The "add-tearoffs" property controls whether generated menus have tearoff menu items.
Note that this only affects regular menus. Generated popup menus never have tearoff menu items.
Activates the action action_name
in the #GtkActionGroup action_group
.
"ActionGroupName/ActionName". Note that it will only work if the group has
been added using methods in #AnjutaUI.
Action group.
Action name.
Activates the action represented by action_path
. The path is in the form
"ActionGroupName/ActionName". Note that it will only work if the group has
been added using methods in #AnjutaUI.
Path of the action in the form "GroupName/ActionName"
This is similar to anjuta_ui_add_action_group_entries(), except that
it adds #GtkActionGroup object action_group
directly. All actions in this
group are automatically registered in #AnjutaUI and can be retrieved
normally with anjuta_ui_get_action().
Untranslated name of the action group.
Translated label of the action group.
#GtkActionGroup object to add.
#GtkAction objects are created from the #GtkActionEntry structures and
added to the UI Manager. "activate" signal of #GtkAction is connected for
all the action objects using the callback in the entry structure and the
user_data
passed here.
This group of actions are registered with the name action_group_name
in #AnjutaUI. A #GtkAction object from this action group can be later
retrieved by anjuta_ui_get_action() using action_group_name
and action name.
action_group_label
is used as the display name for the action group in
UI manager dialog where action shortcuts are configured.
Untranslated name of the action group.
Translated label of the action group.
An array of action entries.
The translation domain used to translated the entries. It is usually the GETTEXT_PACKAGE macro in a project.
If true the actions are customizable by user.
User data to pass to action objects. This is the data that will come as user_data in "activate" signal of the actions.
This is similar to anjuta_ui_add_action_group_entries(), except that
it adds #GtkToggleAction objects after creating them from the entries
.
Untranslated name of the action group.
Translated label of the action group.
An array of action entries.
The translation domain used to translated the entries. It is usually the GETTEXT_PACKAGE macro in a project.
User data to pass to action objects. This is the data that will come as user_data in "activate" signal of the actions.
Adds a UI element to the current contents of manager
.
If type
is %GTK_UI_MANAGER_AUTO, GTK+ inserts a menuitem, toolitem or
separator if such an element can be inserted at the place determined by
path
. Otherwise type
must indicate an element that can be inserted at
the place determined by path
.
If path
points to a menuitem or toolitem, the new element will be inserted
before or after this item, depending on top
.
the merge id for the merged UI, see gtk_ui_manager_new_merge_id()
a path
the name for the added UI element
the name of the action to be proxied, or %NULL to add a separator
the type of UI element to add.
if %TRUE, the UI element is added before its siblings, otherwise it is added after its siblings.
Parses a file containing a [UI definition][XML-UI] and
merges it with the current contents of manager
.
the name of the file to parse
Parses a resource file containing a [UI definition][XML-UI] and
merges it with the current contents of manager
.
the resource path of the file to parse
Parses a string containing a [UI definition][XML-UI] and merges it with
the current contents of manager
. An enclosing <ui>
element is added if
it is missing.
the string to parse
the length of buffer
(may be -1 if buffer
is nul-terminated)
Creates a binding between source_property
on source
and target_property
on target
.
Whenever the source_property
is changed the target_property
is
updated using the same value. For instance:
g_object_bind_property (action, "active", widget, "sensitive", 0);
Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.
If flags
contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
if target_property
on target
changes then the source_property
on source
will be updated as well.
The binding will automatically be removed when either the source
or the
target
instances are finalized. To remove the binding without affecting the
source
and the target
you can just call g_object_unref() on the returned
#GBinding instance.
Removing the binding by calling g_object_unref() on it must only be done if
the binding, source
and target
are only used from a single thread and it
is clear that both source
and target
outlive the binding. Especially it
is not safe to rely on this if the binding, source
or target
can be
finalized from different threads. Keep another reference to the binding and
use g_binding_unbind() instead to be on the safe side.
A #GObject can have multiple bindings.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
Creates a binding between source_property
on source
and target_property
on target,
allowing you to set the transformation functions to be used by
the binding.
This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
a #GClosure wrapping the transformation function from the source
to the target,
or %NULL to use the default
a #GClosure wrapping the transformation function from the target
to the source,
or %NULL to use the default
This is similar to gtk_buildable_parser_finished() but is
called once for each custom tag handled by the buildable
.
a #GtkBuilder
child object or %NULL for non-child tags
the name of the tag
user data created in custom_tag_start
This is called at the end of each custom element handled by the buildable.
#GtkBuilder used to construct this object
child object or %NULL for non-child tags
name of tag
user data that will be passed in to parser functions
This is called for each unknown element under <child>
.
a #GtkBuilder used to construct this object
child object or %NULL for non-child tags
name of tag
Dumps the current UI XML tree in STDOUT. Useful for debugging.
