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Hierarchy

Index

Constructors

Properties

Methods

Constructors

Properties

activating_connection: NMClient.ActiveConnection

The #NMActiveConnection of the activating connection that is likely to become the new #NMClient:primary-connection.

active_connections: object[]

The active connections.

all_devices: any

List of both real devices and device placeholders.

connectivity: number

The network connectivity state.

dbus_path: string
devices: any

List of real network devices. Does not include placeholder devices.

g_type_instance: TypeInstance
manager_running: boolean

Whether the daemon is running.

networking_enabled: boolean

Whether networking is enabled.

primary_connection: NMClient.ActiveConnection

The #NMActiveConnection of the device with the default route; see nm_client_get_primary_connection() for more details.

startup: boolean

Whether the daemon is still starting up.

state: number

The current daemon state.

version: string

The NetworkManager version.

wimax_enabled: boolean

Whether WiMAX functionality is enabled.

wimax_hardware_enabled: boolean

Whether the WiMAX hardware is enabled.

wireless_enabled: boolean

Whether wireless is enabled.

wireless_hardware_enabled: boolean

Whether the wireless hardware is enabled.

wwan_enabled: boolean

Whether WWAN functionality is enabled.

wwan_hardware_enabled: boolean

Whether the WWAN hardware is enabled.

name: string

Methods

  • Starts a connection to a particular network using the configuration settings from connection and the network device device. Certain connection types also take a "specific object" which is the object path of a connection- specific object, like an #NMAccessPoint for Wi-Fi connections, or an #NMWimaxNsp for WiMAX connections, to which you wish to connect. If the specific object is not given, NetworkManager can, in some cases, automatically determine which network to connect to given the settings in connection.

    If connection is not given for a device-based activation, NetworkManager picks the best available connection for the device and activates it.

    Note that the callback is invoked when NetworkManager has started activating the new connection, not when it finishes. You can used the returned #NMActiveConnection object (in particular, #NMActiveConnection:state) to track the activation to its completion.

    Parameters

    • connection: NetworkManager.Connection

      an #NMConnection

    • device: NMClient.Device

      the #NMDevice

    • specific_object: string

      the object path of a connection-type-specific object this activation should use. This parameter is currently ignored for wired and mobile broadband connections, and the value of %NULL should be used (ie, no specific object). For Wi-Fi or WiMAX connections, pass the object path of a #NMAccessPoint or #NMWimaxNsp owned by device, which you can get using nm_object_get_path(), and which will be used to complete the details of the newly added connection.

    • callback: ClientActivateFn

      the function to call when the call is done

    Returns void

  • Adds a new connection using the given details (if any) as a template, automatically filling in missing settings with the capabilities of the given device and specific object. The new connection is then activated. Cannot be used for VPN connections at this time.

    Note that the callback is invoked when NetworkManager has started activating the new connection, not when it finishes. You can used the returned #NMActiveConnection object (in particular, #NMActiveConnection:state) to track the activation to its completion.

    Parameters

    • partial: NetworkManager.Connection

      an #NMConnection to add; the connection may be partially filled (or even %NULL) and will be completed by NetworkManager using the given device and specific_object before being added

    • device: NMClient.Device

      the #NMDevice

    • specific_object: string

      the object path of a connection-type-specific object this activation should use. This parameter is currently ignored for wired and mobile broadband connections, and the value of %NULL should be used (ie, no specific object). For Wi-Fi or WiMAX connections, pass the object path of a #NMAccessPoint or #NMWimaxNsp owned by device, which you can get using nm_object_get_path(), and which will be used to complete the details of the newly added connection.

    • callback: ClientAddActivateFn

      the function to call when the call is done

    Returns void

  • Creates a binding between source_property on source and target_property on target.

    Whenever the source_property is changed the target_property is updated using the same value. For instance:

      g_object_bind_property (action, "active", widget, "sensitive", 0);
    

    Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.

    If flags contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well.

