Gjsify LogoGjsify Logo

Hierarchy

Index

Constructors

Properties

g_type_instance: TypeInstance
$gtype: GType<Shell>
name: string

Methods

  • add_value(name: string, value: any): void
  • Sets a value in the shell with the given name. Any previous value will be overridden. "value_added" signal will be emitted. Objects connecting to this signal can then update their data according to the new value.

    Parameters

    • name: string

      Name of the value

    • value: any

      Value to add

    Returns void

  • Adds widget in the shell. The placement tells where the widget should appear, but generally it will be overridden by the container (dock, notebook, GtkContainer etc.) saved layout.

    Parameters

    • widget: Gtk.Widget

      Then widget to add

    • name: string

      Name of the widget. None translated string used to identify it in the shell.

    • title: string

      Translated string which is displayed along side the widget when required (eg. as window title or notebook tab label).

    • stock_id: string

      Icon stock ID. Could be null.

    • placement: ShellPlacement

      Placement of the widget in shell.

    Returns void

  • Adds widget in the shell. The placement tells where the widget should appear, but generally it will be overridden by the container (dock, notebook, GtkContainer etc.) saved layout.

    Using this method you can pass a custom widget as label.

    Parameters

    • widget: Gtk.Widget

      Then widget to add

    • name: string

      Name of the widget. None translated string used to identify it in the shell.

    • title: string

      title of the widget (translated)

    • stock_id: string

      Icon stock ID. Could be null.

    • label: Gtk.Widget

      Label widget to use

    • placement: ShellPlacement

      Placement of the widget in shell.

    Returns void

  • add_widget_full(widget: Gtk.Widget, name: string, title: string, stock_id: string, placement: ShellPlacement, locked: boolean): void
  • Adds widget in the shell. The placement tells where the widget should appear, but generally it will be overridden by the container (dock, notebook, GtkContainer etc.) saved layout.

    Normally just use anjuta_shell_add_widget() because you do not use locking.

    Parameters

    • widget: Gtk.Widget

      Then widget to add

    • name: string

      Name of the widget. None translated string used to identify it in the shell.

    • title: string

      Translated string which is displayed along side the widget when required (eg. as window title or notebook tab label).

    • stock_id: string

      Icon stock ID. Could be null.

    • placement: ShellPlacement

      Placement of the widget in shell.

    • locked: boolean

      Whether to lock that widget (do not use this, it's only useful to some stock plugins

    Returns void

  • Creates a binding between source_property on source and target_property on target.

    Whenever the source_property is changed the target_property is updated using the same value. For instance:

      g_object_bind_property (action, "active", widget, "sensitive", 0);
    

    Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.

    If flags contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well.

    The binding will automatically be removed when either the source or the target instances are finalized. To remove the binding without affecting the source and the target you can just call g_object_unref() on the returned #GBinding instance.

    Removing the binding by calling g_object_unref() on it must only be done if the binding, source and target are only used from a single thread and it is clear that both source and target outlive the binding. Especially it is not safe to rely on this if the binding, source or target can be finalized from different threads. Keep another reference to the binding and use g_binding_unbind() instead to be on the safe side.

    A #GObject can have multiple bindings.

    Parameters

    • source_property: string

      the property on source to bind

    • target: GObject.Object

      the target #GObject

    • target_property: string

      the property on target to bind

    • flags: BindingFlags

      flags to pass to #GBinding

    Returns Binding

  • Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.

    Parameters

    • source_property: string

      the property on source to bind

    • target: GObject.Object

      the target #GObject

    • target_property: string

      the property on target to bind

    • flags: BindingFlags

      flags to pass to #GBinding

    • transform_to: TClosure<any, any>

      a #GClosure wrapping the transformation function from the source to the target, or %NULL to use the default

    • transform_from: TClosure<any, any>

      a #GClosure wrapping the transformation function from the target to the source, or %NULL to use the default

    Returns Binding

  • disconnect(id: number): void
  • emit(sigName: "load-session", object: number, p0: GObject.Object, ...args: any[]): void
  • emit(sigName: "save-prompt", object: GObject.Object, ...args: any[]): void
  • emit(sigName: "save-session", object: number, p0: GObject.Object, ...args: any[]): void
  • emit(sigName: "value-added", object: string, p0: any, ...args: any[]): void
  • emit(sigName: "value-removed", object: string, ...args: any[]): void
  • emit(sigName: string, ...args: any[]): void
  • force_floating(): void
  • This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().

