Creates a GskRenderNode
that will do a cross-fade between start
and end
.
The start node to be drawn
The node to be cross_fadeed onto the start
node
How far the fade has progressed from start to end. The value will be clamped to the range [0 ... 1]
Draw the contents of node
to the given cairo context.
Typically, you'll use this function to implement fallback rendering
of GskRenderNode
s on an intermediate Cairo context, instead of using
the drawing context associated to a [classGdk
.Surface]'s rendering buffer.
For advanced nodes that cannot be supported using Cairo, in particular for nodes doing 3D operations, this function may fail.
Retrieves the child GskRenderNode
at the end of the cross-fade.
Returns the type of the node
.
Retrieves the progress value of the cross fade.
Retrieves the child GskRenderNode
at the beginning of the cross-fade.
Acquires a reference on the given GskRenderNode
.
Serializes the node
for later deserialization via
gsk_render_node_deserialize(). No guarantees are made about the format
used other than that the same version of GTK will be able to deserialize
the result of a call to gsk_render_node_serialize() and
gsk_render_node_deserialize() will correctly reject files it cannot open
that were created with previous versions of GTK.
The intended use of this functions is testing, benchmarking and debugging. The format is not meant as a permanent storage format.
Releases a reference on the given GskRenderNode
.
If the reference was the last, the resources associated to the node
are
freed.
This function is equivalent to calling [methodGsk
.RenderNode.serialize]
followed by [funcGLib
.file_set_contents].
See those two functions for details on the arguments.
It is mostly intended for use inside a debugger to quickly dump a render node to a file for later inspection.
the file to save it to.
Loads data previously created via [methodGsk
.RenderNode.serialize].
For a discussion of the supported format, see that function.
the bytes containing the data
Creates a GskRenderNode
that will do a cross-fade between start
and end
.
The start node to be drawn
The node to be cross_fadeed onto the start
node
How far the fade has progressed from start to end. The value will be clamped to the range [0 ... 1]
A render node cross fading between two child nodes.