Creates a binding between source_property
on source
and target_property
on target
.
Whenever the source_property
is changed the target_property
is
updated using the same value. For instance:
g_object_bind_property (action, "active", widget, "sensitive", 0);
Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.
If flags
contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
if target_property
on target
changes then the source_property
on source
will be updated as well.
The binding will automatically be removed when either the source
or the
target
instances are finalized. To remove the binding without affecting the
source
and the target
you can just call g_object_unref() on the returned
#GBinding instance.
Removing the binding by calling g_object_unref() on it must only be done if
the binding, source
and target
are only used from a single thread and it
is clear that both source
and target
outlive the binding. Especially it
is not safe to rely on this if the binding, source
or target
can be
finalized from different threads. Keep another reference to the binding and
use g_binding_unbind() instead to be on the safe side.
A #GObject can have multiple bindings.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
Creates a binding between source_property
on source
and target_property
on target,
allowing you to set the transformation functions to be used by
the binding.
This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
a #GClosure wrapping the transformation function from the source
to the target,
or %NULL to use the default
a #GClosure wrapping the transformation function from the target
to the source,
or %NULL to use the default
Clears the status information from info
.
This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on object
. If the freeze count is
non-zero, the emission of "notify" signals on object
is
stopped. The signals are queued until the freeze count is decreased
to zero. Duplicate notifications are squashed so that at most one
#GObject::notify signal is emitted for each property modified while the
object is frozen.
This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.
Gets the value of a attribute, formatted as a string. This escapes things as needed to make the string valid UTF-8.
a file attribute key.
Gets the value of a boolean attribute. If the attribute does not contain a boolean value, %FALSE will be returned.
a file attribute key.
Gets the value of a byte string attribute. If the attribute does not contain a byte string, %NULL will be returned.
a file attribute key.
Gets the attribute type, value and status for an attribute key.
a file attribute key
Gets a signed 32-bit integer contained within the attribute. If the attribute does not contain a signed 32-bit integer, or is invalid, 0 will be returned.
a file attribute key.
Gets a signed 64-bit integer contained within the attribute. If the attribute does not contain a signed 64-bit integer, or is invalid, 0 will be returned.
a file attribute key.
Gets the attribute status for an attribute key.
a file attribute key
Gets the value of a string attribute. If the attribute does not contain a string, %NULL will be returned.
a file attribute key.
Gets the value of a stringv attribute. If the attribute does not contain a stringv, %NULL will be returned.
a file attribute key.
Gets the attribute type for an attribute key.
a file attribute key.
Gets an unsigned 32-bit integer contained within the attribute. If the attribute does not contain an unsigned 32-bit integer, or is invalid, 0 will be returned.
a file attribute key.
Gets a unsigned 64-bit integer contained within the attribute. If the attribute does not contain an unsigned 64-bit integer, or is invalid, 0 will be returned.
a file attribute key.
Gets the file's content type.
Gets a named field from the objects table of associations (see g_object_set_data()).
name of the key for that association
Gets a display name for a file. This is guaranteed to always be set.
Gets the edit name for a file.
Gets the [entity tag][gfile-etag] for a given #GFileInfo. See %G_FILE_ATTRIBUTE_ETAG_VALUE.
Checks if a file is a backup file.
Checks if a file is hidden.
Checks if a file is a symlink.
Gets the modification time of the current info
and sets it
in result
.
Gets the name for a file. This is guaranteed to always be set.
Gets a property of an object.
The value
can be:
In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().
Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.
the name of the property to get
return location for the property value
This function gets back user data pointers stored via g_object_set_qdata().
A #GQuark, naming the user data pointer
Gets the file's size (in bytes). The size is retrieved through the value of the %G_FILE_ATTRIBUTE_STANDARD_SIZE attribute and is converted from #guint64 to #goffset before returning the result.
Gets the value of the sort_order attribute from the #GFileInfo. See %G_FILE_ATTRIBUTE_STANDARD_SORT_ORDER.
Gets the symlink target for a given #GFileInfo.
Gets n_properties
properties for an object
.
Obtained properties will be set to values
. All properties must be valid.
Warnings will be emitted and undefined behaviour may result if invalid
properties are passed in.
the names of each property to get
the values of each property to get
Checks if a file info structure has an attribute named attribute
.
a file attribute key.