    Returns void

  • freeze(): void
  • Freezes addition of any UI elements (widgets) in the shell. All widget additions are queued for later additions when freeze count reaches 0. Any number of this function can be called and each call will increase the freeze count. anjuta_shell_thaw() will reduce the freeze count by 1 and real thawing happens when the count reaches 0.

    Returns void

  • freeze_notify(): void
  • Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.

    This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.

    Returns void

  • get_data(key?: string): object
  • Gets a named field from the objects table of associations (see g_object_set_data()).

    Parameters

    • Optional key: string

      name of the key for that association

    Returns object

  • Searches the currently available plugins to find the one which implements the given interface as primary interface and returns it. If the plugin is not yet loaded, it will be loaded and activated. The returned object is garanteed to be an implementor of the interface (as exported by the plugin metafile). It only searches from the pool of plugin objects loaded in this shell and can only search by primary interface. If there are more objects implementing this primary interface, user might be prompted to select one from them (and might give the option to use it as default for future queries). A typical usage of this function is: GObject *docman = anjuta_plugins_get_object (shell, "IAnjutaDocumentManager", error); Notice that this function takes the interface name string as string, unlike anjuta_plugins_get_interface() which takes the type directly.

    Parameters

    • iface_name: string

      The interface implemented by the object to be found

    Returns GObject.Object

  • get_property(property_name?: string, value?: any): void
  • Gets a property of an object.

    The value can be:

    • an empty #GValue initialized by %G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60)
    • a #GValue initialized with the expected type of the property
    • a #GValue initialized with a type to which the expected type of the property can be transformed

    In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().

    Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.

    Parameters

    • Optional property_name: string

      the name of the property to get

    • Optional value: any

      return location for the property value

    Returns void

  • get_qdata(quark: number): object
  • get_value(name: string, value: any): void
  • Gets a value from the shell with the given name. The value will be set in the passed value pointer.

    Parameters

    • name: string

      Name of the value to get

    • value: any

      Value to get

    Returns void

  • getv(names: string[], values: any[]): void
  • Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

    Parameters

    • names: string[]

      the names of each property to get

    • values: any[]

      the values of each property to get

    Returns void

  • hide_dockable_widget(widget: Gtk.Widget): void
  • iconify_dockable_widget(widget: Gtk.Widget): void
  • is_floating(): boolean
  • maximize_widget(widget_name: string): void
  • Maximizes a widget so it will occupy all the possible space.

    Parameters

    • widget_name: string

      Name of the widget to be maximized.

    Returns void

  • notify(property_name: string): void
  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    • property_name: string

      the name of a property installed on the class of object.

    Returns void

  • Emits a "notify" signal for the property specified by pspec on object.

    This function omits the property name lookup, hence it is faster than g_object_notify().

    One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:

      enum
    {
    PROP_0,
    PROP_FOO,
    PROP_LAST
    };

    static GParamSpec *properties[PROP_LAST];

    static void
    my_object_class_init (MyObjectClass *klass)
    {
    properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
    0, 100,
    50,
    G_PARAM_READWRITE);
    g_object_class_install_property (gobject_class,
    PROP_FOO,
    properties[PROP_FOO]);
    }

    and then notify a change on the "foo" property with:

      g_object_notify_by_pspec (self, properties[PROP_FOO]);
    

    Parameters

    • pspec: ParamSpec

      the #GParamSpec of a property installed on the class of object.

    Returns void

  • Make sure the widget is visible to user. If the widget is hidden, it will be shown. If it is not visible to user, it will be made visible.

    Parameters

    Returns void

  • Increases the reference count of object.

    Since GLib 2.56, if GLIB_VERSION_MAX_ALLOWED is 2.56 or greater, the type of object will be propagated to the return type (using the GCC typeof() extension), so any casting the caller needs to do on the return type must be explicit.

    Returns GObject.Object

  • Increase the reference count of object, and possibly remove the [floating][floating-ref] reference, if object has a floating reference.

    In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.

    Since GLib 2.56, the type of object will be propagated to the return type under the same conditions as for g_object_ref().

    Returns GObject.Object

  • remove_value(name: string): void
  • Removes a value from the shell with the given name. "value_removed" signal will be emitted. Objects connecting to this signal can then update their data/internal-state accordingly.

