Creates a new #NMSettingConnection object with default values.
The number of retries for the authentication. Zero means to try indefinitely; -1 means to use a global default. If the global default is not set, the authentication retries for 3 times before failing the connection.
Currently, this only applies to 802-1x authentication.
Whether or not the connection should be automatically connected by NetworkManager when the resources for the connection are available. %TRUE to automatically activate the connection, %FALSE to require manual intervention to activate the connection.
Autoconnect happens when the circumstances are suitable. That means for example that the device is currently managed and not active. Autoconnect thus never replaces or competes with an already active profile.
Note that autoconnect is not implemented for VPN profiles. See #NMSettingConnection:secondaries as an alternative to automatically connect VPN profiles.
If multiple profiles are ready to autoconnect on the same device, the one with the better "connection.autoconnect-priority" is chosen. If the priorities are equal, then the most recently connected profile is activated. If the profiles were not connected earlier or their "connection.timestamp" is identical, the choice is undefined.
Depending on "connection.multi-connect", a profile can (auto)connect only once at a time or multiple times.
The autoconnect priority in range -999 to 999. If the connection is set to autoconnect, connections with higher priority will be preferred. The higher number means higher priority. Defaults to 0. Note that this property only matters if there are more than one candidate profile to select for autoconnect. In case of equal priority, the profile used most recently is chosen.
The number of times a connection should be tried when autoactivating before giving up. Zero means forever, -1 means the global default (4 times if not overridden). Setting this to 1 means to try activation only once before blocking autoconnect. Note that after a timeout, NetworkManager will try to autoconnect again.
Whether or not slaves of this connection should be automatically brought up when NetworkManager activates this connection. This only has a real effect for master connections. The properties #NMSettingConnection:autoconnect, #NMSettingConnection:autoconnect-priority and #NMSettingConnection:autoconnect-retries are unrelated to this setting. The permitted values are: 0: leave slave connections untouched, 1: activate all the slave connections with this connection, -1: default. If -1 (default) is set, global connection.autoconnect-slaves is read to determine the real value. If it is default as well, this fallbacks to 0.
Whether DNSOverTls (dns-over-tls) is enabled for the connection. DNSOverTls is a technology which uses TLS to encrypt dns traffic.
The permitted values are: "yes" (2) use DNSOverTls and disabled fallback, "opportunistic" (1) use DNSOverTls but allow fallback to unencrypted resolution, "no" (0) don't ever use DNSOverTls. If unspecified "default" depends on the plugin used. Systemd-resolved uses global setting.
This feature requires a plugin which supports DNSOverTls. Otherwise, the setting has no effect. One such plugin is dns-systemd-resolved.
If greater than zero, delay success of IP addressing until either the timeout is reached, or an IP gateway replies to a ping.
A human readable unique identifier for the connection, like "Work Wi-Fi" or "T-Mobile 3G".
The name of the network interface this connection is bound to. If not set, then the connection can be attached to any interface of the appropriate type (subject to restrictions imposed by other settings).
For software devices this specifies the name of the created device.
For connection types where interface names cannot easily be made persistent (e.g. mobile broadband or USB Ethernet), this property should not be used. Setting this property restricts the interfaces a connection can be used with, and if interface names change or are reordered the connection may be applied to the wrong interface.
Whether LLDP is enabled for the connection.
Whether Link-Local Multicast Name Resolution (LLMNR) is enabled for the connection. LLMNR is a protocol based on the Domain Name System (DNS) packet format that allows both IPv4 and IPv6 hosts to perform name resolution for hosts on the same local link.
The permitted values are: "yes" (2) register hostname and resolving for the connection, "no" (0) disable LLMNR for the interface, "resolve" (1) do not register hostname but allow resolving of LLMNR host names If unspecified, "default" ultimately depends on the DNS plugin (which for systemd-resolved currently means "yes").
This feature requires a plugin which supports LLMNR. Otherwise, the setting has no effect. One such plugin is dns-systemd-resolved.
Interface name of the master device or UUID of the master connection.
Whether mDNS is enabled for the connection.
