Creates a new #GProxyAddress for inetaddr
with protocol
that should
tunnel through dest_hostname
and dest_port
.
(Note that this method doesn't set the #GProxyAddress:uri or #GProxyAddress:destination-protocol fields; use g_object_new() directly if you want to set those.)
The proxy server #GInetAddress.
The proxy server port.
The proxy protocol to support, in lower case (e.g. socks, http).
The destination hostname the proxy should tunnel to.
The destination port to tunnel to.
The username to authenticate to the proxy server (or %NULL).
The password to authenticate to the proxy server (or %NULL).
The protocol being spoke to the destination host, or %NULL if the #GProxyAddress doesn't know.
The sin6_flowinfo
field, for IPv6 addresses.
The URI string that the proxy was constructed from (or %NULL if the creator didn't specify this).
Creates a binding between source_property
on source
and target_property
on target
.
Whenever the source_property
is changed the target_property
is
updated using the same value. For instance:
g_object_bind_property (action, "active", widget, "sensitive", 0);
Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.
If flags
contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
if target_property
on target
changes then the source_property
on source
will be updated as well.
The binding will automatically be removed when either the source
or the
target
instances are finalized. To remove the binding without affecting the
source
and the target
you can just call g_object_unref() on the returned
#GBinding instance.
Removing the binding by calling g_object_unref() on it must only be done if
the binding, source
and target
are only used from a single thread and it
is clear that both source
and target
outlive the binding. Especially it
is not safe to rely on this if the binding, source
or target
can be
finalized from different threads. Keep another reference to the binding and
use g_binding_unbind() instead to be on the safe side.
A #GObject can have multiple bindings.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
Creates a binding between source_property
on source
and target_property
on target,
allowing you to set the transformation functions to be used by
the binding.
This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
a #GClosure wrapping the transformation function from the source
to the target,
or %NULL to use the default
a #GClosure wrapping the transformation function from the target
to the source,
or %NULL to use the default
Creates a #GSocketAddressEnumerator for connectable
.
This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on object
. If the freeze count is
non-zero, the emission of "notify" signals on object
is
stopped. The signals are queued until the freeze count is decreased
to zero. Duplicate notifications are squashed so that at most one
#GObject::notify signal is emitted for each property modified while the
object is frozen.
This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.
Gets address'
s #GInetAddress.
Gets a named field from the objects table of associations (see g_object_set_data()).
name of the key for that association
Gets proxy'
s destination hostname; that is, the name of the host
that will be connected to via the proxy, not the name of the proxy
itself.
Gets proxy'
s destination port; that is, the port on the
destination host that will be connected to via the proxy, not the
port number of the proxy itself.
Gets the protocol that is being spoken to the destination server; eg, "http" or "ftp".
Gets the socket family type of address
.
Gets the sin6_flowinfo
field from address,
which must be an IPv6 address.
Gets the size of address'
s native struct sockaddr.
You can use this to allocate memory to pass to
g_socket_address_to_native().
Gets proxy'
s password.
Gets address'
s port.
Gets a property of an object.
The value
can be:
In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().
Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.
the name of the property to get
return location for the property value
Gets proxy'
s protocol. eg, "socks" or "http"
This function gets back user data pointers stored via g_object_set_qdata().
A #GQuark, naming the user data pointer
Gets the sin6_scope_id
field from address,
which must be an IPv6 address.
Gets the proxy URI that proxy
was constructed from.
Gets proxy'
s username.
Gets n_properties
properties for an object
.
Obtained properties will be set to values
. All properties must be valid.
Warnings will be emitted and undefined behaviour may result if invalid
properties are passed in.
the names of each property to get
the values of each property to get
Checks whether object
has a [floating][floating-ref] reference.
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
the name of a property installed on the class of object
.
Emits a "notify" signal for the property specified by pspec
on object
.
This function omits the property name lookup, hence it is faster than g_object_notify().
One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:
enum
{
PROP_0,
PROP_FOO,
PROP_LAST
};
static GParamSpec *properties[PROP_LAST];
static void
my_object_class_init (MyObjectClass *klass)
{
properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
0, 100,
50,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_FOO,
properties[PROP_FOO]);
}
and then notify a change on the "foo" property with:
g_object_notify_by_pspec (self, properties[PROP_FOO]);
the #GParamSpec of a property installed on the class of object
.
Creates a #GSocketAddressEnumerator for connectable
that will
return a #GProxyAddress for each of its addresses that you must connect
to via a proxy.
If connectable
does not implement
g_socket_connectable_proxy_enumerate(), this will fall back to
calling g_socket_connectable_enumerate().
Increase the reference count of object,
and possibly remove the
[floating][floating-ref] reference, if object
has a floating reference.
In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.
Since GLib 2.56, the type of object
will be propagated to the return type
under the same conditions as for g_object_ref().
Releases all references to other objects. This can be used to break reference cycles.
This function should only be called from object system implementations.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
If the object already had an association with that name, the old association will be destroyed.
Internally, the key
is converted to a #GQuark using g_quark_from_string().
This means a copy of key
is kept permanently (even after object
has been
finalized) — so it is recommended to only use a small, bounded set of values
for key
in your program, to avoid the #GQuark storage growing unbounded.
name of the key
data to associate with that key
Sets a property on an object.
the name of the property to set
the value
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
name of the key
This function gets back user data pointers stored via
g_object_set_qdata() and removes the data
from object
without invoking its destroy() function (if any was
set).