    Parameters

    • name: string

      Name of the value to remove

    Returns void

  • Removes the widget from shell. The widget should have been added before with #anjuta_shell_add_widget.

    Parameters

    Returns void

  • run_dispose(): void
  • Releases all references to other objects. This can be used to break reference cycles.

    This function should only be called from object system implementations.

    Returns void

  • saving_pop(): void
  • saving_push(): void
  • session_load(session_directory: string): void
  • session_save(session_directory: string): void
  • set_data(key: string, data?: object): void
  • Each object carries around a table of associations from strings to pointers. This function lets you set an association.

    If the object already had an association with that name, the old association will be destroyed.

    Internally, the key is converted to a #GQuark using g_quark_from_string(). This means a copy of key is kept permanently (even after object has been finalized) — so it is recommended to only use a small, bounded set of values for key in your program, to avoid the #GQuark storage growing unbounded.

    Parameters

    • key: string

      name of the key

    • Optional data: object

      data to associate with that key

    Returns void

  • set_property(property_name: string, value?: any): void
  • show_dockable_widget(widget: Gtk.Widget): void
  • steal_data(key?: string): object
  • Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

    Parameters

    • Optional key: string

      name of the key

    Returns object

  • steal_qdata(quark: number): object
  • This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

    void
    object_add_to_user_list (GObject *object,
    const gchar *new_string)
    {
    // the quark, naming the object data
    GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
    // retrieve the old string list
    GList *list = g_object_steal_qdata (object, quark_string_list);

    // prepend new string
    list = g_list_prepend (list, g_strdup (new_string));
    // this changed 'list', so we need to set it again
    g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
    }
    static void
    free_string_list (gpointer data)
    {
    GList *node, *list = data;

    for (node = list; node; node = node->next)
    g_free (node->data);
    g_list_free (list);
    }

    Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().

    Parameters

    • quark: number

      A #GQuark, naming the user data pointer

    Returns object

  • thaw(): void
  • Reduces the freeze count by one and performs pending widget additions when the count reaches 0.

    Returns void

  • thaw_notify(): void
  • Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

    Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.

    It is an error to call this function when the freeze count is zero.

    Returns void

  • unmaximize(): void
  • unref(): void
  • Decreases the reference count of object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).

    If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.

    Returns void

  • vfunc_add_value(name: string, value: any): void
  • Sets a value in the shell with the given name. Any previous value will be overridden. "value_added" signal will be emitted. Objects connecting to this signal can then update their data according to the new value.

    virtual

    Parameters

    • name: string

      Name of the value

    • value: any

      Value to add

    Returns void

  • Adds widget in the shell. The placement tells where the widget should appear, but generally it will be overridden by the container (dock, notebook, GtkContainer etc.) saved layout.

    Using this method you can pass a custom widget as label.

    virtual

    Parameters

    • widget: Gtk.Widget

      Then widget to add

    • name: string

      Name of the widget. None translated string used to identify it in the shell.

    • title: string

      title of the widget (translated)

    • stock_id: string

      Icon stock ID. Could be null.

    • label: Gtk.Widget

      Label widget to use

    • placement: ShellPlacement

      Placement of the widget in shell.

    Returns void

  • vfunc_add_widget_full(widget: Gtk.Widget, name: string, title: string, stock_id: string, placement: ShellPlacement, locked: boolean): void
  • Adds widget in the shell. The placement tells where the widget should appear, but generally it will be overridden by the container (dock, notebook, GtkContainer etc.) saved layout.

    Normally just use anjuta_shell_add_widget() because you do not use locking.

    virtual

    Parameters

    • widget: Gtk.Widget

      Then widget to add

    • name: string

      Name of the widget. None translated string used to identify it in the shell.

    • title: string

      Translated string which is displayed along side the widget when required (eg. as window title or notebook tab label).

    • stock_id: string

      Icon stock ID. Could be null.

    • placement: ShellPlacement

      Placement of the widget in shell.