Makes sure that all pending updates to the UI have been completed.
This may occasionally be necessary, since #GtkUIManager updates the UI in an idle function. A typical example where this function is useful is to enforce that the menubar and toolbar have been added to the main window before showing it:
gtk_container_add (GTK_CONTAINER (window), vbox);
g_signal_connect (merge, "add-widget",
G_CALLBACK (add_widget), vbox);
gtk_ui_manager_add_ui_from_file (merge, "my-menus");
gtk_ui_manager_add_ui_from_file (merge, "my-toolbars");
gtk_ui_manager_ensure_update (merge);
gtk_widget_show (window);
This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on object
. If the freeze count is
non-zero, the emission of "notify" signals on object
is
stopped. The signals are queued until the freeze count is decreased
to zero. Duplicate notifications are squashed so that at most one
#GObject::notify signal is emitted for each property modified while the
object is frozen.
This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.
Returns the #GtkAccelGroup object associated with this UI manager.
Returns the action object with the name action_name
in action_group_name
.
Note that it will be only sucessully returned if the group has been added
using methods in #AnjutaUI.
Group name.
Action name.
Looks up an action by following a path. See gtk_ui_manager_get_widget() for more information about paths.
a path
Returns the list of action groups associated with manager
.
Returns whether menus generated by this #GtkUIManager will have tearoff menu items.
Gets a named field from the objects table of associations (see g_object_set_data()).
name of the key for that association
This returns the IconFactory object. All icons should be registered using this icon factory. Read the documentation for #GtkIconFactory on how to use it.
Gets the name of the buildable
object.
#GtkBuilder sets the name based on the
[GtkBuilder UI definition][BUILDER-UI]
used to construct the buildable
.
Gets a property of an object.
The value
can be:
In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().
Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.
the name of the property to get
return location for the property value
This function gets back user data pointers stored via g_object_set_qdata().
A #GQuark, naming the user data pointer
Obtains a list of all toplevel widgets of the requested types.
specifies the types of toplevel widgets to include. Allowed types are #GTK_UI_MANAGER_MENUBAR, #GTK_UI_MANAGER_TOOLBAR and #GTK_UI_MANAGER_POPUP.
Creates a [UI definition][XML-UI] of the merged UI.
Looks up a widget by following a path.
The path consists of the names specified in the XML description of the UI.
separated by “/”. Elements which don’t have a name or action attribute in
the XML (e.g. <popup>
) can be addressed by their XML element name
(e.g. "popup"). The root element ("/ui") can be omitted in the path.
Note that the widget found by following a path that ends in a <menu>
;
element is the menuitem to which the menu is attached, not the menu it
manages.
Also note that the widgets constructed by a ui manager are not tied to the lifecycle of the ui manager. If you add the widgets returned by this function to some container or explicitly ref them, they will survive the destruction of the ui manager.
a path
Gets n_properties
properties for an object
.
Obtained properties will be set to values
. All properties must be valid.
Warnings will be emitted and undefined behaviour may result if invalid
properties are passed in.
the names of each property to get
the values of each property to get
Inserts an action group into the list of action groups associated
with manager
. Actions in earlier groups hide actions with the same
name in later groups.
If pos
is larger than the number of action groups in manager,
or
negative, action_group
will be inserted at the end of the internal
list.
the action group to be inserted
the position at which the group will be inserted.
Checks whether object
has a [floating][floating-ref] reference.
Merges XML UI definition in ui_filename
. UI elements defined in the xml
are merged with existing UI elements in UI manager. The format of the
file content is the standard XML UI definition tree. For more detail,
read the documentation for #GtkUIManager.
UI file to merge into UI manager.
Returns an unused merge id, suitable for use with gtk_ui_manager_add_ui().
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
the name of a property installed on the class of object
.
Emits a "notify" signal for the property specified by pspec
on object
.
This function omits the property name lookup, hence it is faster than g_object_notify().
One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:
enum
{
PROP_0,
PROP_FOO,
PROP_LAST
};
static GParamSpec *properties[PROP_LAST];
static void
my_object_class_init (MyObjectClass *klass)
{
properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
0, 100,
50,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_FOO,
properties[PROP_FOO]);
}
and then notify a change on the "foo" property with:
g_object_notify_by_pspec (self, properties[PROP_FOO]);
the #GParamSpec of a property installed on the class of object
.
Increase the reference count of object,
and possibly remove the
[floating][floating-ref] reference, if object
has a floating reference.
In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.
Since GLib 2.56, the type of object
will be propagated to the return type
under the same conditions as for g_object_ref().
Removes a previous added action group. All actions in this group are also unregistered from UI manager.
#GtkActionGroup object to remove.
