers,
and GDK makes a best effort to get it to happen.
On Windows, reliably maximizes the window.
Merges the input shape masks for any child windows into the
input shape mask for window
. i.e. the union of all input masks
for window
and its children will become the new input mask
for window
. See gdk_window_input_shape_combine_region().
This function is distinct from gdk_window_set_child_input_shapes()
because it includes window’
s input shape mask in the set of
shapes to be merged.
Merges the shape masks for any child windows into the
shape mask for window
. i.e. the union of all masks
for window
and its children will become the new mask
for window
. See gdk_window_shape_combine_region().
This function is distinct from gdk_window_set_child_shapes()
because it includes window’
s shape mask in the set of shapes to
be merged.
Repositions a window relative to its parent window. For toplevel windows, window managers may ignore or modify the move; you should probably use gtk_window_move() on a #GtkWindow widget anyway, instead of using GDK functions. For child windows, the move will reliably succeed.
If you’re also planning to resize the window, use gdk_window_move_resize() to both move and resize simultaneously, for a nicer visual effect.
X coordinate relative to window’s parent
Y coordinate relative to window’s parent
Move the part of window
indicated by region
by dy
pixels in the Y
direction and dx
pixels in the X direction. The portions of region
that not covered by the new position of region
are invalidated.
Child windows are not moved.
The #cairo_region_t to move
Amount to move in the X direction
Amount to move in the Y direction
Equivalent to calling gdk_window_move() and gdk_window_resize(), except that both operations are performed at once, avoiding strange visual effects. (i.e. the user may be able to see the window first move, then resize, if you don’t use gdk_window_move_resize().)
new X position relative to window’s parent
new Y position relative to window’s parent
new width
new height
Moves the window to the correct workspace when running under a window manager that supports multiple workspaces, as described in the Extended Window Manager Hints specification. Will not do anything if the window is already on all workspaces.
Moves the window to the given workspace when running unde a window manager that supports multiple workspaces, as described in the Extended Window Manager Hints specification.
the number of the workspace to move the window to
Moves window
to rect,
aligning their anchor points.
rect
is relative to the top-left corner of the window that window
is
transient for. rect_anchor
and window_anchor
determine anchor points on
rect
and window
to pin together. rect'
s anchor point can optionally be
offset by rect_anchor_dx
and rect_anchor_dy,
which is equivalent to
offsetting the position of window
.
anchor_hints
determines how window
will be moved if the anchor points cause
it to move off-screen. For example, %GDK_ANCHOR_FLIP_X will replace
%GDK_GRAVITY_NORTH_WEST with %GDK_GRAVITY_NORTH_EAST and vice versa if
window
extends beyond the left or right edges of the monitor.
Connect to the #GdkWindow::moved-to-rect signal to find out how it was actually positioned.
the destination #GdkRectangle to align window
with
the point on rect
to align with window'
s anchor point
the point on window
to align with rect'
s anchor point
positioning hints to use when limited on space
horizontal offset to shift window,
i.e. rect'
s anchor point
vertical offset to shift window,
i.e. rect'
s anchor point
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
the name of a property installed on the class of object
.
Emits a "notify" signal for the property specified by pspec
on object
.
This function omits the property name lookup, hence it is faster than g_object_notify().
One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:
enum
{
PROP_0,
PROP_FOO,
PROP_LAST
};
static GParamSpec *properties[PROP_LAST];
static void
my_object_class_init (MyObjectClass *klass)
{
properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
0, 100,
50,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_FOO,
properties[PROP_FOO]);
}
and then notify a change on the "foo" property with:
g_object_notify_by_pspec (self, properties[PROP_FOO]);
the #GParamSpec of a property installed on the class of object
.
Sends one or more expose events to window
. The areas in each
expose event will cover the entire update area for the window (see
gdk_window_invalidate_region() for details). Normally GDK calls
gdk_window_process_all_updates() on your behalf, so there’s no
need to call this function unless you want to force expose events
to be delivered immediately and synchronously (vs. the usual
case, where GDK delivers them in an idle handler). Occasionally
this is useful to produce nicer scrolling behavior, for example.
whether to also process updates for child windows
Raises window
to the top of the Z-order (stacking order), so that
other windows with the same parent window appear below window
.
This is true whether or not the windows are visible.
If window
is a toplevel, the window manager may choose to deny the
request to move the window in the Z-order, gdk_window_raise() only
requests the restack, does not guarantee it.