    • locked: boolean

      Whether to lock that widget (do not use this, it's only useful to some stock plugins

    Returns void

  • vfunc_constructed(): void
  • vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: ParamSpec): void
  • vfunc_dispose(): void
  • vfunc_finalize(): void
  • Searches the currently available plugins to find the one which implements the given interface as primary interface and returns it. If the plugin is not yet loaded, it will be loaded and activated. The returned object is garanteed to be an implementor of the interface (as exported by the plugin metafile). It only searches from the pool of plugin objects loaded in this shell and can only search by primary interface. If there are more objects implementing this primary interface, user might be prompted to select one from them (and might give the option to use it as default for future queries). A typical usage of this function is: GObject *docman = anjuta_plugins_get_object (shell, "IAnjutaDocumentManager", error); Notice that this function takes the interface name string as string, unlike anjuta_plugins_get_interface() which takes the type directly.

    virtual

    Parameters

    • iface_name: string

      The interface implemented by the object to be found

    Returns GObject.Object

  • vfunc_get_property(property_id: number, value?: any, pspec?: ParamSpec): void
  • vfunc_get_value(name: string, value: any): void
  • Gets a value from the shell with the given name. The value will be set in the passed value pointer.

    virtual

    Parameters

    • name: string

      Name of the value to get

    • value: any

      Value to get

    Returns void

  • vfunc_hide_dockable_widget(widget: Gtk.Widget): void
  • vfunc_iconify_dockable_widget(widget: Gtk.Widget): void
  • vfunc_maximize_widget(widget_name: string): void
  • Maximizes a widget so it will occupy all the possible space.

    virtual

    Parameters

    • widget_name: string

      Name of the widget to be maximized.

    Returns void

  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    virtual

    Parameters

    Returns void

  • vfunc_present_widget(widget: Gtk.Widget): void
  • Make sure the widget is visible to user. If the widget is hidden, it will be shown. If it is not visible to user, it will be made visible.

    virtual

    Parameters

    Returns void

  • vfunc_remove_value(name: string): void
  • Removes a value from the shell with the given name. "value_removed" signal will be emitted. Objects connecting to this signal can then update their data/internal-state accordingly.

    virtual

    Parameters

    • name: string

      Name of the value to remove

    Returns void

  • vfunc_remove_widget(widget: Gtk.Widget): void
  • Removes the widget from shell. The widget should have been added before with #anjuta_shell_add_widget.

    virtual

    Parameters

    Returns void

  • vfunc_saving_pop(): void
  • vfunc_saving_push(): void
  • vfunc_set_property(property_id: number, value?: any, pspec?: ParamSpec): void
  • vfunc_show_dockable_widget(widget: Gtk.Widget): void
  • vfunc_unmaximize(): void
  • vfunc_value_added(name: string, value: any): void
  • vfunc_value_removed(name: string): void
  • watch_closure(closure: TClosure<any, any>): void
  • This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

    Parameters

    • closure: TClosure<any, any>

      #GClosure to watch

    Returns void

  • compat_control(what: number, data: object): number
  • Find the #GParamSpec with the given name for an interface. Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

    Parameters

    • g_iface: TypeInterface

      any interface vtable for the interface, or the default vtable for the interface

    • property_name: string

      name of a property to look up.

    Returns ParamSpec

  • Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

    This function is meant to be called from the interface's default vtable initialization function (the class_init member of #GTypeInfo.) It must not be called after after class_init has been called for any object types implementing this interface.

    If pspec is a floating reference, it will be consumed.

    Parameters

    • g_iface: TypeInterface

      any interface vtable for the interface, or the default vtable for the interface.

    • pspec: ParamSpec

      the #GParamSpec for the new property

    Returns void

  • Lists the properties of an interface.Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

    Parameters

    • g_iface: TypeInterface

      any interface vtable for the interface, or the default vtable for the interface

    Returns ParamSpec[]

  • Creates a new instance of a #GObject subtype and sets its properties.

    Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.

    Parameters

    • object_type: GType<unknown>

      the type id of the #GObject subtype to instantiate

    • parameters: GObject.Parameter[]

      an array of #GParameter

    Returns GObject.Object

Legend

  • Module
  • Object literal
  • Variable
  • Function
  • Function with type parameter
  • Index signature
  • Type alias
  • Type alias with type parameter
  • Enumeration
  • Enumeration member
  • Property
  • Method
  • Interface
  • Interface with type parameter
  • Constructor
  • Property
  • Method
  • Index signature
  • Class
  • Class with type parameter
  • Constructor
  • Property
  • Method
  • Accessor
  • Index signature
  • Inherited constructor
  • Inherited property
  • Inherited method
  • Inherited accessor
  • Protected property
  • Protected method
  • Protected accessor
  • Private property
  • Private method
  • Private accessor
  • Static property
  • Static method