    The binding will automatically be removed when either the source or the target instances are finalized. To remove the binding without affecting the source and the target you can just call g_object_unref() on the returned #GBinding instance.

    Removing the binding by calling g_object_unref() on it must only be done if the binding, source and target are only used from a single thread and it is clear that both source and target outlive the binding. Especially it is not safe to rely on this if the binding, source or target can be finalized from different threads. Keep another reference to the binding and use g_binding_unbind() instead to be on the safe side.

    A #GObject can have multiple bindings.

    Parameters

    • source_property: string

      the property on source to bind

    • target: GObject.Object

      the target #GObject

    • target_property: string

      the property on target to bind

    • flags: BindingFlags

      flags to pass to #GBinding

    Returns Binding

  • Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.

    Parameters

    • source_property: string

      the property on source to bind

    • target: GObject.Object

      the target #GObject

    • target_property: string

      the property on target to bind

    • flags: BindingFlags

      flags to pass to #GBinding

    • transform_to: TClosure<any, any>

      a #GClosure wrapping the transformation function from the source to the target, or %NULL to use the default

    • transform_from: TClosure<any, any>

      a #GClosure wrapping the transformation function from the target to the source, or %NULL to use the default

    Returns Binding

  • Updates the network connectivity state and returns the (new) current state. Contrast nm_client_get_connectivity(), which returns the most recent known state without re-checking.

    This is a blocking call; use nm_client_check_connectivity_async() if you do not want to block.

    Parameters

    Returns NetworkManager.ConnectivityState

  • Asynchronously updates the network connectivity state and invokes callback when complete. Contrast nm_client_get_connectivity(), which (immediately) returns the most recent known state without re-checking, and nm_client_check_connectivity(), which blocks.

    Parameters

    Returns void

  • disconnect(id: number): void
  • emit(sigName: "any-device-added", device: NMClient.Device, ...args: any[]): void
  • emit(sigName: "any-device-removed", device: NMClient.Device, ...args: any[]): void
  • emit(sigName: "device-added", device: NMClient.Device, ...args: any[]): void
  • emit(sigName: "device-removed", device: NMClient.Device, ...args: any[]): void
  • emit(sigName: "permission-changed", permission: number, result: number, ...args: any[]): void
  • emit(sigName: "notify::activating-connection", ...args: any[]): void
  • emit(sigName: "notify::active-connections", ...args: any[]): void
  • emit(sigName: "notify::all-devices", ...args: any[]): void
  • emit(sigName: "notify::connectivity", ...args: any[]): void
  • emit(sigName: "notify::devices", ...args: any[]): void
  • emit(sigName: "notify::manager-running", ...args: any[]): void
  • emit(sigName: "notify::networking-enabled", ...args: any[]): void
  • emit(sigName: "notify::primary-connection", ...args: any[]): void
  • emit(sigName: "notify::startup", ...args: any[]): void
  • emit(sigName: "notify::state", ...args: any[]): void
  • emit(sigName: "notify::version", ...args: any[]): void
  • emit(sigName: "notify::wimax-enabled", ...args: any[]): void
  • emit(sigName: "notify::wimax-hardware-enabled", ...args: any[]): void
  • emit(sigName: "notify::wireless-enabled", ...args: any[]): void
  • emit(sigName: "notify::wireless-hardware-enabled", ...args: any[]): void
  • emit(sigName: "notify::wwan-enabled", ...args: any[]): void
  • emit(sigName: "notify::wwan-hardware-enabled", ...args: any[]): void
  • emit(sigName: "notify::dbus-path", ...args: any[]): void
  • emit(sigName: string, ...args: any[]): void
  • force_floating(): void
  • This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().

    Returns void

  • freeze_notify(): void
  • Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.

    This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.

    Returns void

  • Gets both real devices and device placeholders (eg, software devices which do not currently exist, but could be created automatically by NetworkManager if one of their NMDevice::ActivatableConnections was activated). Use nm_device_is_real() to determine whether each device is a real device or a placeholder.