Increase the reference count of object,
and possibly remove the
[floating][floating-ref] reference, if object
has a floating reference.
In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.
Since GLib 2.56, the type of object
will be propagated to the return type
under the same conditions as for g_object_ref().
Registers a window as a potential drop destination.
Resizes window;
for toplevel windows, asks the window manager to resize
the window. The window manager may not allow the resize. When using GTK+,
use gtk_window_resize() instead of this low-level GDK function.
Windows may not be resized below 1x1.
If you’re also planning to move the window, use gdk_window_move_resize() to both move and resize simultaneously, for a nicer visual effect.
new width of the window
new height of the window
Changes the position of window
in the Z-order (stacking order), so that
it is above sibling
(if above
is %TRUE) or below sibling
(if above
is
%FALSE).
If sibling
is %NULL, then this either raises (if above
is %TRUE) or
lowers the window.
If window
is a toplevel, the window manager may choose to deny the
request to move the window in the Z-order, gdk_window_restack() only
requests the restack, does not guarantee it.
Releases all references to other objects. This can be used to break reference cycles.
This function should only be called from object system implementations.
Scroll the contents of window,
both pixels and children, by the
given amount. window
itself does not move. Portions of the window
that the scroll operation brings in from offscreen areas are
invalidated. The invalidated region may be bigger than what would
strictly be necessary.
For X11, a minimum area will be invalidated if the window has no subwindows, or if the edges of the window’s parent do not extend beyond the edges of the window. In other cases, a multi-step process is used to scroll the window which may produce temporary visual artifacts and unnecessary invalidations.
Amount to scroll in the X direction
Amount to scroll in the Y direction
Setting accept_focus
to %FALSE hints the desktop environment that the
window doesn’t want to receive input focus.
On X, it is the responsibility of the window manager to interpret this hint. ICCCM-compliant window manager usually respect it.
%TRUE if the window should receive input focus
Sets the background of window
.
A background of %NULL means that the window won't have any background. On the X11 backend it's also possible to inherit the background from the parent window using gdk_x11_get_parent_relative_pattern().
The windowing system will normally fill a window with its background when the window is obscured then exposed.
Sets the input shape mask of window
to the union of input shape masks
for all children of window,
ignoring the input shape mask of window
itself. Contrast with gdk_window_merge_child_input_shapes() which includes
the input shape mask of window
in the masks to be merged.
Sets the shape mask of window
to the union of shape masks
for all children of window,
ignoring the shape mask of window
itself. Contrast with gdk_window_merge_child_shapes() which includes
the shape mask of window
in the masks to be merged.
Sets a #GdkWindow as composited, or unsets it. Composited windows do not automatically have their contents drawn to the screen. Drawing is redirected to an offscreen buffer and an expose event is emitted on the parent of the composited window. It is the responsibility of the parent’s expose handler to manually merge the off-screen content onto the screen in whatever way it sees fit.
It only makes sense for child windows to be composited; see gdk_window_set_opacity() if you need translucent toplevel windows.
An additional effect of this call is that the area of this window is no longer clipped from regions marked for invalidation on its parent. Draws done on the parent window are also no longer clipped by the child.
This call is only supported on some systems (currently, only X11 with new enough Xcomposite and Xdamage extensions). You must call gdk_display_supports_composite() to check if setting a window as composited is supported before attempting to do so.
%TRUE to set the window as composited
Sets the default mouse pointer for a #GdkWindow.
Note that cursor
must be for the same display as window
.
Use gdk_cursor_new_for_display() or gdk_cursor_new_from_pixbuf() to
create the cursor. To make the cursor invisible, use %GDK_BLANK_CURSOR.
Passing %NULL for the cursor
argument to gdk_window_set_cursor() means
that window
will use the cursor of its parent window. Most windows
should use this default.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
If the object already had an association with that name, the old association will be destroyed.
Internally, the key
is converted to a #GQuark using g_quark_from_string().
This means a copy of key
is kept permanently (even after object
has been
finalized) — so it is recommended to only use a small, bounded set of values
for key
in your program, to avoid the #GQuark storage growing unbounded.
name of the key
data to associate with that key
“Decorations” are the features the window manager adds to a toplevel #GdkWindow. This function sets the traditional Motif window manager hints that tell the window manager which decorations you would like your window to have. Usually you should use gtk_window_set_decorated() on a #GtkWindow instead of using the GDK function directly.
