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#GDtlsServerConnection is the server-side subclass of #GDtlsConnection, representing a server-side DTLS connection.

interface

Hierarchy

Index

Constructors

Properties

Methods

Constructors

Properties

advertised_protocols: string[]

The list of application-layer protocols that the connection advertises that it is willing to speak. See g_dtls_connection_set_advertised_protocols().

authentication_mode: TlsAuthenticationMode

The #GTlsAuthenticationMode for the server. This can be changed before calling g_dtls_connection_handshake() if you want to rehandshake with a different mode from the initial handshake.

base_socket: DatagramBased

The #GDatagramBased that the connection wraps. Note that this may be any implementation of #GDatagramBased, not just a #GSocket.

certificate: TlsCertificate

The connection's certificate; see g_dtls_connection_set_certificate().

ciphersuite_name: string

The name of the DTLS ciphersuite in use. See g_dtls_connection_get_ciphersuite_name().

database: TlsDatabase

The certificate database to use when verifying this TLS connection. If no certificate database is set, then the default database will be used. See g_tls_backend_get_default_database().

When using a non-default database, #GDtlsConnection must fall back to using the #GTlsDatabase to perform certificate verification using g_tls_database_verify_chain(), which means certificate verification will not be able to make use of TLS session context. This may be less secure. For example, if you create your own #GTlsDatabase that just wraps the default #GTlsDatabase, you might expect that you have not changed anything, but this is not true because you may have altered the behavior of #GDtlsConnection by causing it to use g_tls_database_verify_chain(). See the documentation of g_tls_database_verify_chain() for more details on specific security checks that may not be performed. Accordingly, setting a non-default database is discouraged except for specialty applications with unusual security requirements.

g_type_instance: TypeInstance
interaction: TlsInteraction

A #GTlsInteraction object to be used when the connection or certificate database need to interact with the user. This will be used to prompt the user for passwords where necessary.

negotiated_protocol: string

The application-layer protocol negotiated during the TLS handshake. See g_dtls_connection_get_negotiated_protocol().

peer_certificate: TlsCertificate

The connection's peer's certificate, after the TLS handshake has completed or failed. Note in particular that this is not yet set during the emission of #GDtlsConnection::accept-certificate.

(You can watch for a #GObject::notify signal on this property to detect when a handshake has occurred.)

peer_certificate_errors: TlsCertificateFlags

The errors noticed while verifying #GDtlsConnection:peer-certificate. Normally this should be 0, but it may not be if #GDtlsClientConnection:validation-flags is not %G_TLS_CERTIFICATE_VALIDATE_ALL, or if #GDtlsConnection::accept-certificate overrode the default behavior.

GLib guarantees that if certificate verification fails, at least one error will be set, but it does not guarantee that all possible errors will be set. Accordingly, you may not safely decide to ignore any particular type of error. For example, it would be incorrect to mask %G_TLS_CERTIFICATE_EXPIRED if you want to allow expired certificates, because this could potentially be the only error flag set even if other problems exist with the certificate.

protocol_version: TlsProtocolVersion

The DTLS protocol version in use. See g_dtls_connection_get_protocol_version().

rehandshake_mode: TlsRehandshakeMode

The rehandshaking mode. See g_dtls_connection_set_rehandshake_mode().

require_close_notify: boolean

Whether or not proper TLS close notification is required. See g_dtls_connection_set_require_close_notify().

name: string

Methods

  • Creates a binding between source_property on source and target_property on target.

    Whenever the source_property is changed the target_property is updated using the same value. For instance:

      g_object_bind_property (action, "active", widget, "sensitive", 0);
    

    Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.

    If flags contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well.

    The binding will automatically be removed when either the source or the target instances are finalized. To remove the binding without affecting the source and the target you can just call g_object_unref() on the returned #GBinding instance.

    Removing the binding by calling g_object_unref() on it must only be done if the binding, source and target are only used from a single thread and it is clear that both source and target outlive the binding. Especially it is not safe to rely on this if the binding, source or target can be finalized from different threads. Keep another reference to the binding and use g_binding_unbind() instead to be on the safe side.

    A #GObject can have multiple bindings.