    Use nm_device_get_type() or the NM_IS_DEVICE_XXXX() functions to determine what kind of device each member of the returned array is, and then you may use device-specific methods such as nm_device_ethernet_get_hw_address().

    Returns NMClient.Device[]

  • get_data(key?: string): object
  • Gets a named field from the objects table of associations (see g_object_set_data()).

    Parameters

    • Optional key: string

      name of the key for that association

    Returns object

  • Gets all the known network devices. Use nm_device_get_type() or the NM_IS_DEVICE_XXXX functions to determine what kind of device member of the returned array is, and then you may use device-specific methods such as nm_device_ethernet_get_hw_address().

    Returns NMClient.Device[]

  • get_logging(level: string, domains: string): boolean
  • Gets NetworkManager current logging level and domains.

    Parameters

    • level: string

      return location for logging level string

    • domains: string

      return location for log domains string. The string is a list of domains separated by ","

    Returns boolean

  • get_manager_running(): boolean
  • get_path(): string
  • Gets the #NMActiveConnection corresponding to the primary active network device.

    In particular, when there is no VPN active, or the VPN does not have the default route, this returns the active connection that has the default route. If there is a VPN active with the default route, then this function returns the active connection that contains the route to the VPN endpoint.

    If there is no default route, or the default route is over a non-NetworkManager-recognized device, this will return %NULL.

    Returns NMClient.ActiveConnection

  • get_property(property_name?: string, value?: any): void
  • Gets a property of an object.

    The value can be:

    • an empty #GValue initialized by %G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60)
    • a #GValue initialized with the expected type of the property
    • a #GValue initialized with a type to which the expected type of the property can be transformed

    In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().

    Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.

    Parameters

    • Optional property_name: string

      the name of the property to get

    • Optional value: any

      return location for the property value

    Returns void

  • get_qdata(quark: number): object
  • get_startup(): boolean
  • get_version(): string
  • getv(names: string[], values: any[]): void
  • Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

    Parameters

    • names: string[]

      the names of each property to get

    • values: any[]

      the values of each property to get

    Returns void

  • Initializes the object implementing the interface.

    This method is intended for language bindings. If writing in C, g_initable_new() should typically be used instead.

    The object must be initialized before any real use after initial construction, either with this function or g_async_initable_init_async().

    Implementations may also support cancellation. If cancellable is not %NULL, then initialization can be cancelled by triggering the cancellable object from another thread. If the operation was cancelled, the error %G_IO_ERROR_CANCELLED will be returned. If cancellable is not %NULL and the object doesn't support cancellable initialization the error %G_IO_ERROR_NOT_SUPPORTED will be returned.

    If the object is not initialized, or initialization returns with an error, then all operations on the object except g_object_ref() and g_object_unref() are considered to be invalid, and have undefined behaviour. See the [introduction][ginitable] for more details.

    Callers should not assume that a class which implements #GInitable can be initialized multiple times, unless the class explicitly documents itself as supporting this. Generally, a class’ implementation of init() can assume (and assert) that it will only be called once. Previously, this documentation recommended all #GInitable implementations should be idempotent; that recommendation was relaxed in GLib 2.54.

    If a class explicitly supports being initialized multiple times, it is recommended that the method is idempotent: multiple calls with the same arguments should return the same results. Only the first call initializes the object; further calls return the result of the first call.

    One reason why a class might need to support idempotent initialization is if it is designed to be used via the singleton pattern, with a #GObjectClass.constructor that sometimes returns an existing instance. In this pattern, a caller would expect to be able to call g_initable_init() on the result of g_object_new(), regardless of whether it is in fact a new instance.

    Parameters

    • Optional cancellable: Gio.Cancellable

      optional #GCancellable object, %NULL to ignore.

    Returns boolean

  • Starts asynchronous initialization of the object implementing the interface. This must be done before any real use of the object after initial construction. If the object also implements #GInitable you can optionally call g_initable_init() instead.

    This method is intended for language bindings. If writing in C, g_async_initable_new_async() should typically be used instead.