The decorations
argument is the logical OR of the fields in
the #GdkWMDecoration enumeration. If #GDK_DECOR_ALL is included in the
mask, the other bits indicate which decorations should be turned off.
If #GDK_DECOR_ALL is not included, then the other bits indicate
which decorations should be turned on.
Most window managers honor a decorations hint of 0 to disable all decorations, but very few honor all possible combinations of bits.
decoration hint mask
Sets a specific #GdkCursor for a given device when it gets inside window
.
Use gdk_cursor_new_for_display() or gdk_cursor_new_from_pixbuf() to create
the cursor. To make the cursor invisible, use %GDK_BLANK_CURSOR. Passing
%NULL for the cursor
argument to gdk_window_set_cursor() means that
window
will use the cursor of its parent window. Most windows should
use this default.
Sets the event mask for a given device (Normally a floating device, not
attached to any visible pointer) to window
. For example, an event mask
including #GDK_BUTTON_PRESS_MASK means the window should report button
press events. The event mask is the bitwise OR of values from the
#GdkEventMask enumeration.
See the [input handling overview][event-masks] for details.
Determines whether or not extra unprocessed motion events in the event queue can be discarded. If %TRUE only the most recent event will be delivered.
Some types of applications, e.g. paint programs, need to see all motion events and will benefit from turning off event compression.
By default, event compression is enabled.
%TRUE if motion events should be compressed
The event mask for a window determines which events will be reported for that window from all master input devices. For example, an event mask including #GDK_BUTTON_PRESS_MASK means the window should report button press events. The event mask is the bitwise OR of values from the #GdkEventMask enumeration.
See the [input handling overview][event-masks] for details.
Setting focus_on_map
to %FALSE hints the desktop environment that the
window doesn’t want to receive input focus when it is mapped.
focus_on_map should be turned off for windows that aren’t triggered
interactively (such as popups from network activity).
On X, it is the responsibility of the window manager to interpret this hint. Window managers following the freedesktop.org window manager extension specification should respect it.
%TRUE if the window should receive input focus when mapped
This is the same as gdk_window_set_shadow_width() but it only works on GdkX11Window.
The left extent
The right extent
The top extent
The bottom extent
This function can be used to disable frame synchronization for a window. Normally frame synchronziation will be enabled or disabled based on whether the system has a compositor that supports frame synchronization, but if the window is not directly managed by the window manager, then frame synchronziation may need to be disabled. This is the case for a window embedded via the XEMBED protocol.
whether frame-synchronization should be enabled
Specifies whether the window
should span over all monitors (in a multi-head
setup) or only the current monitor when in fullscreen mode.
The mode
argument is from the #GdkFullscreenMode enumeration.
If #GDK_FULLSCREEN_ON_ALL_MONITORS is specified, the fullscreen window
will
span over all monitors from the #GdkScreen.
On X11, searches through the list of monitors from the #GdkScreen the ones
which delimit the 4 edges of the entire #GdkScreen and will ask the window
manager to span the window
over these monitors.
If the XINERAMA extension is not available or not usable, this function has no effect.
Not all window managers support this, so you can’t rely on the fullscreen window to span over the multiple monitors when #GDK_FULLSCREEN_ON_ALL_MONITORS is specified.
fullscreen mode
Sets hints about the window management functions to make available via buttons on the window frame.
On the X backend, this function sets the traditional Motif window manager hint for this purpose. However, few window managers do anything reliable or interesting with this hint. Many ignore it entirely.
The functions
argument is the logical OR of values from the
#GdkWMFunction enumeration. If the bitmask includes #GDK_FUNC_ALL,
then the other bits indicate which functions to disable; if
it doesn’t include #GDK_FUNC_ALL, it indicates which functions to
enable.
bitmask of operations to allow on window
Sets the geometry hints for window
. Hints flagged in geom_mask
are set, hints not flagged in geom_mask
are unset.
To unset all hints, use a geom_mask
of 0 and a geometry
of %NULL.
This function provides hints to the windowing system about acceptable sizes for a toplevel window. The purpose of this is to constrain user resizing, but the windowing system will typically (but is not required to) also constrain the current size of the window to the provided values and constrain programatic resizing via gdk_window_resize() or gdk_window_move_resize().
