Returns a new #TpAutomaticClientFactory instance. If dbus
is %NULL,
tp_dbus_daemon_dup() will be used.
a #TpDBusDaemon, or %NULL
The D-Bus daemon for this object.
Add features
to the desired features to be prepared on #TpAccount
objects. Those features will be added to the features already returned be
tp_simple_client_factory_dup_account_features().
It is not necessary to add %TP_ACCOUNT_FEATURE_CORE as it is already included by default.
Note that these features will not be added to existing #TpAccount objects; the user must call tp_proxy_prepare_async() themself.
an array of desired features, ending with 0; %NULL is equivalent to an array containing only 0
Add features
to the desired features to be prepared on #TpChannel
objects. Those features will be added to the features already returned be
tp_simple_client_factory_dup_channel_features().
It is not necessary to add %TP_CHANNEL_FEATURE_CORE as it is already included by default.
Note that these features will not be added to existing #TpChannel objects; the user must call tp_proxy_prepare_async() themself.
an array of desired features, ending with 0; %NULL is equivalent to an array containing only 0
Add features
to the desired features to be prepared on #TpConnection
objects. Those features will be added to the features already returned be
tp_simple_client_factory_dup_connection_features().
It is not necessary to add %TP_CONNECTION_FEATURE_CORE as it is already included by default.
Note that these features will not be added to existing #TpConnection objects; the user must call tp_proxy_prepare_async() themself.
an array of desired features, ending with 0; %NULL is equivalent to an array containing only 0
Add features
to the desired features to be prepared on #TpContact
objects. Those features will be added to the features already returned be
tp_simple_client_factory_dup_contact_features().
Note that these features will not be added to existing #TpContact objects; the user must call tp_connection_upgrade_contacts() themself.
an array of desired features (may be %NULL if n_features
is 0)
Creates a binding between source_property
on source
and target_property
on target
.
Whenever the source_property
is changed the target_property
is
updated using the same value. For instance:
g_object_bind_property (action, "active", widget, "sensitive", 0);
Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.
If flags
contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
if target_property
on target
changes then the source_property
on source
will be updated as well.
The binding will automatically be removed when either the source
or the
target
instances are finalized. To remove the binding without affecting the
source
and the target
you can just call g_object_unref() on the returned
#GBinding instance.
Removing the binding by calling g_object_unref() on it must only be done if
the binding, source
and target
are only used from a single thread and it
is clear that both source
and target
outlive the binding. Especially it
is not safe to rely on this if the binding, source
or target
can be
finalized from different threads. Keep another reference to the binding and
use g_binding_unbind() instead to be on the safe side.
A #GObject can have multiple bindings.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
Creates a binding between source_property
on source
and target_property
on target,
allowing you to set the transformation functions to be used by
the binding.
This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
a #GClosure wrapping the transformation function from the source
to the target,
or %NULL to use the default
a #GClosure wrapping the transformation function from the target
to the source,
or %NULL to use the default
Return a zero-terminated #GArray containing the #TpAccount features that
should be prepared on account
.
a #TpAccount
Return a zero-terminated #GArray containing the #TpChannel features that
should be prepared on channel
.
a #TpChannel
Return a zero-terminated #GArray containing the #TpConnection features that
should be prepared on connection
.
a #TpConnection
Return a #GArray containing the #TpContactFeature that should be prepared on
all contacts of connection
.
a #TpConnection
Returns a #TpAccount proxy for the account at object_path
. The returned
#TpAccount is cached; the same #TpAccount object will be returned by this
function repeatedly, as long as at least one reference exists.
Note that the returned #TpAccount is not guaranteed to be ready; the caller is responsible for calling tp_proxy_prepare_async() with the desired features (as given by tp_simple_client_factory_dup_account_features()).
This function is rather low-level. tp_account_manager_dup_valid_accounts() and #TpAccountManager::validity-changed are more appropriate for most applications.
the object path of an account
the immutable properties of the account, or %NULL.