    When the initialization is finished, callback will be called. You can then call g_async_initable_init_finish() to get the result of the initialization.

    Implementations may also support cancellation. If cancellable is not %NULL, then initialization can be cancelled by triggering the cancellable object from another thread. If the operation was cancelled, the error %G_IO_ERROR_CANCELLED will be returned. If cancellable is not %NULL, and the object doesn't support cancellable initialization, the error %G_IO_ERROR_NOT_SUPPORTED will be returned.

    As with #GInitable, if the object is not initialized, or initialization returns with an error, then all operations on the object except g_object_ref() and g_object_unref() are considered to be invalid, and have undefined behaviour. They will often fail with g_critical() or g_warning(), but this must not be relied on.

    Callers should not assume that a class which implements #GAsyncInitable can be initialized multiple times; for more information, see g_initable_init(). If a class explicitly supports being initialized multiple times, implementation requires yielding all subsequent calls to init_async() on the results of the first call.

    For classes that also support the #GInitable interface, the default implementation of this method will run the g_initable_init() function in a thread, so if you want to support asynchronous initialization via threads, just implement the #GAsyncInitable interface without overriding any interface methods.

    Parameters

    • io_priority: number

      the [I/O priority][io-priority] of the operation

    • Optional cancellable: Gio.Cancellable

      optional #GCancellable object, %NULL to ignore.

    • Optional callback: AsyncReadyCallback

      a #GAsyncReadyCallback to call when the request is satisfied

    Returns void

  • is_floating(): boolean
  • networking_get_enabled(): boolean
  • networking_set_enabled(enabled: boolean): void
  • Enables or disables networking. When networking is disabled, all controlled interfaces are disconnected and deactivated. When networking is enabled, all controlled interfaces are available for activation.

    Parameters

    • enabled: boolean

      %TRUE to set networking enabled, %FALSE to set networking disabled

    Returns void

  • notify(property_name: string): void
  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    • property_name: string

      the name of a property installed on the class of object.

    Returns void

  • Emits a "notify" signal for the property specified by pspec on object.

    This function omits the property name lookup, hence it is faster than g_object_notify().

    One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:

      enum
    {
    PROP_0,
    PROP_FOO,
    PROP_LAST
    };

    static GParamSpec *properties[PROP_LAST];

    static void
    my_object_class_init (MyObjectClass *klass)
    {
    properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
    0, 100,
    50,
    G_PARAM_READWRITE);
    g_object_class_install_property (gobject_class,
    PROP_FOO,
    properties[PROP_FOO]);
    }

    and then notify a change on the "foo" property with:

      g_object_notify_by_pspec (self, properties[PROP_FOO]);
    

    Parameters

    • pspec: ParamSpec

      the #GParamSpec of a property installed on the class of object.

    Returns void

  • Increases the reference count of object.

    Since GLib 2.56, if GLIB_VERSION_MAX_ALLOWED is 2.56 or greater, the type of object will be propagated to the return type (using the GCC typeof() extension), so any casting the caller needs to do on the return type must be explicit.

    Returns GObject.Object

  • Increase the reference count of object, and possibly remove the [floating][floating-ref] reference, if object has a floating reference.

    In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.

    Since GLib 2.56, the type of object will be propagated to the return type under the same conditions as for g_object_ref().

    Returns GObject.Object

  • run_dispose(): void
  • Releases all references to other objects. This can be used to break reference cycles.

    This function should only be called from object system implementations.

    Returns void

  • set_data(key: string, data?: object): void
  • Each object carries around a table of associations from strings to pointers. This function lets you set an association.

    If the object already had an association with that name, the old association will be destroyed.

    Internally, the key is converted to a #GQuark using g_quark_from_string(). This means a copy of key is kept permanently (even after object has been finalized) — so it is recommended to only use a small, bounded set of values for key in your program, to avoid the #GQuark storage growing unbounded.