Checks if a file info structure has an attribute in the
specified name_space
.
a file attribute namespace.
Checks whether object
has a [floating][floating-ref] reference.
Lists the file info structure's attributes.
a file attribute key's namespace, or %NULL to list all attributes.
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
the name of a property installed on the class of object
.
Emits a "notify" signal for the property specified by pspec
on object
.
This function omits the property name lookup, hence it is faster than g_object_notify().
One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:
enum
{
PROP_0,
PROP_FOO,
PROP_LAST
};
static GParamSpec *properties[PROP_LAST];
static void
my_object_class_init (MyObjectClass *klass)
{
properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
0, 100,
50,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_FOO,
properties[PROP_FOO]);
}
and then notify a change on the "foo" property with:
g_object_notify_by_pspec (self, properties[PROP_FOO]);
the #GParamSpec of a property installed on the class of object
.
Increase the reference count of object,
and possibly remove the
[floating][floating-ref] reference, if object
has a floating reference.
In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.
Since GLib 2.56, the type of object
will be propagated to the return type
under the same conditions as for g_object_ref().
Removes all cases of attribute
from info
if it exists.
a file attribute key.
Releases all references to other objects. This can be used to break reference cycles.
This function should only be called from object system implementations.
Sets the attribute
to contain the given value, if possible. To unset the
attribute, use %G_FILE_ATTRIBUTE_TYPE_INVALID for type
.
a file attribute key.
a #GFileAttributeType
pointer to the value
Sets the attribute
to contain the given attr_value,
if possible.
a file attribute key.
a boolean value.
Sets the attribute
to contain the given attr_value,
if possible.
a file attribute key.
a byte string.
Sets the attribute
to contain the given attr_value,
if possible.
a file attribute key.
a signed 32-bit integer
Sets the attribute
to contain the given attr_value,
if possible.
attribute name to set.
int64 value to set attribute to.
Sets mask
on info
to match specific attribute types.
a #GFileAttributeMatcher.
Sets the attribute status for an attribute key. This is only needed by external code that implement g_file_set_attributes_from_info() or similar functions.
The attribute must exist in info
for this to work. Otherwise %FALSE
is returned and info
is unchanged.
a file attribute key
a #GFileAttributeStatus
Sets the attribute
to contain the given attr_value,
if possible.
a file attribute key.
a UTF-8 string.
Sets the attribute
to contain the given attr_value,
if possible.
Sinze: 2.22
a file attribute key
a %NULL terminated array of UTF-8 strings.
Sets the attribute
to contain the given attr_value,
if possible.
a file attribute key.
an unsigned 32-bit integer.
Sets the attribute
to contain the given attr_value,
if possible.
a file attribute key.
an unsigned 64-bit integer.
Sets the content type attribute for a given #GFileInfo. See %G_FILE_ATTRIBUTE_STANDARD_CONTENT_TYPE.
a content type. See [GContentType][gio-GContentType]
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
If the object already had an association with that name, the old association will be destroyed.
Internally, the key
is converted to a #GQuark using g_quark_from_string().
This means a copy of key
is kept permanently (even after object
has been
finalized) — so it is recommended to only use a small, bounded set of values
for key
in your program, to avoid the #GQuark storage growing unbounded.
name of the key
data to associate with that key
Sets the display name for the current #GFileInfo. See %G_FILE_ATTRIBUTE_STANDARD_DISPLAY_NAME.
a string containing a display name.
Sets the edit name for the current file. See %G_FILE_ATTRIBUTE_STANDARD_EDIT_NAME.
a string containing an edit name.
Sets the "is_hidden" attribute in a #GFileInfo according to is_hidden
.
See %G_FILE_ATTRIBUTE_STANDARD_IS_HIDDEN.
a #gboolean.
Sets the "is_symlink" attribute in a #GFileInfo according to is_symlink
.
See %G_FILE_ATTRIBUTE_STANDARD_IS_SYMLINK.
a #gboolean.
Sets the %G_FILE_ATTRIBUTE_TIME_MODIFIED and %G_FILE_ATTRIBUTE_TIME_MODIFIED_USEC attributes in the file info to the given time value.
a #GTimeVal.