Note that on X11, this effect has no effect on windows of type %GDK_WINDOW_TEMP or windows where override redirect has been turned on via gdk_window_set_override_redirect() since these windows are not resizable by the user.
Since you can’t count on the windowing system doing the constraints for programmatic resizes, you should generally call gdk_window_constrain_size() yourself to determine appropriate sizes.
geometry hints
bitmask indicating fields of geometry
to pay attention to
Sets the group leader window for window
. By default,
GDK sets the group leader for all toplevel windows
to a global window implicitly created by GDK. With this function
you can override this default.
The group leader window allows the window manager to distinguish all windows that belong to a single application. It may for example allow users to minimize/unminimize all windows belonging to an application at once. You should only set a non-default group window if your application pretends to be multiple applications.
Set a hint for the window manager, requesting that the titlebar should be hidden when the window is maximized.
Note that this property is automatically updated by GTK+, so this function should only be used by applications which do not use GTK+ to create toplevel windows.
whether to hide the titlebar when maximized
Sets a list of icons for the window. One of these will be used to represent the window when it has been iconified. The icon is usually shown in an icon box or some sort of task bar. Which icon size is shown depends on the window manager. The window manager can scale the icon but setting several size icons can give better image quality since the window manager may only need to scale the icon by a small amount or not at all.
Note that some platforms don't support window icons.
A list of pixbufs, of different sizes.
Windows may have a name used while minimized, distinct from the name they display in their titlebar. Most of the time this is a bad idea from a user interface standpoint. But you can set such a name with this function, if you like.
After calling this with a non-%NULL name,
calls to gdk_window_set_title()
will not update the icon title.
Using %NULL for name
unsets the icon title; further calls to
gdk_window_set_title() will again update the icon title as well.
Note that some platforms don't support window icons.
name of window while iconified (minimized)
Set if window
must be kept above other windows. If the
window was already above, then this function does nothing.
On X11, asks the window manager to keep window
above, if the window
manager supports this operation. Not all window managers support
this, and some deliberately ignore it or don’t have a concept of
“keep above”; so you can’t rely on the window being kept above.
But it will happen with most standard window managers,
and GDK makes a best effort to get it to happen.
whether to keep window
above other windows
Set if window
must be kept below other windows. If the
window was already below, then this function does nothing.
On X11, asks the window manager to keep window
below, if the window
manager supports this operation. Not all window managers support
this, and some deliberately ignore it or don’t have a concept of
“keep below”; so you can’t rely on the window being kept below.
But it will happen with most standard window managers,
and GDK makes a best effort to get it to happen.
whether to keep window
below other windows
The application can use this hint to tell the window manager that a certain window has modal behaviour. The window manager can use this information to handle modal windows in a special way.
You should only use this on windows for which you have previously called gdk_window_set_transient_for()
%TRUE if the window is modal, %FALSE otherwise.
Set window
to render as partially transparent,
with opacity 0 being fully transparent and 1 fully opaque. (Values
of the opacity parameter are clamped to the [0,1] range.)
For toplevel windows this depends on support from the windowing system
that may not always be there. For instance, On X11, this works only on
X screens with a compositing manager running. On Wayland, there is no
per-window opacity value that the compositor would apply. Instead, use
gdk_window_set_opaque_region (window, NULL)
to tell the compositor
that the entire window is (potentially) non-opaque, and draw your content
with alpha, or use gtk_widget_set_opacity() to set an overall opacity
for your widgets.
For child windows this function only works for non-native windows.
For setting up per-pixel alpha topelevels, see gdk_screen_get_rgba_visual(), and for non-toplevels, see gdk_window_set_composited().
Support for non-toplevel windows was added in 3.8.
opacity
For optimisation purposes, compositing window managers may like to not draw obscured regions of windows, or turn off blending during for these regions. With RGB windows with no transparency, this is just the shape of the window, but with ARGB32 windows, the compositor does not know what regions of the window are transparent or not.
This function only works for toplevel windows.
GTK+ will update this property automatically if
the window
background is opaque, as we know where the opaque regions
are. If your window background is not opaque, please update this
property in your #GtkWidget::style-updated handler.
An override redirect window is not under the control of the window manager. This means it won’t have a titlebar, won’t be minimizable, etc. - it will be entirely under the control of the application. The window manager can’t see the override redirect window at all.
Override redirect should only be used for short-lived temporary windows, such as popup menus. #GtkMenu uses an override redirect window in its implementation, for example.