Returns a #TpChannel proxy for the channel at object_path
on connection
.
The returned #TpChannel is cached; the same #TpChannel object
will be returned by this function repeatedly, as long as at least one
reference exists.
Note that the returned #TpChannel is not guaranteed to be ready; the caller is responsible for calling tp_proxy_prepare_async() with the desired features (as given by tp_simple_client_factory_dup_channel_features()).
This function is rather low-level. #TpAccountChannelRequest and #TpBaseClient are more appropriate ways to obtain channels for most applications.
a #TpConnection whose #TpProxy:factory is this object
the object path of a channel on connection
the immutable properties of the channel
Returns a #TpConnection proxy for the connection at object_path
.
The returned #TpConnection is cached; the same #TpConnection object
will be returned by this function repeatedly, as long as at least one
reference exists.
Note that the returned #TpConnection is not guaranteed to be ready; the caller is responsible for calling tp_proxy_prepare_async() with the desired features (as given by tp_simple_client_factory_dup_connection_features()).
This function is rather low-level. #TpAccount:connection is more appropriate for most applications.
the object path of a connection
the immutable properties of the connection.
Returns a #TpContact representing identifier
(and handle)
on connection
.
The returned #TpContact is cached; the same #TpContact object
will be returned by this function repeatedly, as long as at least one
reference exists.
Note that the returned #TpContact is not guaranteed to be ready; the caller is responsible for calling tp_connection_upgrade_contacts() with the desired features (as given by tp_simple_client_factory_dup_contact_features()).
For this function to work properly, tp_connection_has_immortal_handles()
must return %TRUE for connection
.
a #TpConnection whose #TpProxy:factory is this object
a #TpHandle
a string representing the contact's identifier
Same as tp_connection_dup_contact_by_id_async(), but prepare the contact with all features previously passed to tp_simple_client_factory_add_contact_features().
a #TpConnection
a string representing the contact's identifier
a callback to call when the operation finishes
Finishes tp_simple_client_factory_ensure_contact_by_id_async()
a #GAsyncResult
This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on object
. If the freeze count is
non-zero, the emission of "notify" signals on object
is
stopped. The signals are queued until the freeze count is decreased
to zero. Duplicate notifications are squashed so that at most one
#GObject::notify signal is emitted for each property modified while the
object is frozen.
This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.
Gets a named field from the objects table of associations (see g_object_set_data()).
name of the key for that association
Gets a property of an object.
The value
can be:
In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().
Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.
the name of the property to get
return location for the property value
This function gets back user data pointers stored via g_object_set_qdata().
A #GQuark, naming the user data pointer
Gets n_properties
properties for an object
.
Obtained properties will be set to values
. All properties must be valid.
Warnings will be emitted and undefined behaviour may result if invalid
properties are passed in.
the names of each property to get
the values of each property to get
Checks whether object
has a [floating][floating-ref] reference.
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
the name of a property installed on the class of object
.
Emits a "notify" signal for the property specified by pspec
on object
.
This function omits the property name lookup, hence it is faster than g_object_notify().
One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:
enum
{
PROP_0,
PROP_FOO,
PROP_LAST
};
static GParamSpec *properties[PROP_LAST];
static void
my_object_class_init (MyObjectClass *klass)
{
properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
0, 100,
50,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_FOO,
properties[PROP_FOO]);
}
and then notify a change on the "foo" property with:
g_object_notify_by_pspec (self, properties[PROP_FOO]);
the #GParamSpec of a property installed on the class of object
.
Increase the reference count of object,
and possibly remove the
[floating][floating-ref] reference, if object
has a floating reference.
In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.
Since GLib 2.56, the type of object
will be propagated to the return type
under the same conditions as for g_object_ref().
Releases all references to other objects. This can be used to break reference cycles.
This function should only be called from object system implementations.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
If the object already had an association with that name, the old association will be destroyed.
Internally, the key
is converted to a #GQuark using g_quark_from_string().