The permitted values are: "yes" (2) register hostname and resolving for the connection, "no" (0) disable mDNS for the interface, "resolve" (1) do not register hostname but allow resolving of mDNS host names and "default" (-1) to allow lookup of a global default in NetworkManager.conf. If unspecified, "default" ultimately depends on the DNS plugin (which for systemd-resolved currently means "no").
This feature requires a plugin which supports mDNS. Otherwise, the setting has no effect. One such plugin is dns-systemd-resolved.
Whether the connection is metered.
When updating this property on a currently activated connection, the change takes effect immediately.
If configured, set to a Manufacturer Usage Description (MUD) URL that points to manufacturer-recommended network policies for IoT devices. It is transmitted as a DHCPv4 or DHCPv6 option. The value must be a valid URL starting with "https://".
The special value "none" is allowed to indicate that no MUD URL is used.
If the per-profile value is unspecified (the default), a global connection default gets consulted. If still unspecified, the ultimate default is "none".
Specifies whether the profile can be active multiple times at a particular moment. The value is of type #NMConnectionMultiConnect.
The setting's name, which uniquely identifies the setting within the connection. Each setting type has a name unique to that type, for example "ppp" or "802-11-wireless" or "802-3-ethernet".
An array of strings defining what access a given user has to this connection. If this is %NULL or empty, all users are allowed to access this connection; otherwise users are allowed if and only if they are in this list. When this is not empty, the connection can be active only when one of the specified users is logged into an active session. Each entry is of the form "[type]:[id]:[reserved]"; for example, "user:dcbw:blah".
At this time only the "user" [type] is allowed. Any other values are ignored and reserved for future use. [id] is the username that this permission refers to, which may not contain the ":" character. Any [reserved] information present must be ignored and is reserved for future use. All of [type], [id], and [reserved] must be valid UTF-8.
%FALSE if the connection can be modified using the provided settings service's D-Bus interface with the right privileges, or %TRUE if the connection is read-only and cannot be modified.
List of connection UUIDs that should be activated when the base connection itself is activated. Currently, only VPN connections are supported.
Setting name of the device type of this slave's master connection (eg, %NM_SETTING_BOND_SETTING_NAME), or %NULL if this connection is not a slave.
This represents the identity of the connection used for various purposes. It allows to configure multiple profiles to share the identity. Also, the stable-id can contain placeholders that are substituted dynamically and deterministically depending on the context.
The stable-id is used for generating IPv6 stable private addresses with ipv6.addr-gen-mode=stable-privacy. It is also used to seed the generated cloned MAC address for ethernet.cloned-mac-address=stable and wifi.cloned-mac-address=stable. It is also used as DHCP client identifier with ipv4.dhcp-client-id=stable and to derive the DHCP DUID with ipv6.dhcp-duid=stable-[llt,ll,uuid].
Note that depending on the context where it is used, other parameters are also seeded into the generation algorithm. For example, a per-host key is commonly also included, so that different systems end up generating different IDs. Or with ipv6.addr-gen-mode=stable-privacy, also the device's name is included, so that different interfaces yield different addresses. The per-host key is the identity of your machine and stored in /var/lib/NetworkManager/secret_key. See NetworkManager(8) manual about the secret-key and the host identity.
The '$' character is treated special to perform dynamic substitutions at runtime. Currently, supported are "${CONNECTION}", "${DEVICE}", "${MAC}", "${BOOT}", "${RANDOM}". These effectively create unique IDs per-connection, per-device, per-boot, or every time. Note that "${DEVICE}" corresponds to the interface name of the device and "${MAC}" is the permanent MAC address of the device. Any unrecognized patterns following '$' are treated verbatim, however are reserved for future use. You are thus advised to avoid '$' or escape it as "$$". For example, set it to "${CONNECTION}-${BOOT}-${DEVICE}" to create a unique id for this connection that changes with every reboot and differs depending on the interface where the profile activates.
If the value is unset, a global connection default is consulted. If the value is still unset, the default is similar to "${CONNECTION}" and uses a unique, fixed ID for the connection.
The time, in seconds since the Unix Epoch, that the connection was last successfully fully activated.
NetworkManager updates the connection timestamp periodically when the connection is active to ensure that an active connection has the latest timestamp. The property is only meant for reading (changes to this property will not be preserved).