    Parameters

    • key: string

      name of the key

    • Optional data: object

      data to associate with that key

    Returns void

  • set_logging(level: string, domains: string): boolean
  • Sets NetworkManager logging level and/or domains.

    Parameters

    • level: string

      logging level to set (%NULL or an empty string for no change)

    • domains: string

      logging domains to set. The string should be a list of log domains separated by ",". (%NULL or an empty string for no change)

    Returns boolean

  • set_property(property_name: string, value?: any): void
  • sleep(sleep_: boolean): void
  • Deprecated; use nm_client_networking_set_enabled() instead.

    Parameters

    • sleep_: boolean

      %TRUE to put the daemon to sleep

    Returns void

  • steal_data(key?: string): object
  • Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

    Parameters

    • Optional key: string

      name of the key

    Returns object

  • steal_qdata(quark: number): object
  • This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

    void
    object_add_to_user_list (GObject *object,
    const gchar *new_string)
    {
    // the quark, naming the object data
    GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
    // retrieve the old string list
    GList *list = g_object_steal_qdata (object, quark_string_list);

    // prepend new string
    list = g_list_prepend (list, g_strdup (new_string));
    // this changed 'list', so we need to set it again
    g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
    }
    static void
    free_string_list (gpointer data)
    {
    GList *node, *list = data;

    for (node = list; node; node = node->next)
    g_free (node->data);
    g_list_free (list);
    }

    Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().

    Parameters

    • quark: number

      A #GQuark, naming the user data pointer

    Returns object

  • thaw_notify(): void
  • Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

    Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.

    It is an error to call this function when the freeze count is zero.

    Returns void

  • unref(): void
  • Decreases the reference count of object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).

    If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.

    Returns void

  • vfunc_constructed(): void
  • vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: ParamSpec): void
  • vfunc_dispose(): void
  • vfunc_finalize(): void
  • vfunc_get_property(property_id: number, value?: any, pspec?: ParamSpec): void
  • Initializes the object implementing the interface.

    This method is intended for language bindings. If writing in C, g_initable_new() should typically be used instead.

    The object must be initialized before any real use after initial construction, either with this function or g_async_initable_init_async().

    Implementations may also support cancellation. If cancellable is not %NULL, then initialization can be cancelled by triggering the cancellable object from another thread. If the operation was cancelled, the error %G_IO_ERROR_CANCELLED will be returned. If cancellable is not %NULL and the object doesn't support cancellable initialization the error %G_IO_ERROR_NOT_SUPPORTED will be returned.

    If the object is not initialized, or initialization returns with an error, then all operations on the object except g_object_ref() and g_object_unref() are considered to be invalid, and have undefined behaviour. See the [introduction][ginitable] for more details.

    Callers should not assume that a class which implements #GInitable can be initialized multiple times, unless the class explicitly documents itself as supporting this. Generally, a class’ implementation of init() can assume (and assert) that it will only be called once. Previously, this documentation recommended all #GInitable implementations should be idempotent; that recommendation was relaxed in GLib 2.54.

    If a class explicitly supports being initialized multiple times, it is recommended that the method is idempotent: multiple calls with the same arguments should return the same results. Only the first call initializes the object; further calls return the result of the first call.

    One reason why a class might need to support idempotent initialization is if it is designed to be used via the singleton pattern, with a #GObjectClass.constructor that sometimes returns an existing instance. In this pattern, a caller would expect to be able to call g_initable_init() on the result of g_object_new(), regardless of whether it is in fact a new instance.

    virtual

    Parameters

    • Optional cancellable: Gio.Cancellable

      optional #GCancellable object, %NULL to ignore.

    Returns boolean

  • Starts asynchronous initialization of the object implementing the interface. This must be done before any real use of the object after initial construction. If the object also implements #GInitable you can optionally call g_initable_init() instead.

    This method is intended for language bindings. If writing in C, g_async_initable_new_async() should typically be used instead.

    When the initialization is finished, callback will be called. You can then call g_async_initable_init_finish() to get the result of the initialization.