Usually, calling this function is only required to update
user data pointers with a destroy notifier, for example:
void
object_add_to_user_list (GObject *object,
const gchar *new_string)
{
// the quark, naming the object data
GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
// retrieve the old string list
GList *list = g_object_steal_qdata (object, quark_string_list);
// prepend new string
list = g_list_prepend (list, g_strdup (new_string));
// this changed 'list', so we need to set it again
g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
}
static void
free_string_list (gpointer data)
{
GList *node, *list = data;
for (node = list; node; node = node->next)
g_free (node->data);
g_list_free (list);
}
Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().
A #GQuark, naming the user data pointer
Reverts the effect of a previous call to
g_object_freeze_notify(). The freeze count is decreased on object
and when it reaches zero, queued "notify" signals are emitted.
Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.
It is an error to call this function when the freeze count is zero.
Converts a #GSocketAddress to a native struct sockaddr, which can be passed to low-level functions like connect() or bind().
If not enough space is available, a %G_IO_ERROR_NO_SPACE error is returned. If the address type is not known on the system then a %G_IO_ERROR_NOT_SUPPORTED error is returned.
a pointer to a memory location that will contain the native struct sockaddr
the size of dest
. Must be at least as large as g_socket_address_get_native_size()
Format a #GSocketConnectable as a string. This is a human-readable format for use in debugging output, and is not a stable serialization format. It is not suitable for use in user interfaces as it exposes too much information for a user.
If the #GSocketConnectable implementation does not support string formatting, the implementation’s type name will be returned as a fallback.
Decreases the reference count of object
. When its reference count
drops to 0, the object is finalized (i.e. its memory is freed).
If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.
Creates a #GSocketAddressEnumerator for connectable
.
Gets the socket family type of address
.
Gets the size of address'
s native struct sockaddr.
You can use this to allocate memory to pass to
g_socket_address_to_native().
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
Creates a #GSocketAddressEnumerator for connectable
that will
return a #GProxyAddress for each of its addresses that you must connect
to via a proxy.
If connectable
does not implement
g_socket_connectable_proxy_enumerate(), this will fall back to
calling g_socket_connectable_enumerate().
Converts a #GSocketAddress to a native struct sockaddr, which can be passed to low-level functions like connect() or bind().
If not enough space is available, a %G_IO_ERROR_NO_SPACE error is returned. If the address type is not known on the system then a %G_IO_ERROR_NOT_SUPPORTED error is returned.
a pointer to a memory location that will contain the native struct sockaddr
the size of dest
. Must be at least as large as g_socket_address_get_native_size()
Format a #GSocketConnectable as a string. This is a human-readable format for use in debugging output, and is not a stable serialization format. It is not suitable for use in user interfaces as it exposes too much information for a user.
If the #GSocketConnectable implementation does not support string formatting, the implementation’s type name will be returned as a fallback.
This function essentially limits the life time of the closure
to
the life time of the object. That is, when the object is finalized,
the closure
is invalidated by calling g_closure_invalidate() on
it, in order to prevent invocations of the closure with a finalized
(nonexisting) object. Also, g_object_ref() and g_object_unref() are
added as marshal guards to the closure,
to ensure that an extra
reference count is held on object
during invocation of the
closure
. Usually, this function will be called on closures that
use this object
as closure data.
#GClosure to watch
Find the #GParamSpec with the given name for an
interface. Generally, the interface vtable passed in as g_iface
will be the default vtable from g_type_default_interface_ref(), or,
if you know the interface has already been loaded,
g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
name of a property to look up.
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
This function is meant to be called from the interface's default
vtable initialization function (the class_init
member of
#GTypeInfo.) It must not be called after after class_init
has
been called for any object types implementing this interface.
If pspec
is a floating reference, it will be consumed.
any interface vtable for the interface, or the default vtable for the interface.
the #GParamSpec for the new property
Lists the properties of an interface.Generally, the interface
vtable passed in as g_iface
will be the default vtable from
g_type_default_interface_ref(), or, if you know the interface has
already been loaded, g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
Creates a new #GProxyAddress for inetaddr
with protocol
that should
tunnel through dest_hostname
and dest_port
.
(Note that this method doesn't set the #GProxyAddress:uri or #GProxyAddress:destination-protocol fields; use g_object_new() directly if you want to set those.)
The proxy server #GInetAddress.
The proxy server port.
The proxy protocol to support, in lower case (e.g. socks, http).
The destination hostname the proxy should tunnel to.
The destination port to tunnel to.
The username to authenticate to the proxy server (or %NULL).
The password to authenticate to the proxy server (or %NULL).
Creates a new #GInetSocketAddress for address
and port
.
a #GInetAddress
a port number
Creates a #GSocketAddress subclass corresponding to the native
struct sockaddr native
.
a pointer to a struct sockaddr
the size of the memory location pointed to by native
Creates a new #GInetSocketAddress for address
and port
.
If address
is an IPv6 address, it can also contain a scope ID
(separated from the address by a %
).
the string form of an IP address
a port number
Creates a new instance of a #GObject subtype and sets its properties.
Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.
the type id of the #GObject subtype to instantiate
an array of #GParameter
Support for proxied #GInetSocketAddress.