Unmerges the part of manager'
s content identified by merge_id
.
a merge id as returned by gtk_ui_manager_add_ui_from_string()
Releases all references to other objects. This can be used to break reference cycles.
This function should only be called from object system implementations.
Sets the “add_tearoffs” property, which controls whether menus generated by this #GtkUIManager will have tearoff menu items.
Note that this only affects regular menus. Generated popup menus never have tearoff menu items.
whether tearoff menu items are added
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
If the object already had an association with that name, the old association will be destroyed.
Internally, the key
is converted to a #GQuark using g_quark_from_string().
This means a copy of key
is kept permanently (even after object
has been
finalized) — so it is recommended to only use a small, bounded set of values
for key
in your program, to avoid the #GQuark storage growing unbounded.
name of the key
data to associate with that key
Sets the name of the buildable
object.
name to set
Sets a property on an object.
the name of the property to set
the value
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
name of the key
This function gets back user data pointers stored via
g_object_set_qdata() and removes the data
from object
without invoking its destroy() function (if any was
set).
Usually, calling this function is only required to update
user data pointers with a destroy notifier, for example:
void
object_add_to_user_list (GObject *object,
const gchar *new_string)
{
// the quark, naming the object data
GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
// retrieve the old string list
GList *list = g_object_steal_qdata (object, quark_string_list);
// prepend new string
list = g_list_prepend (list, g_strdup (new_string));
// this changed 'list', so we need to set it again
g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
}
static void
free_string_list (gpointer data)
{
GList *node, *list = data;
for (node = list; node; node = node->next)
g_free (node->data);
g_list_free (list);
}
Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().
A #GQuark, naming the user data pointer
Reverts the effect of a previous call to
g_object_freeze_notify(). The freeze count is decreased on object
and when it reaches zero, queued "notify" signals are emitted.
Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.
It is an error to call this function when the freeze count is zero.
Unmerges UI with the ID value id
(returned by anjuta_ui_merge() when
it was merged. For more detail, read the documentation for #GtkUIManager.
Merge ID returned by anjuta_ui_merge().
Decreases the reference count of object
. When its reference count
drops to 0, the object is finalized (i.e. its memory is freed).
If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.
This is similar to gtk_buildable_parser_finished() but is
called once for each custom tag handled by the buildable
.
a #GtkBuilder
child object or %NULL for non-child tags
the name of the tag
user data created in custom_tag_start
This is called at the end of each custom element handled by the buildable.
#GtkBuilder used to construct this object
child object or %NULL for non-child tags
name of tag
user data that will be passed in to parser functions
This is called for each unknown element under <child>
.
a #GtkBuilder used to construct this object
child object or %NULL for non-child tags
name of tag
Gets the name of the buildable
object.
#GtkBuilder sets the name based on the
[GtkBuilder UI definition][BUILDER-UI]
used to construct the buildable
.
Looks up a widget by following a path.
The path consists of the names specified in the XML description of the UI.
separated by “/”. Elements which don’t have a name or action attribute in
the XML (e.g. <popup>
) can be addressed by their XML element name
(e.g. "popup"). The root element ("/ui") can be omitted in the path.
Note that the widget found by following a path that ends in a <menu>
;
element is the menuitem to which the menu is attached, not the menu it
manages.
Also note that the widgets constructed by a ui manager are not tied to the lifecycle of the ui manager. If you add the widgets returned by this function to some container or explicitly ref them, they will survive the destruction of the ui manager.
a path
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
Sets the name of the buildable
object.
name to set
This function essentially limits the life time of the closure
to
the life time of the object. That is, when the object is finalized,
the closure
is invalidated by calling g_closure_invalidate() on
it, in order to prevent invocations of the closure with a finalized
(nonexisting) object. Also, g_object_ref() and g_object_unref() are
added as marshal guards to the closure,
to ensure that an extra
reference count is held on object
during invocation of the
closure
. Usually, this function will be called on closures that
use this object
as closure data.
#GClosure to watch
Find the #GParamSpec with the given name for an
interface. Generally, the interface vtable passed in as g_iface
will be the default vtable from g_type_default_interface_ref(), or,
if you know the interface has already been loaded,
g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
name of a property to look up.
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
This function is meant to be called from the interface's default
vtable initialization function (the class_init
member of
#GTypeInfo.) It must not be called after after class_init
has
been called for any object types implementing this interface.
If pspec
is a floating reference, it will be consumed.
any interface vtable for the interface, or the default vtable for the interface.
the #GParamSpec for the new property
Lists the properties of an interface.Generally, the interface
vtable passed in as g_iface
will be the default vtable from
g_type_default_interface_ref(), or, if you know the interface has
already been loaded, g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
Creates a new instance of a #GObject subtype and sets its properties.
Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.
the type id of the #GObject subtype to instantiate
an array of #GParameter
Creates a new instance of #AnjutaUI.