    Parameters

    • source_property: string

      the property on source to bind

    • target: GObject.Object

      the target #GObject

    • target_property: string

      the property on target to bind

    • flags: BindingFlags

      flags to pass to #GBinding

    Returns Binding

  • Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.

    Parameters

    • source_property: string

      the property on source to bind

    • target: GObject.Object

      the target #GObject

    • target_property: string

      the property on target to bind

    • flags: BindingFlags

      flags to pass to #GBinding

    • transform_to: TClosure<any, any>

      a #GClosure wrapping the transformation function from the source to the target, or %NULL to use the default

    • transform_from: TClosure<any, any>

      a #GClosure wrapping the transformation function from the target to the source, or %NULL to use the default

    Returns Binding

  • Close the DTLS connection. This is equivalent to calling g_dtls_connection_shutdown() to shut down both sides of the connection.

    Closing a #GDtlsConnection waits for all buffered but untransmitted data to be sent before it completes. It then sends a close_notify DTLS alert to the peer and may wait for a close_notify to be received from the peer. It does not close the underlying #GDtlsConnection:base-socket; that must be closed separately.

    Once conn is closed, all other operations will return %G_IO_ERROR_CLOSED. Closing a #GDtlsConnection multiple times will not return an error.

    #GDtlsConnections will be automatically closed when the last reference is dropped, but you might want to call this function to make sure resources are released as early as possible.

    If cancellable is cancelled, the #GDtlsConnection may be left partially-closed and any pending untransmitted data may be lost. Call g_dtls_connection_close() again to complete closing the #GDtlsConnection.

    Parameters

    Returns boolean

  • Checks on the readiness of datagram_based to perform operations. The operations specified in condition are checked for and masked against the currently-satisfied conditions on datagram_based. The result is returned.

    %G_IO_IN will be set in the return value if data is available to read with g_datagram_based_receive_messages(), or if the connection is closed remotely (EOS); and if the datagram_based has not been closed locally using some implementation-specific method (such as g_socket_close() or g_socket_shutdown() with shutdown_read set, if it’s a #GSocket).

    If the connection is shut down or closed (by calling g_socket_close() or g_socket_shutdown() with shutdown_read set, if it’s a #GSocket, for example), all calls to this function will return %G_IO_ERROR_CLOSED.

    %G_IO_OUT will be set if it is expected that at least one byte can be sent using g_datagram_based_send_messages() without blocking. It will not be set if the datagram_based has been closed locally.

    %G_IO_HUP will be set if the connection has been closed locally.

    %G_IO_ERR will be set if there was an asynchronous error in transmitting data previously enqueued using g_datagram_based_send_messages().

    Note that on Windows, it is possible for an operation to return %G_IO_ERROR_WOULD_BLOCK even immediately after g_datagram_based_condition_check() has claimed that the #GDatagramBased is ready for writing. Rather than calling g_datagram_based_condition_check() and then writing to the #GDatagramBased if it succeeds, it is generally better to simply try writing right away, and try again later if the initial attempt returns %G_IO_ERROR_WOULD_BLOCK.

    It is meaningless to specify %G_IO_ERR or %G_IO_HUP in condition; these conditions will always be set in the output if they are true. Apart from these flags, the output is guaranteed to be masked by condition.

    This call never blocks.

    Parameters

    Returns IOCondition

  • Waits for up to timeout microseconds for condition to become true on datagram_based. If the condition is met, %TRUE is returned.

    If cancellable is cancelled before the condition is met, or if timeout is reached before the condition is met, then %FALSE is returned and error is set appropriately (%G_IO_ERROR_CANCELLED or %G_IO_ERROR_TIMED_OUT).

    Parameters

    • condition: IOCondition

      a #GIOCondition mask to wait for

    • Optional timeout: number

      the maximum time (in microseconds) to wait, 0 to not block, or -1 to block indefinitely

    • Optional cancellable: Gio.Cancellable

      a #GCancellable

    Returns boolean

  • Creates a #GSource that can be attached to a #GMainContext to monitor for the availability of the specified condition on the #GDatagramBased. The #GSource keeps a reference to the datagram_based.

    The callback on the source is of the #GDatagramBasedSourceFunc type.