This means a copy of key
is kept permanently (even after object
has been
finalized) — so it is recommended to only use a small, bounded set of values
for key
in your program, to avoid the #GQuark storage growing unbounded.
name of the key
data to associate with that key
Sets a property on an object.
the name of the property to set
the value
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
name of the key
This function gets back user data pointers stored via
g_object_set_qdata() and removes the data
from object
without invoking its destroy() function (if any was
set).
Usually, calling this function is only required to update
user data pointers with a destroy notifier, for example:
void
object_add_to_user_list (GObject *object,
const gchar *new_string)
{
// the quark, naming the object data
GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
// retrieve the old string list
GList *list = g_object_steal_qdata (object, quark_string_list);
// prepend new string
list = g_list_prepend (list, g_strdup (new_string));
// this changed 'list', so we need to set it again
g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
}
static void
free_string_list (gpointer data)
{
GList *node, *list = data;
for (node = list; node; node = node->next)
g_free (node->data);
g_list_free (list);
}
Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().
A #GQuark, naming the user data pointer
Reverts the effect of a previous call to
g_object_freeze_notify(). The freeze count is decreased on object
and when it reaches zero, queued "notify" signals are emitted.
Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.
It is an error to call this function when the freeze count is zero.
Decreases the reference count of object
. When its reference count
drops to 0, the object is finalized (i.e. its memory is freed).
If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.
Same as tp_connection_upgrade_contacts_async(), but prepare contacts with all features previously passed to tp_simple_client_factory_add_contact_features().
a #TpConnection whose #TpProxy:factory is this object
An array of #TpContact objects associated with self
a callback to call when the operation finishes
Finishes tp_simple_client_factory_upgrade_contacts_async()
a #GAsyncResult
Return a zero-terminated #GArray containing the #TpAccount features that
should be prepared on account
.
a #TpAccount
Return a zero-terminated #GArray containing the #TpChannel features that
should be prepared on channel
.
a #TpChannel
Return a zero-terminated #GArray containing the #TpConnection features that
should be prepared on connection
.
a #TpConnection
Return a #GArray containing the #TpContactFeature that should be prepared on
all contacts of connection
.
a #TpConnection
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
This function essentially limits the life time of the closure
to
the life time of the object. That is, when the object is finalized,
the closure
is invalidated by calling g_closure_invalidate() on
it, in order to prevent invocations of the closure with a finalized
(nonexisting) object. Also, g_object_ref() and g_object_unref() are
added as marshal guards to the closure,
to ensure that an extra
reference count is held on object
during invocation of the
closure
. Usually, this function will be called on closures that
use this object
as closure data.
#GClosure to watch
Find the #GParamSpec with the given name for an
interface. Generally, the interface vtable passed in as g_iface
will be the default vtable from g_type_default_interface_ref(), or,
if you know the interface has already been loaded,
g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
name of a property to look up.
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
This function is meant to be called from the interface's default
vtable initialization function (the class_init
member of
#GTypeInfo.) It must not be called after after class_init
has
been called for any object types implementing this interface.
If pspec
is a floating reference, it will be consumed.
any interface vtable for the interface, or the default vtable for the interface.
the #GParamSpec for the new property
Lists the properties of an interface.Generally, the interface
vtable passed in as g_iface
will be the default vtable from
g_type_default_interface_ref(), or, if you know the interface has
already been loaded, g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
Returns a new #TpAutomaticClientFactory instance. If dbus
is %NULL,
tp_dbus_daemon_dup() will be used.
a #TpDBusDaemon, or %NULL
Creates a new #TpSimpleClientFactory instance. If dbus
is %NULL,
tp_dbus_daemon_dup() will be used.
a #TpDBusDaemon, or %NULL
Creates a new instance of a #GObject subtype and sets its properties.
Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.
the type id of the #GObject subtype to instantiate
an array of #GParameter
Data structure representing a #TpAutomaticClientFactory