Base type of the connection. For hardware-dependent connections, should contain the setting name of the hardware-type specific setting (ie, "802-3-ethernet" or "802-11-wireless" or "bluetooth", etc), and for non-hardware dependent connections like VPN or otherwise, should contain the setting name of that setting type (ie, "vpn" or "bridge", etc).
A universally unique identifier for the connection, for example generated with libuuid. It should be assigned when the connection is created, and never changed as long as the connection still applies to the same network. For example, it should not be changed when the #NMSettingConnection:id property or #NMSettingIP4Config changes, but might need to be re-created when the Wi-Fi SSID, mobile broadband network provider, or #NMSettingConnection:type property changes.
The UUID must be in the format "2815492f-7e56-435e-b2e9-246bd7cdc664" (ie, contains only hexadecimal characters and "-"). A suitable UUID may be generated by nm_utils_uuid_generate() or nm_uuid_generate_from_string_str().
Timeout in milliseconds to wait for device at startup. During boot, devices may take a while to be detected by the driver. This property will cause to delay NetworkManager-wait-online.service and nm-online to give the device a chance to appear. This works by waiting for the given timeout until a compatible device for the profile is available and managed.
The value 0 means no wait time. The default value is -1, which currently has the same meaning as no wait time.
The trust level of a the connection. Free form case-insensitive string (for example "Home", "Work", "Public"). %NULL or unspecified zone means the connection will be placed in the default zone as defined by the firewall.
When updating this property on a currently activated connection, the change takes effect immediately.
Adds a permission to the connection's permission list. At this time, only
the "user" permission type is supported, and pitem
must be a username. See
#NMSettingConnection:permissions: for more details.
the permission type; at this time only "user" is supported
the permission item formatted as required for ptype
unused at this time; must be %NULL
Adds a new secondary connection UUID to the setting.
the secondary connection UUID to add
Creates a binding between source_property
on source
and target_property
on target
.
Whenever the source_property
is changed the target_property
is
updated using the same value. For instance:
g_object_bind_property (action, "active", widget, "sensitive", 0);
Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.
If flags
contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
if target_property
on target
changes then the source_property
on source
will be updated as well.
The binding will automatically be removed when either the source
or the
target
instances are finalized. To remove the binding without affecting the
source
and the target
you can just call g_object_unref() on the returned
#GBinding instance.
Removing the binding by calling g_object_unref() on it must only be done if
the binding, source
and target
are only used from a single thread and it
is clear that both source
and target
outlive the binding. Especially it
is not safe to rely on this if the binding, source
or target
can be
finalized from different threads. Keep another reference to the binding and
use g_binding_unbind() instead to be on the safe side.
A #GObject can have multiple bindings.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
Creates a binding between source_property
on source
and target_property
on target,
allowing you to set the transformation functions to be used by
the binding.
This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
a #GClosure wrapping the transformation function from the source
to the target,
or %NULL to use the default
a #GClosure wrapping the transformation function from the target
to the source,
or %NULL to use the default
Compares two #NMSetting objects for similarity, with comparison behavior modified by a set of flags. See the documentation for #NMSettingCompareFlags for a description of each flag's behavior.
a second #NMSetting to compare with the first
compare flags, e.g. %NM_SETTING_COMPARE_FLAG_EXACT
Compares two #NMSetting objects for similarity, with comparison behavior
modified by a set of flags. See the documentation for #NMSettingCompareFlags
for a description of each flag's behavior. If the settings differ, the keys
of each setting that differ from the other are added to results,
mapped to
one or more #NMSettingDiffResult values.
a second #NMSetting to compare with the first
compare flags, e.g. %NM_SETTING_COMPARE_FLAG_EXACT
this parameter is used internally by libnm and should be set to %FALSE. If %TRUE inverts the meaning of the #NMSettingDiffResult.
if the settings differ, on return a hash table mapping the differing keys to one or more %NMSettingDiffResult values OR-ed together. If the settings do not differ, any hash table passed in is unmodified. If no hash table is passed in and the settings differ, a new one is created and returned.
Iterates over each property of the #NMSetting object, calling the supplied user function for each property.
user-supplied function called for each property of the setting
This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on object
. If the freeze count is
non-zero, the emission of "notify" signals on object
is
stopped. The signals are queued until the freeze count is decreased
to zero. Duplicate notifications are squashed so that at most one
#GObject::notify signal is emitted for each property modified while the
object is frozen.