    It is meaningless to specify %G_IO_ERR or %G_IO_HUP in condition; these conditions will always be reported in the callback if they are true.

    If non-%NULL, cancellable can be used to cancel the source, which will cause the source to trigger, reporting the current condition (which is likely 0 unless cancellation happened at the same time as a condition change). You can check for this in the callback using g_cancellable_is_cancelled().

    Parameters

    Returns GLib.Source

  • disconnect(id: number): void
  • emit(sigName: "notify::authentication-mode", ...args: any[]): void
  • emit(sigName: "notify::advertised-protocols", ...args: any[]): void
  • emit(sigName: "notify::base-socket", ...args: any[]): void
  • emit(sigName: "notify::certificate", ...args: any[]): void
  • emit(sigName: "notify::ciphersuite-name", ...args: any[]): void
  • emit(sigName: "notify::database", ...args: any[]): void
  • emit(sigName: "notify::interaction", ...args: any[]): void
  • emit(sigName: "notify::negotiated-protocol", ...args: any[]): void
  • emit(sigName: "notify::peer-certificate", ...args: any[]): void
  • emit(sigName: "notify::peer-certificate-errors", ...args: any[]): void
  • emit(sigName: "notify::protocol-version", ...args: any[]): void
  • emit(sigName: "notify::rehandshake-mode", ...args: any[]): void
  • emit(sigName: "notify::require-close-notify", ...args: any[]): void
  • emit(sigName: string, ...args: any[]): void
  • force_floating(): void
  • This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().

    Returns void

  • freeze_notify(): void
  • Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.

    This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.

    Returns void

  • Query the TLS backend for TLS channel binding data of type for conn.

    This call retrieves TLS channel binding data as specified in RFC 5056, RFC 5929, and related RFCs. The binding data is returned in data. The data is resized by the callee using #GByteArray buffer management and will be freed when the data is destroyed by g_byte_array_unref(). If data is %NULL, it will only check whether TLS backend is able to fetch the data (e.g. whether type is supported by the TLS backend). It does not guarantee that the data will be available though. That could happen if TLS connection does not support type or the binding data is not available yet due to additional negotiation or input required.

    Parameters

    Returns [boolean, Uint8Array]

  • get_ciphersuite_name(): string
  • Returns the name of the current DTLS ciphersuite, or %NULL if the connection has not handshaked or has been closed. Beware that the TLS backend may use any of multiple different naming conventions, because OpenSSL and GnuTLS have their own ciphersuite naming conventions that are different from each other and different from the standard, IANA- registered ciphersuite names. The ciphersuite name is intended to be displayed to the user for informative purposes only, and parsing it is not recommended.

    Returns string

  • get_data(key?: string): object
  • Gets a named field from the objects table of associations (see g_object_set_data()).

    Parameters

    • Optional key: string

      name of the key for that association

    Returns object

  • get_negotiated_protocol(): string
  • Gets the name of the application-layer protocol negotiated during the handshake.

    If the peer did not use the ALPN extension, or did not advertise a protocol that matched one of conn's protocols, or the TLS backend does not support ALPN, then this will be %NULL. See g_dtls_connection_set_advertised_protocols().

    Returns string

  • get_property(property_name?: string, value?: any): void
  • Gets a property of an object.

    The value can be:

    • an empty #GValue initialized by %G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60)
    • a #GValue initialized with the expected type of the property
    • a #GValue initialized with a type to which the expected type of the property can be transformed

    In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().

    Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.

    Parameters

    • Optional property_name: string

      the name of the property to get

    • Optional value: any

      return location for the property value

    Returns void

  • get_qdata(quark: number): object
  • get_require_close_notify(): boolean
  • getv(names: string[], values: any[]): void
  • Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

    Parameters

    • names: string[]

      the names of each property to get

    • values: any[]

      the values of each property to get

    Returns void

  • Attempts a TLS handshake on conn.

    On the client side, it is never necessary to call this method; although the connection needs to perform a handshake after connecting, #GDtlsConnection will handle this for you automatically when you try to send or receive data on the connection. You can call g_dtls_connection_handshake() manually if you want to know whether the initial handshake succeeded or failed (as opposed to just immediately trying to use conn to read or write, in which case, if it fails, it may not be possible to tell if it failed before or after completing the handshake), but beware that servers may reject client authentication after the handshake has completed, so a successful handshake does not indicate the connection will be usable.