%TRUE if window should be override redirect
Sets whether input to the window is passed through to the window below.
The default value of this is %FALSE, which means that pointer events that happen inside the window are send first to the window, but if the event is not selected by the event mask then the event is sent to the parent window, and so on up the hierarchy.
If pass_through
is %TRUE then such pointer events happen as if the
window wasn't there at all, and thus will be sent first to any
windows below window
. This is useful if the window is used in a
transparent fashion. In the terminology of the web this would be called
"pointer-events: none".
Note that a window with pass_through
%TRUE can still have a subwindow
without pass through, so you can get events on a subset of a window. And in
that cases you would get the in-between related events such as the pointer
enter/leave events on its way to the destination window.
a boolean
Sets a property on an object.
the name of the property to set
the value
When using GTK+, typically you should use gtk_window_set_role() instead of this low-level function.
The window manager and session manager use a window’s role to distinguish it from other kinds of window in the same application. When an application is restarted after being saved in a previous session, all windows with the same title and role are treated as interchangeable. So if you have two windows with the same title that should be distinguished for session management purposes, you should set the role on those windows. It doesn’t matter what string you use for the role, as long as you have a different role for each non-interchangeable kind of window.
a string indicating its role
Newer GTK+ windows using client-side decorations use extra geometry around their frames for effects like shadows and invisible borders. Window managers that want to maximize windows or snap to edges need to know where the extents of the actual frame lie, so that users don’t feel like windows are snapping against random invisible edges.
Note that this property is automatically updated by GTK+, so this function should only be used by applications which do not use GTK+ to create toplevel windows.
The left extent
The right extent
The top extent
The bottom extent
Toggles whether a window should appear in a pager (workspace switcher, or other desktop utility program that displays a small thumbnail representation of the windows on the desktop). If a window’s semantic type as specified with gdk_window_set_type_hint() already fully describes the window, this function should not be called in addition, instead you should allow the window to be treated according to standard policy for its semantic type.
%TRUE to skip the pager
Toggles whether a window should appear in a task list or window list. If a window’s semantic type as specified with gdk_window_set_type_hint() already fully describes the window, this function should not be called in addition, instead you should allow the window to be treated according to standard policy for its semantic type.
%TRUE to skip the taskbar
Sets the event mask for any floating device (i.e. not attached to any
visible pointer) that has the source defined as source
. This event
mask will be applied both to currently existing, newly added devices
after this call, and devices being attached/detached.
a #GdkInputSource to define the source class.
event mask for window
When using GTK+, typically you should use gtk_window_set_startup_id() instead of this low-level function.
a string with startup-notification identifier
Used to set the bit gravity of the given window to static, and flag it so all children get static subwindow gravity. This is used if you are implementing scary features that involve deep knowledge of the windowing system. Don’t worry about it.
%TRUE to turn on static gravity
This function will enable multidevice features in window
.
Multidevice aware windows will need to handle properly multiple, per device enter/leave events, device grabs and grab ownerships.
%TRUE to enable multidevice support in window
.
GTK+ applications can request a dark theme variant. In order to make other applications - namely window managers using GTK+ for themeing - aware of this choice, GTK+ uses this function to export the requested theme variant as _GTK_THEME_VARIANT property on toplevel windows.
Note that this property is automatically updated by GTK+, so this function should only be used by applications which do not use GTK+ to create toplevel windows.
the theme variant to export
Sets the title of a toplevel window, to be displayed in the titlebar.
If you haven’t explicitly set the icon name for the window
(using gdk_window_set_icon_name()), the icon name will be set to
title
as well. title
must be in UTF-8 encoding (as with all
user-readable strings in GDK/GTK+). title
may not be %NULL.
title of window
Indicates to the window manager that window
is a transient dialog
associated with the application window parent
. This allows the
window manager to do things like center window
on parent
and
keep window
above parent
.
See gtk_window_set_transient_for() if you’re using #GtkWindow or #GtkDialog.
The application can use this call to provide a hint to the window manager about the functionality of a window. The window manager can use this information when determining the decoration and behaviour of the window.
The hint must be set before the window is mapped.
A hint of the function this window will have
Toggles whether a window needs the user's urgent attention.
%TRUE if the window is urgent
For most purposes this function is deprecated in favor of g_object_set_data(). However, for historical reasons GTK+ stores the #GtkWidget that owns a #GdkWindow as user data on the #GdkWindow. So, custom widget implementations should use this function for that. If GTK+ receives an event for a #GdkWindow, and the user data for the window is non-%NULL, GTK+ will assume the user data is a #GtkWidget, and forward the event to that widget.