This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.
Returns the value contained in the #NMSettingConnection:auth-retries property.
Returns the #NMSettingConnection:autoconnect property of the connection.
Returns the #NMSettingConnection:autoconnect-priority property of the connection. The higher number, the higher priority.
Returns the #NMSettingConnection:autoconnect-retries property of the connection. Zero means infinite, -1 means the global default value.
Returns the #NMSettingConnection:autoconnect-slaves property of the connection.
Returns the #NMSettingConnection:type property of the connection.
Gets a named field from the objects table of associations (see g_object_set_data()).
name of the key for that association
Gets the D-Bus marshalling type of a property. property_name
is a D-Bus
property name, which may not necessarily be a #GObject property.
the property of setting
to get the type of
Returns the #NMSettingConnection:id property of the connection.
Returns the #NMSettingConnection:interface-name property of the connection.
Returns the #NMSettingConnection:lldp property of the connection.
Returns the #NMSettingConnection:master property of the connection.
Returns the value contained in the #NMSettingConnection:mud-url property.
Returns the type name of the #NMSetting object
Returns the number of entries in the #NMSettingConnection:permissions property of this setting.
Retrieve one of the entries of the #NMSettingConnection:permissions property of this setting.
the zero-based index of the permissions entry
on return, the permission type. This is currently always "user", unless the entry is invalid, in which case it returns "invalid".
on return, the permission item (formatted according to ptype,
see #NMSettingConnection:permissions for more detail
on return, the permission detail (at this time, always %NULL)
Gets a property of an object.
The value
can be:
In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().
Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.
the name of the property to get
return location for the property value
This function gets back user data pointers stored via g_object_set_qdata().
A #GQuark, naming the user data pointer
Returns the #NMSettingConnection:read-only property of the connection.
For a given secret, retrieves the #NMSettingSecretFlags describing how to handle that secret.
the secret key name to get flags for
on success, the #NMSettingSecretFlags for the secret
Returns the #NMSettingConnection:slave-type property of the connection.
Returns the #NMSettingConnection:stable_id property of the connection.
Returns the #NMSettingConnection:timestamp property of the connection.
Returns the #NMSettingConnection:uuid property of the connection.
Returns the #NMSettingConnection:zone property of the connection.
Gets n_properties
properties for an object
.
Obtained properties will be set to values
. All properties must be valid.
Warnings will be emitted and undefined behaviour may result if invalid
properties are passed in.
the names of each property to get
the values of each property to get
Checks whether object
has a [floating][floating-ref] reference.
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
the name of a property installed on the class of object
.
Emits a "notify" signal for the property specified by pspec
on object
.
This function omits the property name lookup, hence it is faster than g_object_notify().
One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:
enum
{
PROP_0,
PROP_FOO,
PROP_LAST
};
static GParamSpec *properties[PROP_LAST];
static void
my_object_class_init (MyObjectClass *klass)
{
properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
0, 100,
50,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_FOO,
properties[PROP_FOO]);
}
and then notify a change on the "foo" property with:
g_object_notify_by_pspec (self, properties[PROP_FOO]);
the #GParamSpec of a property installed on the class of object
.
Gives the name of all set options.
If variant
is %NULL, this clears the option if it is set.
Otherwise, variant
is set as the option. If variant
is
a floating reference, it will be consumed.
Note that not all setting types support options. It is a bug setting a variant to a setting that doesn't support it. Currently, only #NMSettingEthtool supports it.
Like nm_setting_option_set() to set a boolean GVariant.
the value to set.
Like nm_setting_option_set() to set a uint32 GVariant.
the value to set.
Checks whether the given username is allowed to view/access this connection.
the user name to check permissions for
Increase the reference count of object,
and possibly remove the
[floating][floating-ref] reference, if object
has a floating reference.
In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.
Since GLib 2.56, the type of object
will be propagated to the return type
under the same conditions as for g_object_ref().
Removes the permission at index idx
from the connection.
the zero-based index of the permission to remove
Removes the permission from the connection.