    Likewise, on the server side, although a handshake is necessary at the beginning of the communication, you do not need to call this function explicitly unless you want clearer error reporting.

    Previously, calling g_dtls_connection_handshake() after the initial handshake would trigger a rehandshake; however, this usage was deprecated in GLib 2.60 because rehandshaking was removed from the TLS protocol in TLS 1.3. Since GLib 2.64, calling this function after the initial handshake will no longer do anything.

    #GDtlsConnection::accept_certificate may be emitted during the handshake.

    Parameters

    Returns boolean

  • is_floating(): boolean
  • notify(property_name: string): void
  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    • property_name: string

      the name of a property installed on the class of object.

    Returns void

  • Emits a "notify" signal for the property specified by pspec on object.

    This function omits the property name lookup, hence it is faster than g_object_notify().

    One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:

      enum
    {
    PROP_0,
    PROP_FOO,
    PROP_LAST
    };

    static GParamSpec *properties[PROP_LAST];

    static void
    my_object_class_init (MyObjectClass *klass)
    {
    properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
    0, 100,
    50,
    G_PARAM_READWRITE);
    g_object_class_install_property (gobject_class,
    PROP_FOO,
    properties[PROP_FOO]);
    }

    and then notify a change on the "foo" property with:

      g_object_notify_by_pspec (self, properties[PROP_FOO]);
    

    Parameters

    • pspec: ParamSpec

      the #GParamSpec of a property installed on the class of object.

    Returns void

  • Receive one or more data messages from datagram_based in one go.

    messages must point to an array of #GInputMessage structs and num_messages must be the length of this array. Each #GInputMessage contains a pointer to an array of #GInputVector structs describing the buffers that the data received in each message will be written to.

    flags modify how all messages are received. The commonly available arguments for this are available in the #GSocketMsgFlags enum, but the values there are the same as the system values, and the flags are passed in as-is, so you can pass in system-specific flags too. These flags affect the overall receive operation. Flags affecting individual messages are returned in #GInputMessage.flags.

    The other members of #GInputMessage are treated as described in its documentation.

    If timeout is negative the call will block until num_messages have been received, the connection is closed remotely (EOS), cancellable is cancelled, or an error occurs.

    If timeout is 0 the call will return up to num_messages without blocking, or %G_IO_ERROR_WOULD_BLOCK if no messages are queued in the operating system to be received.

    If timeout is positive the call will block on the same conditions as if timeout were negative. If the timeout is reached before any messages are received, %G_IO_ERROR_TIMED_OUT is returned, otherwise it will return the number of messages received before timing out. (Note: This is effectively the behaviour of MSG_WAITFORONE with recvmmsg().)

    To be notified when messages are available, wait for the %G_IO_IN condition. Note though that you may still receive %G_IO_ERROR_WOULD_BLOCK from g_datagram_based_receive_messages() even if you were previously notified of a %G_IO_IN condition.

    If the remote peer closes the connection, any messages queued in the underlying receive buffer will be returned, and subsequent calls to g_datagram_based_receive_messages() will return 0 (with no error set).

    If the connection is shut down or closed (by calling g_socket_close() or g_socket_shutdown() with shutdown_read set, if it’s a #GSocket, for example), all calls to this function will return %G_IO_ERROR_CLOSED.

    On error -1 is returned and error is set accordingly. An error will only be returned if zero messages could be received; otherwise the number of messages successfully received before the error will be returned. If cancellable is cancelled, %G_IO_ERROR_CANCELLED is returned as with any other error.

    Parameters

    • messages: Gio.InputMessage[]

      an array of #GInputMessage structs

    • Optional flags: number

      an int containing #GSocketMsgFlags flags for the overall operation

    • Optional timeout: number

      the maximum time (in microseconds) to wait, 0 to not block, or -1 to block indefinitely

    • Optional cancellable: Gio.Cancellable

      a %GCancellable

    Returns number

  • Increases the reference count of object.