The application can use this call to update the _NET_WM_USER_TIME property on a toplevel window. This property stores an Xserver time which represents the time of the last user input event received for this window. This property may be used by the window manager to alter the focus, stacking, and/or placement behavior of windows when they are mapped depending on whether the new window was created by a user action or is a "pop-up" window activated by a timer or some other event.
Note that this property is automatically updated by GDK, so this function should only be used by applications which handle input events bypassing GDK.
An XServer timestamp to which the property should be set
This function modifies or removes an arbitrary X11 window
property of type UTF8_STRING. If the given window
is
not a toplevel window, it is ignored.
Property name, will be interned as an X atom
Property value, or %NULL to delete
Makes pixels in window
outside shape_region
be transparent,
so that the window may be nonrectangular.
If shape_region
is %NULL, the shape will be unset, so the whole
window will be opaque again. offset_x
and offset_y
are ignored
if shape_region
is %NULL.
On the X11 platform, this uses an X server extension which is widely available on most common platforms, but not available on very old X servers, and occasionally the implementation will be buggy. On servers without the shape extension, this function will do nothing.
This function works on both toplevel and child windows.
region of window to be non-transparent
X position of shape_region
in window
coordinates
Y position of shape_region
in window
coordinates
Like gdk_window_show_unraised(), but also raises the window to the top of the window stack (moves the window to the front of the Z-order).
This function maps a window so it’s visible onscreen. Its opposite is gdk_window_hide().
When implementing a #GtkWidget, you should call this function on the widget's #GdkWindow as part of the “map” method.
Shows a #GdkWindow onscreen, but does not modify its stacking order. In contrast, gdk_window_show() will raise the window to the top of the window stack.
On the X11 platform, in Xlib terms, this function calls XMapWindow() (it also updates some internal GDK state, which means that you can’t really use XMapWindow() directly on a GDK window).
Asks the windowing system to show the window menu. The window menu is the menu shown when right-clicking the titlebar on traditional windows managed by the window manager. This is useful for windows using client-side decorations, activating it with a right-click on the window decorations.
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
name of the key
This function gets back user data pointers stored via
g_object_set_qdata() and removes the data
from object
without invoking its destroy() function (if any was
set).
Usually, calling this function is only required to update
user data pointers with a destroy notifier, for example:
void
object_add_to_user_list (GObject *object,
const gchar *new_string)
{
// the quark, naming the object data
GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
// retrieve the old string list
GList *list = g_object_steal_qdata (object, quark_string_list);
// prepend new string
list = g_list_prepend (list, g_strdup (new_string));
// this changed 'list', so we need to set it again
g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
}
static void
free_string_list (gpointer data)
{
GList *node, *list = data;
for (node = list; node; node = node->next)
g_free (node->data);
g_list_free (list);
}
Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().
A #GQuark, naming the user data pointer
“Pins” a window such that it’s on all workspaces and does not scroll with viewports, for window managers that have scrollable viewports. (When using #GtkWindow, gtk_window_stick() may be more useful.)
On the X11 platform, this function depends on window manager support, so may have no effect with many window managers. However, GDK will do the best it can to convince the window manager to stick the window. For window managers that don’t support this operation, there’s nothing you can do to force it to happen.
Reverts the effect of a previous call to
g_object_freeze_notify(). The freeze count is decreased on object
and when it reaches zero, queued "notify" signals are emitted.
Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.
It is an error to call this function when the freeze count is zero.
Thaws a window frozen with gdk_window_freeze_toplevel_updates_libgtk_only().
This function is not part of the GDK public API and is only for use by GTK+.
Thaws a window frozen with gdk_window_freeze_updates().
Moves the window out of fullscreen mode. If the window was not fullscreen, does nothing.
On X11, asks the window manager to move window
out of the fullscreen
state, if the window manager supports this operation. Not all
window managers support this, and some deliberately ignore it or
don’t have a concept of “fullscreen”; so you can’t rely on the
unfullscreenification actually happening. But it will happen with
most standard window managers, and GDK makes a best effort to get
it to happen.
Unmaximizes the window. If the window wasn’t maximized, then this function does nothing.