At this time, only the "user" permission type is supported, and pitem
must
be a username. See #NMSettingConnection:permissions: for more details.
the permission type; at this time only "user" is supported
the permission item formatted as required for ptype
unused at this time; must be %NULL
Removes the secondary connection UUID at index idx
.
index number of the secondary connection UUID
Removes the secondary connection UUID sec_uuid
.
the secondary connection UUID to remove
Releases all references to other objects. This can be used to break reference cycles.
This function should only be called from object system implementations.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
If the object already had an association with that name, the old association will be destroyed.
Internally, the key
is converted to a #GQuark using g_quark_from_string().
This means a copy of key
is kept permanently (even after object
has been
finalized) — so it is recommended to only use a small, bounded set of values
for key
in your program, to avoid the #GQuark storage growing unbounded.
name of the key
data to associate with that key
Sets a property on an object.
the name of the property to set
the value
For a given secret, stores the #NMSettingSecretFlags describing how to handle that secret.
the secret key name to set flags for
the #NMSettingSecretFlags for the secret
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
name of the key
This function gets back user data pointers stored via
g_object_set_qdata() and removes the data
from object
without invoking its destroy() function (if any was
set).
Usually, calling this function is only required to update
user data pointers with a destroy notifier, for example:
void
object_add_to_user_list (GObject *object,
const gchar *new_string)
{
// the quark, naming the object data
GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
// retrieve the old string list
GList *list = g_object_steal_qdata (object, quark_string_list);
// prepend new string
list = g_list_prepend (list, g_strdup (new_string));
// this changed 'list', so we need to set it again
g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
}
static void
free_string_list (gpointer data)
{
GList *node, *list = data;
for (node = list; node; node = node->next)
g_free (node->data);
g_list_free (list);
}
Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().
A #GQuark, naming the user data pointer
Reverts the effect of a previous call to
g_object_freeze_notify(). The freeze count is decreased on object
and when it reaches zero, queued "notify" signals are emitted.
Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.
It is an error to call this function when the freeze count is zero.
Convert the setting (including secrets!) into a string. For debugging purposes ONLY, should NOT be used for serialization of the setting, or machine-parsed in any way. The output format is not guaranteed to be stable and may change at any time.
Decreases the reference count of object
. When its reference count
drops to 0, the object is finalized (i.e. its memory is freed).
If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.
Validates the setting. Each setting's properties have allowed values, and
some are dependent on other values (hence the need for connection)
. The
returned #GError contains information about which property of the setting
failed validation, and in what way that property failed validation.
the #NMConnection that setting
came from, or %NULL if setting
is being verified in isolation.
Verifies the secrets in the setting. The returned #GError contains information about which secret of the setting failed validation, and in what way that secret failed validation. The secret validation is done separately from main setting validation, because in some cases connection failure is not desired just for the secrets.
the #NMConnection that setting
came from, or %NULL if setting
is being verified in isolation.
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
This function essentially limits the life time of the closure
to
the life time of the object. That is, when the object is finalized,
the closure
is invalidated by calling g_closure_invalidate() on
it, in order to prevent invocations of the closure with a finalized
(nonexisting) object. Also, g_object_ref() and g_object_unref() are
added as marshal guards to the closure,
to ensure that an extra
reference count is held on object
during invocation of the
closure
. Usually, this function will be called on closures that
use this object
as closure data.
#GClosure to watch
Find the #GParamSpec with the given name for an
interface. Generally, the interface vtable passed in as g_iface
will be the default vtable from g_type_default_interface_ref(), or,
if you know the interface has already been loaded,
g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
name of a property to look up.
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
This function is meant to be called from the interface's default
vtable initialization function (the class_init
member of
#GTypeInfo.) It must not be called after after class_init
has
been called for any object types implementing this interface.
If pspec
is a floating reference, it will be consumed.
any interface vtable for the interface, or the default vtable for the interface.
the #GParamSpec for the new property
Lists the properties of an interface.Generally, the interface
vtable passed in as g_iface
will be the default vtable from
g_type_default_interface_ref(), or, if you know the interface has
already been loaded, g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
Returns the #GType of the setting's class for a given setting name.
a setting name
Creates a new #NMSettingConnection object with default values.
Creates a new instance of a #GObject subtype and sets its properties.
Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.
the type id of the #GObject subtype to instantiate
an array of #GParameter
General Connection Profile Settings