    Since GLib 2.56, if GLIB_VERSION_MAX_ALLOWED is 2.56 or greater, the type of object will be propagated to the return type (using the GCC typeof() extension), so any casting the caller needs to do on the return type must be explicit.

    Returns GObject.Object

  • Increase the reference count of object, and possibly remove the [floating][floating-ref] reference, if object has a floating reference.

    In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.

    Since GLib 2.56, the type of object will be propagated to the return type under the same conditions as for g_object_ref().

    Returns GObject.Object

  • run_dispose(): void
  • Releases all references to other objects. This can be used to break reference cycles.

    This function should only be called from object system implementations.

    Returns void

  • Send one or more data messages from datagram_based in one go.

    messages must point to an array of #GOutputMessage structs and num_messages must be the length of this array. Each #GOutputMessage contains an address to send the data to, and a pointer to an array of #GOutputVector structs to describe the buffers that the data to be sent for each message will be gathered from.

    flags modify how the message is sent. The commonly available arguments for this are available in the #GSocketMsgFlags enum, but the values there are the same as the system values, and the flags are passed in as-is, so you can pass in system-specific flags too.

    The other members of #GOutputMessage are treated as described in its documentation.

    If timeout is negative the call will block until num_messages have been sent, cancellable is cancelled, or an error occurs.

    If timeout is 0 the call will send up to num_messages without blocking, or will return %G_IO_ERROR_WOULD_BLOCK if there is no space to send messages.

    If timeout is positive the call will block on the same conditions as if timeout were negative. If the timeout is reached before any messages are sent, %G_IO_ERROR_TIMED_OUT is returned, otherwise it will return the number of messages sent before timing out.

    To be notified when messages can be sent, wait for the %G_IO_OUT condition. Note though that you may still receive %G_IO_ERROR_WOULD_BLOCK from g_datagram_based_send_messages() even if you were previously notified of a %G_IO_OUT condition. (On Windows in particular, this is very common due to the way the underlying APIs work.)

    If the connection is shut down or closed (by calling g_socket_close() or g_socket_shutdown() with shutdown_write set, if it’s a #GSocket, for example), all calls to this function will return %G_IO_ERROR_CLOSED.

    On error -1 is returned and error is set accordingly. An error will only be returned if zero messages could be sent; otherwise the number of messages successfully sent before the error will be returned. If cancellable is cancelled, %G_IO_ERROR_CANCELLED is returned as with any other error.

    Parameters

    • messages: Gio.OutputMessage[]

      an array of #GOutputMessage structs

    • Optional flags: number

      an int containing #GSocketMsgFlags flags

    • Optional timeout: number

      the maximum time (in microseconds) to wait, 0 to not block, or -1 to block indefinitely

    • Optional cancellable: Gio.Cancellable

      a %GCancellable

    Returns number

  • set_advertised_protocols(protocols: string[]): void
  • Sets the list of application-layer protocols to advertise that the caller is willing to speak on this connection. The Application-Layer Protocol Negotiation (ALPN) extension will be used to negotiate a compatible protocol with the peer; use g_dtls_connection_get_negotiated_protocol() to find the negotiated protocol after the handshake. Specifying %NULL for the the value of protocols will disable ALPN negotiation.

    See IANA TLS ALPN Protocol IDs for a list of registered protocol IDs.

    Parameters

    • protocols: string[]

      a %NULL-terminated array of ALPN protocol names (eg, "http/1.1", "h2"), or %NULL

    Returns void

  • This sets the certificate that conn will present to its peer during the TLS handshake. For a #GDtlsServerConnection, it is mandatory to set this, and that will normally be done at construct time.

    For a #GDtlsClientConnection, this is optional. If a handshake fails with %G_TLS_ERROR_CERTIFICATE_REQUIRED, that means that the server requires a certificate, and if you try connecting again, you should call this method first. You can call g_dtls_client_connection_get_accepted_cas() on the failed connection to get a list of Certificate Authorities that the server will accept certificates from.

    (It is also possible that a server will allow the connection with or without a certificate; in that case, if you don't provide a certificate, you can tell that the server requested one by the fact that g_dtls_client_connection_get_accepted_cas() will return non-%NULL.)