    Implementations may also support cancellation. If cancellable is not %NULL, then initialization can be cancelled by triggering the cancellable object from another thread. If the operation was cancelled, the error %G_IO_ERROR_CANCELLED will be returned. If cancellable is not %NULL, and the object doesn't support cancellable initialization, the error %G_IO_ERROR_NOT_SUPPORTED will be returned.

    As with #GInitable, if the object is not initialized, or initialization returns with an error, then all operations on the object except g_object_ref() and g_object_unref() are considered to be invalid, and have undefined behaviour. They will often fail with g_critical() or g_warning(), but this must not be relied on.

    Callers should not assume that a class which implements #GAsyncInitable can be initialized multiple times; for more information, see g_initable_init(). If a class explicitly supports being initialized multiple times, implementation requires yielding all subsequent calls to init_async() on the results of the first call.

    For classes that also support the #GInitable interface, the default implementation of this method will run the g_initable_init() function in a thread, so if you want to support asynchronous initialization via threads, just implement the #GAsyncInitable interface without overriding any interface methods.

    virtual

    Parameters

    • io_priority: number

      the [I/O priority][io-priority] of the operation

    • Optional cancellable: Gio.Cancellable

      optional #GCancellable object, %NULL to ignore.

    • Optional callback: AsyncReadyCallback

      a #GAsyncReadyCallback to call when the request is satisfied

    Returns void

  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    virtual

    Parameters

    Returns void

  • vfunc_object_creation_failed(error: GLib.Error, failed_path: string): void
  • vfunc_set_property(property_id: number, value?: any, pspec?: ParamSpec): void
  • watch_closure(closure: TClosure<any, any>): void
  • This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

    Parameters

    • closure: TClosure<any, any>

      #GClosure to watch

    Returns void

  • wimax_get_enabled(): boolean
  • wimax_hardware_get_enabled(): boolean
  • wimax_set_enabled(enabled: boolean): void
  • wireless_get_enabled(): boolean
  • wireless_hardware_get_enabled(): boolean
  • wireless_set_enabled(enabled: boolean): void
  • wwan_get_enabled(): boolean
  • wwan_hardware_get_enabled(): boolean
  • wwan_set_enabled(enabled: boolean): void
  • compat_control(what: number, data: object): number
  • Find the #GParamSpec with the given name for an interface. Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

    Parameters

    • g_iface: TypeInterface

      any interface vtable for the interface, or the default vtable for the interface

    • property_name: string

      name of a property to look up.

    Returns ParamSpec

  • Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

    This function is meant to be called from the interface's default vtable initialization function (the class_init member of #GTypeInfo.) It must not be called after after class_init has been called for any object types implementing this interface.

    If pspec is a floating reference, it will be consumed.

    Parameters

    • g_iface: TypeInterface

      any interface vtable for the interface, or the default vtable for the interface.

    • pspec: ParamSpec

      the #GParamSpec for the new property

    Returns void

  • Lists the properties of an interface.Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

    Parameters

    • g_iface: TypeInterface

      any interface vtable for the interface, or the default vtable for the interface

    Returns ParamSpec[]

  • Creates a new #NMClient.

    Note that this will do blocking D-Bus calls to initialize the client. You can use nm_client_new_async() if you want to avoid that.

    NOTE: #NMClient provides information about devices and a mechanism to control them. To access and modify network configuration data, use the #NMRemoteSettings object.

    Returns NMClient.Client

  • Creates a new #NMClient and begins asynchronously initializing it. callback will be called when it is done; use nm_client_new_finish() to get the result. Note that on an error, the callback can be invoked with two first parameters as NULL.

    NOTE: #NMClient provides information about devices and a mechanism to control them. To access and modify network configuration data, use the #NMRemoteSettings object.

    Parameters

    Returns void

  • Creates a new instance of a #GObject subtype and sets its properties.

    Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.

    Parameters

    • object_type: GType<unknown>

      the type id of the #GObject subtype to instantiate

    • parameters: GObject.Parameter[]

      an array of #GParameter

    Returns GObject.Object

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