Creates a new #GtkActionGroup object. The name of the action group is used when associating [keybindings][Action-Accel] with the actions.
the name of the action group.
The accelerator group the actions of this group should use.
A name for the action.
Whether the action group is enabled.
Whether the action group is visible.
Adds an action object to the action group. Note that this function
does not set up the accel path of the action, which can lead to problems
if a user tries to modify the accelerator of a menuitem associated with
the action. Therefore you must either set the accel path yourself with
gtk_action_set_accel_path(), or use
gtk_action_group_add_action_with_accel (..., NULL)
.
Adds an action object to the action group and sets up the accelerator.
If accelerator
is %NULL, attempts to use the accelerator associated
with the stock_id of the action.
Accel paths are set to <Actions>/group-name/action-name
.
the action to add
the accelerator for the action, in the format understood by gtk_accelerator_parse(), or "" for no accelerator, or %NULL to use the stock accelerator
Creates a binding between source_property
on source
and target_property
on target
.
Whenever the source_property
is changed the target_property
is
updated using the same value. For instance:
g_object_bind_property (action, "active", widget, "sensitive", 0);
Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.
If flags
contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
if target_property
on target
changes then the source_property
on source
will be updated as well.
The binding will automatically be removed when either the source
or the
target
instances are finalized. To remove the binding without affecting the
source
and the target
you can just call g_object_unref() on the returned
#GBinding instance.
Removing the binding by calling g_object_unref() on it must only be done if
the binding, source
and target
are only used from a single thread and it
is clear that both source
and target
outlive the binding. Especially it
is not safe to rely on this if the binding, source
or target
can be
finalized from different threads. Keep another reference to the binding and
use g_binding_unbind() instead to be on the safe side.
A #GObject can have multiple bindings.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
Creates a binding between source_property
on source
and target_property
on target,
allowing you to set the transformation functions to be used by
the binding.
This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
a #GClosure wrapping the transformation function from the source
to the target,
or %NULL to use the default
a #GClosure wrapping the transformation function from the target
to the source,
or %NULL to use the default
This is similar to gtk_buildable_parser_finished() but is
called once for each custom tag handled by the buildable
.
a #GtkBuilder
child object or %NULL for non-child tags
the name of the tag
user data created in custom_tag_start
This is called at the end of each custom element handled by the buildable.
#GtkBuilder used to construct this object
child object or %NULL for non-child tags
name of tag
user data that will be passed in to parser functions
This is called for each unknown element under <child>
.
a #GtkBuilder used to construct this object
child object or %NULL for non-child tags
name of tag
This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on object
. If the freeze count is
non-zero, the emission of "notify" signals on object
is
stopped. The signals are queued until the freeze count is decreased
to zero. Duplicate notifications are squashed so that at most one
#GObject::notify signal is emitted for each property modified while the
object is frozen.
This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.
Gets the accelerator group.
Gets a named field from the objects table of associations (see g_object_set_data()).
name of the key for that association
Gets the name of the action group.
Gets a property of an object.
The value
can be:
In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().
Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.
the name of the property to get
return location for the property value
This function gets back user data pointers stored via g_object_set_qdata().
A #GQuark, naming the user data pointer
Returns %TRUE if the group is sensitive. The constituent actions can only be logically sensitive (see gtk_action_is_sensitive()) if they are sensitive (see gtk_action_get_sensitive()) and their group is sensitive.
Returns %TRUE if the group is visible. The constituent actions can only be logically visible (see gtk_action_is_visible()) if they are visible (see gtk_action_get_visible()) and their group is visible.
Gets n_properties
properties for an object
.
Obtained properties will be set to values
. All properties must be valid.
Warnings will be emitted and undefined behaviour may result if invalid
properties are passed in.
the names of each property to get
the values of each property to get
Checks whether object
has a [floating][floating-ref] reference.
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
the name of a property installed on the class of object
.
Emits a "notify" signal for the property specified by pspec
on object
.
This function omits the property name lookup, hence it is faster than g_object_notify().
One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:
enum
{
PROP_0,
PROP_FOO,
PROP_LAST
};
static GParamSpec *properties[PROP_LAST];
static void
my_object_class_init (MyObjectClass *klass)
{
properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
0, 100,
50,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_FOO,
properties[PROP_FOO]);
}
and then notify a change on the "foo" property with:
g_object_notify_by_pspec (self, properties[PROP_FOO]);
the #GParamSpec of a property installed on the class of object
.
Increase the reference count of object,
and possibly remove the
[floating][floating-ref] reference, if object
has a floating reference.
In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.
Since GLib 2.56, the type of object
will be propagated to the return type
under the same conditions as for g_object_ref().
Releases all references to other objects. This can be used to break reference cycles.
This function should only be called from object system implementations.
Sets the accelerator group to be used by every action in this group.
a #GtkAccelGroup to set or %NULL
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
If the object already had an association with that name, the old association will be destroyed.
Internally, the key
is converted to a #GQuark using g_quark_from_string().
This means a copy of key
is kept permanently (even after object
has been
finalized) — so it is recommended to only use a small, bounded set of values
for key
in your program, to avoid the #GQuark storage growing unbounded.
name of the key
data to associate with that key
Sets the name of the buildable
object.
name to set
Sets a property on an object.
the name of the property to set
the value
Changes the sensitivity of action_group
new sensitivity
Sets a function to be used for translating the label
and tooltip
of
#GtkActionEntrys added by gtk_action_group_add_actions().