    Parameters

    Returns void

  • set_data(key: string, data?: object): void
  • Each object carries around a table of associations from strings to pointers. This function lets you set an association.

    If the object already had an association with that name, the old association will be destroyed.

    Internally, the key is converted to a #GQuark using g_quark_from_string(). This means a copy of key is kept permanently (even after object has been finalized) — so it is recommended to only use a small, bounded set of values for key in your program, to avoid the #GQuark storage growing unbounded.

    Parameters

    • key: string

      name of the key

    • Optional data: object

      data to associate with that key

    Returns void

  • Sets the certificate database that is used to verify peer certificates. This is set to the default database by default. See g_tls_backend_get_default_database(). If set to %NULL, then peer certificate validation will always set the %G_TLS_CERTIFICATE_UNKNOWN_CA error (meaning #GDtlsConnection::accept-certificate will always be emitted on client-side connections, unless that bit is not set in #GDtlsClientConnection:validation-flags).

    There are nonintuitive security implications when using a non-default database. See #GDtlsConnection:database for details.

    Parameters

    Returns void

  • Set the object that will be used to interact with the user. It will be used for things like prompting the user for passwords.

    The interaction argument will normally be a derived subclass of #GTlsInteraction. %NULL can also be provided if no user interaction should occur for this connection.

    Parameters

    Returns void

  • set_property(property_name: string, value?: any): void
  • set_require_close_notify(require_close_notify: boolean): void
  • Sets whether or not conn expects a proper TLS close notification before the connection is closed. If this is %TRUE (the default), then conn will expect to receive a TLS close notification from its peer before the connection is closed, and will return a %G_TLS_ERROR_EOF error if the connection is closed without proper notification (since this may indicate a network error, or man-in-the-middle attack).

    In some protocols, the application will know whether or not the connection was closed cleanly based on application-level data (because the application-level data includes a length field, or is somehow self-delimiting); in this case, the close notify is redundant and may be omitted. You can use g_dtls_connection_set_require_close_notify() to tell conn to allow an "unannounced" connection close, in which case the close will show up as a 0-length read, as in a non-TLS #GDatagramBased, and it is up to the application to check that the data has been fully received.

    Note that this only affects the behavior when the peer closes the connection; when the application calls g_dtls_connection_close_async() on conn itself, this will send a close notification regardless of the setting of this property. If you explicitly want to do an unclean close, you can close conn's #GDtlsConnection:base-socket rather than closing conn itself.

    Parameters

    • require_close_notify: boolean

      whether or not to require close notification

    Returns void

  • shutdown(shutdown_read: boolean, shutdown_write: boolean, cancellable: Gio.Cancellable): boolean
  • Shut down part or all of a DTLS connection.

    If shutdown_read is %TRUE then the receiving side of the connection is shut down, and further reading is disallowed. Subsequent calls to g_datagram_based_receive_messages() will return %G_IO_ERROR_CLOSED.

    If shutdown_write is %TRUE then the sending side of the connection is shut down, and further writing is disallowed. Subsequent calls to g_datagram_based_send_messages() will return %G_IO_ERROR_CLOSED.

    It is allowed for both shutdown_read and shutdown_write to be TRUE — this is equivalent to calling g_dtls_connection_close().

    If cancellable is cancelled, the #GDtlsConnection may be left partially-closed and any pending untransmitted data may be lost. Call g_dtls_connection_shutdown() again to complete closing the #GDtlsConnection.

    Parameters

    • shutdown_read: boolean

      %TRUE to stop reception of incoming datagrams

    • shutdown_write: boolean

      %TRUE to stop sending outgoing datagrams

    • cancellable: Gio.Cancellable

      a #GCancellable, or %NULL

    Returns boolean

  • Asynchronously shut down part or all of the DTLS connection. See g_dtls_connection_shutdown() for more information.