On X11, asks the window manager to unmaximize window,
if the
window manager supports this operation. Not all window managers
support this, and some deliberately ignore it or don’t have a
concept of “maximized”; so you can’t rely on the unmaximization
actually happening. But it will happen with most standard window
managers, and GDK makes a best effort to get it to happen.
On Windows, reliably unmaximizes the window.
Decreases the reference count of object
. When its reference count
drops to 0, the object is finalized (i.e. its memory is freed).
If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.
Reverse operation for gdk_window_stick(); see gdk_window_stick(), and gtk_window_unstick().
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
This function essentially limits the life time of the closure
to
the life time of the object. That is, when the object is finalized,
the closure
is invalidated by calling g_closure_invalidate() on
it, in order to prevent invocations of the closure with a finalized
(nonexisting) object. Also, g_object_ref() and g_object_unref() are
added as marshal guards to the closure,
to ensure that an extra
reference count is held on object
during invocation of the
closure
. Usually, this function will be called on closures that
use this object
as closure data.
#GClosure to watch
Withdraws a window (unmaps it and asks the window manager to forget about it). This function is not really useful as gdk_window_hide() automatically withdraws toplevel windows before hiding them.
Obtains the window underneath the mouse pointer, returning the
location of that window in win_x,
win_y
. Returns %NULL if the
window under the mouse pointer is not known to GDK (if the window
belongs to another application and a #GdkWindow hasn’t been created
for it with gdk_window_foreign_new())
NOTE: For multihead-aware widgets or applications use gdk_display_get_window_at_pointer() instead.
Constrains a desired width and height according to a set of geometry hints (such as minimum and maximum size).
a #GdkGeometry structure
a mask indicating what portions of geometry
are set
desired width of window
desired height of the window
Wraps a native window in a #GdkWindow. The function will try to look up the window using gdk_x11_window_lookup_for_display() first. If it does not find it there, it will create a new window.
This may fail if the window has been destroyed. If the window was already known to GDK, a new reference to the existing #GdkWindow is returned.
the #GdkDisplay where the window handle comes from.
an Xlib Window
Find the #GParamSpec with the given name for an
interface. Generally, the interface vtable passed in as g_iface
will be the default vtable from g_type_default_interface_ref(), or,
if you know the interface has already been loaded,
g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
name of a property to look up.
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
This function is meant to be called from the interface's default
vtable initialization function (the class_init
member of
#GTypeInfo.) It must not be called after after class_init
has
been called for any object types implementing this interface.
If pspec
is a floating reference, it will be consumed.
any interface vtable for the interface, or the default vtable for the interface.
the #GParamSpec for the new property
Lists the properties of an interface.Generally, the interface
vtable passed in as g_iface
will be the default vtable from
g_type_default_interface_ref(), or, if you know the interface has
already been loaded, g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
Looks up the #GdkWindow that wraps the given native window handle.
the #GdkDisplay corresponding to the window handle
an Xlib Window
Creates a new #GdkWindow using the attributes from
attributes
. See #GdkWindowAttr and #GdkWindowAttributesType for
more details. Note: to use this on displays other than the default
display, parent
must be specified.
a #GdkWindow, or %NULL to create the window as a child of the default root window for the default display.
attributes of the new window
mask indicating which fields in attributes
are valid
Creates a new instance of a #GObject subtype and sets its properties.
Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.
the type id of the #GObject subtype to instantiate
an array of #GParameter
Calls gdk_window_process_updates() for all windows (see #GdkWindow) in the application.
With update debugging enabled, calls to gdk_window_invalidate_region() clear the invalidated region of the screen to a noticeable color, and GDK pauses for a short time before sending exposes to windows during gdk_window_process_updates(). The net effect is that you can see the invalid region for each window and watch redraws as they occur. This allows you to diagnose inefficiencies in your application.
In essence, because the GDK rendering model prevents all flicker, if you are redrawing the same region 400 times you may never notice, aside from noticing a speed problem. Enabling update debugging causes GTK to flicker slowly and noticeably, so you can see exactly what’s being redrawn when, in what order.
The --gtk-debug=updates command line option passed to GTK+ programs enables this debug option at application startup time. That's usually more useful than calling gdk_window_set_debug_updates() yourself, though you might want to use this function to enable updates sometime after application startup time.
%TRUE to turn on update debugging
The mouse pointer for a #GdkWindow. See gdk_window_set_cursor() and gdk_window_get_cursor() for details.