If you’re using gettext(), it is enough to set the translation domain with gtk_action_group_set_translation_domain().
a #GtkTranslateFunc
Sets the translation domain and uses g_dgettext() for translating the
label
and tooltip
of #GtkActionEntrys added by
gtk_action_group_add_actions().
If you’re not using gettext() for localization, see gtk_action_group_set_translate_func().
the translation domain to use for g_dgettext() calls, or %NULL to use the domain set with textdomain()
Changes the visible of action_group
.
new visiblity
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
name of the key
This function gets back user data pointers stored via
g_object_set_qdata() and removes the data
from object
without invoking its destroy() function (if any was
set).
Usually, calling this function is only required to update
user data pointers with a destroy notifier, for example:
void
object_add_to_user_list (GObject *object,
const gchar *new_string)
{
// the quark, naming the object data
GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
// retrieve the old string list
GList *list = g_object_steal_qdata (object, quark_string_list);
// prepend new string
list = g_list_prepend (list, g_strdup (new_string));
// this changed 'list', so we need to set it again
g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
}
static void
free_string_list (gpointer data)
{
GList *node, *list = data;
for (node = list; node; node = node->next)
g_free (node->data);
g_list_free (list);
}
Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().
A #GQuark, naming the user data pointer
Reverts the effect of a previous call to
g_object_freeze_notify(). The freeze count is decreased on object
and when it reaches zero, queued "notify" signals are emitted.
Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.
It is an error to call this function when the freeze count is zero.
Translates a string using the function set with gtk_action_group_set_translate_func(). This is mainly intended for language bindings.
a string
Decreases the reference count of object
. When its reference count
drops to 0, the object is finalized (i.e. its memory is freed).
If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.
This is similar to gtk_buildable_parser_finished() but is
called once for each custom tag handled by the buildable
.
a #GtkBuilder
child object or %NULL for non-child tags
the name of the tag
user data created in custom_tag_start
This is called at the end of each custom element handled by the buildable.
#GtkBuilder used to construct this object
child object or %NULL for non-child tags
name of tag
user data that will be passed in to parser functions
This is called for each unknown element under <child>
.
a #GtkBuilder used to construct this object
child object or %NULL for non-child tags
name of tag
Gets the name of the buildable
object.
#GtkBuilder sets the name based on the
[GtkBuilder UI definition][BUILDER-UI]
used to construct the buildable
.
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
Sets the name of the buildable
object.
name to set
This function essentially limits the life time of the closure
to
the life time of the object. That is, when the object is finalized,
the closure
is invalidated by calling g_closure_invalidate() on
it, in order to prevent invocations of the closure with a finalized
(nonexisting) object. Also, g_object_ref() and g_object_unref() are
added as marshal guards to the closure,
to ensure that an extra
reference count is held on object
during invocation of the
closure
. Usually, this function will be called on closures that
use this object
as closure data.
#GClosure to watch
Find the #GParamSpec with the given name for an
interface. Generally, the interface vtable passed in as g_iface
will be the default vtable from g_type_default_interface_ref(), or,
if you know the interface has already been loaded,
g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
name of a property to look up.
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
This function is meant to be called from the interface's default
vtable initialization function (the class_init
member of
#GTypeInfo.) It must not be called after after class_init
has
been called for any object types implementing this interface.
If pspec
is a floating reference, it will be consumed.
any interface vtable for the interface, or the default vtable for the interface.
the #GParamSpec for the new property
Lists the properties of an interface.Generally, the interface
vtable passed in as g_iface
will be the default vtable from
g_type_default_interface_ref(), or, if you know the interface has
already been loaded, g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
Creates a new #GtkActionGroup object. The name of the action group is used when associating [keybindings][Action-Accel] with the actions.
the name of the action group.
Creates a new instance of a #GObject subtype and sets its properties.
Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.
the type id of the #GObject subtype to instantiate
an array of #GParameter
Actions are organised into groups. An action group is essentially a map from names to #GtkAction objects.
All actions that would make sense to use in a particular context should be in a single group. Multiple action groups may be used for a particular user interface. In fact, it is expected that most nontrivial applications will make use of multiple groups. For example, in an application that can edit multiple documents, one group holding global actions (e.g. quit, about, new), and one group per document holding actions that act on that document (eg. save, cut/copy/paste, etc). Each window’s menus would be constructed from a combination of two action groups.
Accelerators ## {#Action-Accel}
Accelerators are handled by the GTK+ accelerator map. All actions are assigned an accelerator path (which normally has the form
<Actions>/group-name/action-name
) and a shortcut is associated with this accelerator path. All menuitems and toolitems take on this accelerator path. The GTK+ accelerator map code makes sure that the correct shortcut is displayed next to the menu item.GtkActionGroup as GtkBuildable # {#GtkActionGroup-BUILDER-UI}
The #GtkActionGroup implementation of the #GtkBuildable interface accepts #GtkAction objects as
<child>
elements in UI definitions.Note that it is probably more common to define actions and action groups in the code, since they are directly related to what the code can do.
The GtkActionGroup implementation of the GtkBuildable interface supports a custom
<accelerator>
element, which has attributes named “key“ and “modifiers“ and allows to specify accelerators. This is similar to the<accelerator>
element of #GtkWidget, the main difference is that it doesn’t allow you to specify a signal.A #GtkDialog UI definition fragment.
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