    Parameters

    • shutdown_read: boolean

      %TRUE to stop reception of incoming datagrams

    • shutdown_write: boolean

      %TRUE to stop sending outgoing datagrams

    • io_priority: number

      the [I/O priority][io-priority] of the request

    • cancellable: Gio.Cancellable

      a #GCancellable, or %NULL

    • callback: AsyncReadyCallback

      callback to call when the shutdown operation is complete

    Returns void

  • steal_data(key?: string): object
  • Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

    Parameters

    • Optional key: string

      name of the key

    Returns object

  • steal_qdata(quark: number): object
  • This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

    void
    object_add_to_user_list (GObject *object,
    const gchar *new_string)
    {
    // the quark, naming the object data
    GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
    // retrieve the old string list
    GList *list = g_object_steal_qdata (object, quark_string_list);

    // prepend new string
    list = g_list_prepend (list, g_strdup (new_string));
    // this changed 'list', so we need to set it again
    g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
    }
    static void
    free_string_list (gpointer data)
    {
    GList *node, *list = data;

    for (node = list; node; node = node->next)
    g_free (node->data);
    g_list_free (list);
    }

    Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().

    Parameters

    • quark: number

      A #GQuark, naming the user data pointer

    Returns object

  • thaw_notify(): void
  • Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

    Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.

    It is an error to call this function when the freeze count is zero.

    Returns void

  • unref(): void
  • Decreases the reference count of object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).

    If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.

    Returns void

  • Checks on the readiness of datagram_based to perform operations. The operations specified in condition are checked for and masked against the currently-satisfied conditions on datagram_based. The result is returned.

    %G_IO_IN will be set in the return value if data is available to read with g_datagram_based_receive_messages(), or if the connection is closed remotely (EOS); and if the datagram_based has not been closed locally using some implementation-specific method (such as g_socket_close() or g_socket_shutdown() with shutdown_read set, if it’s a #GSocket).

    If the connection is shut down or closed (by calling g_socket_close() or g_socket_shutdown() with shutdown_read set, if it’s a #GSocket, for example), all calls to this function will return %G_IO_ERROR_CLOSED.

    %G_IO_OUT will be set if it is expected that at least one byte can be sent using g_datagram_based_send_messages() without blocking. It will not be set if the datagram_based has been closed locally.

    %G_IO_HUP will be set if the connection has been closed locally.

    %G_IO_ERR will be set if there was an asynchronous error in transmitting data previously enqueued using g_datagram_based_send_messages().

    Note that on Windows, it is possible for an operation to return %G_IO_ERROR_WOULD_BLOCK even immediately after g_datagram_based_condition_check() has claimed that the #GDatagramBased is ready for writing. Rather than calling g_datagram_based_condition_check() and then writing to the #GDatagramBased if it succeeds, it is generally better to simply try writing right away, and try again later if the initial attempt returns %G_IO_ERROR_WOULD_BLOCK.

    It is meaningless to specify %G_IO_ERR or %G_IO_HUP in condition; these conditions will always be set in the output if they are true. Apart from these flags, the output is guaranteed to be masked by condition.

    This call never blocks.

    virtual

    Parameters

    Returns IOCondition

  • Waits for up to timeout microseconds for condition to become true on datagram_based. If the condition is met, %TRUE is returned.

    If cancellable is cancelled before the condition is met, or if timeout is reached before the condition is met, then %FALSE is returned and error is set appropriately (%G_IO_ERROR_CANCELLED or %G_IO_ERROR_TIMED_OUT).

    virtual

    Parameters

    • condition: IOCondition

      a #GIOCondition mask to wait for

    • timeout: number

      the maximum time (in microseconds) to wait, 0 to not block, or -1 to block indefinitely

    • cancellable: Gio.Cancellable

      a #GCancellable

    Returns boolean

  • vfunc_constructed(): void
  • Creates a #GSource that can be attached to a #GMainContext to monitor for the availability of the specified condition on the #GDatagramBased. The #GSource keeps a reference to the datagram_based.

    The callback on the source is of the #GDatagramBasedSourceFunc type.

    It is meaningless to specify %G_IO_ERR or %G_IO_HUP in condition; these conditions will always be reported in the callback if they are true.

    If non-%NULL, cancellable can be used to cancel the source, which will cause the source to trigger, reporting the current condition (which is likely 0 unless cancellation happened at the same time as a condition change). You can check for this in the callback using g_cancellable_is_cancelled().

    virtual

    Parameters

    Returns GLib.Source

  • vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: ParamSpec): void
  • vfunc_dispose(): void
  • vfunc_finalize(): void
  • vfunc_get_negotiated_protocol(): string
  • Gets the name of the application-layer protocol negotiated during the handshake.