Sets the name attribute for the current #GFileInfo. See %G_FILE_ATTRIBUTE_STANDARD_NAME.
a string containing a name.
Sets a property on an object.
the name of the property to set
the value
Sets the %G_FILE_ATTRIBUTE_STANDARD_SIZE attribute in the file info to the given size.
a #goffset containing the file's size.
Sets the sort order attribute in the file info structure. See %G_FILE_ATTRIBUTE_STANDARD_SORT_ORDER.
a sort order integer.
Sets the %G_FILE_ATTRIBUTE_STANDARD_SYMLINK_TARGET attribute in the file info to the given symlink target.
a static string containing a path to a symlink target.
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
name of the key
This function gets back user data pointers stored via
g_object_set_qdata() and removes the data
from object
without invoking its destroy() function (if any was
set).
Usually, calling this function is only required to update
user data pointers with a destroy notifier, for example:
void
object_add_to_user_list (GObject *object,
const gchar *new_string)
{
// the quark, naming the object data
GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
// retrieve the old string list
GList *list = g_object_steal_qdata (object, quark_string_list);
// prepend new string
list = g_list_prepend (list, g_strdup (new_string));
// this changed 'list', so we need to set it again
g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
}
static void
free_string_list (gpointer data)
{
GList *node, *list = data;
for (node = list; node; node = node->next)
g_free (node->data);
g_list_free (list);
}
Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().
A #GQuark, naming the user data pointer
Reverts the effect of a previous call to
g_object_freeze_notify(). The freeze count is decreased on object
and when it reaches zero, queued "notify" signals are emitted.
Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.
It is an error to call this function when the freeze count is zero.
Decreases the reference count of object
. When its reference count
drops to 0, the object is finalized (i.e. its memory is freed).
If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.
Unsets a mask set by g_file_info_set_attribute_mask(), if one is set.
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
This function essentially limits the life time of the closure
to
the life time of the object. That is, when the object is finalized,
the closure
is invalidated by calling g_closure_invalidate() on
it, in order to prevent invocations of the closure with a finalized
(nonexisting) object. Also, g_object_ref() and g_object_unref() are
added as marshal guards to the closure,
to ensure that an extra
reference count is held on object
during invocation of the
closure
. Usually, this function will be called on closures that
use this object
as closure data.
#GClosure to watch
Find the #GParamSpec with the given name for an
interface. Generally, the interface vtable passed in as g_iface
will be the default vtable from g_type_default_interface_ref(), or,
if you know the interface has already been loaded,
g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
name of a property to look up.
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
This function is meant to be called from the interface's default
vtable initialization function (the class_init
member of
#GTypeInfo.) It must not be called after after class_init
has
been called for any object types implementing this interface.
If pspec
is a floating reference, it will be consumed.
any interface vtable for the interface, or the default vtable for the interface.
the #GParamSpec for the new property
Lists the properties of an interface.Generally, the interface
vtable passed in as g_iface
will be the default vtable from
g_type_default_interface_ref(), or, if you know the interface has
already been loaded, g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
Creates a new instance of a #GObject subtype and sets its properties.
Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.
the type id of the #GObject subtype to instantiate
an array of #GParameter
Functionality for manipulating basic metadata for files. #GFileInfo implements methods for getting information that all files should contain, and allows for manipulation of extended attributes.
See [GFileAttribute][gio-GFileAttribute] for more information on how GIO handles file attributes.
To obtain a #GFileInfo for a #GFile, use g_file_query_info() (or its async variant). To obtain a #GFileInfo for a file input or output stream, use g_file_input_stream_query_info() or g_file_output_stream_query_info() (or their async variants).
To change the actual attributes of a file, you should then set the attribute in the #GFileInfo and call g_file_set_attributes_from_info() or g_file_set_attributes_async() on a GFile.
However, not all attributes can be changed in the file. For instance, the actual size of a file cannot be changed via g_file_info_set_size(). You may call g_file_query_settable_attributes() and g_file_query_writable_namespaces() to discover the settable attributes of a particular file at runtime.
The direct accessors, such as g_file_info_get_name(), are slightly more optimized than the generic attribute accessors, such as g_file_info_get_attribute_byte_string().This optimization will matter only if calling the API in a tight loop.
#GFileAttributeMatcher allows for searching through a #GFileInfo for attributes.