    If the peer did not use the ALPN extension, or did not advertise a protocol that matched one of conn's protocols, or the TLS backend does not support ALPN, then this will be %NULL. See g_dtls_connection_set_advertised_protocols().

    virtual

    Returns string

  • vfunc_get_property(property_id: number, value?: any, pspec?: ParamSpec): void
  • Attempts a TLS handshake on conn.

    On the client side, it is never necessary to call this method; although the connection needs to perform a handshake after connecting, #GDtlsConnection will handle this for you automatically when you try to send or receive data on the connection. You can call g_dtls_connection_handshake() manually if you want to know whether the initial handshake succeeded or failed (as opposed to just immediately trying to use conn to read or write, in which case, if it fails, it may not be possible to tell if it failed before or after completing the handshake), but beware that servers may reject client authentication after the handshake has completed, so a successful handshake does not indicate the connection will be usable.

    Likewise, on the server side, although a handshake is necessary at the beginning of the communication, you do not need to call this function explicitly unless you want clearer error reporting.

    Previously, calling g_dtls_connection_handshake() after the initial handshake would trigger a rehandshake; however, this usage was deprecated in GLib 2.60 because rehandshaking was removed from the TLS protocol in TLS 1.3. Since GLib 2.64, calling this function after the initial handshake will no longer do anything.

    #GDtlsConnection::accept_certificate may be emitted during the handshake.

    virtual

    Parameters

    Returns boolean

  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    virtual

    Parameters

    Returns void

  • Receive one or more data messages from datagram_based in one go.

    messages must point to an array of #GInputMessage structs and num_messages must be the length of this array. Each #GInputMessage contains a pointer to an array of #GInputVector structs describing the buffers that the data received in each message will be written to.

    flags modify how all messages are received. The commonly available arguments for this are available in the #GSocketMsgFlags enum, but the values there are the same as the system values, and the flags are passed in as-is, so you can pass in system-specific flags too. These flags affect the overall receive operation. Flags affecting individual messages are returned in #GInputMessage.flags.

    The other members of #GInputMessage are treated as described in its documentation.

    If timeout is negative the call will block until num_messages have been received, the connection is closed remotely (EOS), cancellable is cancelled, or an error occurs.

    If timeout is 0 the call will return up to num_messages without blocking, or %G_IO_ERROR_WOULD_BLOCK if no messages are queued in the operating system to be received.

    If timeout is positive the call will block on the same conditions as if timeout were negative. If the timeout is reached before any messages are received, %G_IO_ERROR_TIMED_OUT is returned, otherwise it will return the number of messages received before timing out. (Note: This is effectively the behaviour of MSG_WAITFORONE with recvmmsg().)

    To be notified when messages are available, wait for the %G_IO_IN condition. Note though that you may still receive %G_IO_ERROR_WOULD_BLOCK from g_datagram_based_receive_messages() even if you were previously notified of a %G_IO_IN condition.

    If the remote peer closes the connection, any messages queued in the underlying receive buffer will be returned, and subsequent calls to g_datagram_based_receive_messages() will return 0 (with no error set).

    If the connection is shut down or closed (by calling g_socket_close() or g_socket_shutdown() with shutdown_read set, if it’s a #GSocket, for example), all calls to this function will return %G_IO_ERROR_CLOSED.

    On error -1 is returned and error is set accordingly. An error will only be returned if zero messages could be received; otherwise the number of messages successfully received before the error will be returned. If cancellable is cancelled, %G_IO_ERROR_CANCELLED is returned as with any other error.

    virtual

    Parameters

    • messages: Gio.InputMessage[]

      an array of #GInputMessage structs

    • flags: number

      an int containing #GSocketMsgFlags flags for the overall operation

    • timeout: number

      the maximum time (in microseconds) to wait, 0 to not block, or -1 to block indefinitely

    • cancellable: Gio.Cancellable

      a %GCancellable

    Returns number

  • Send one or more data messages from datagram_based in one go.

    messages must point to an array of #GOutputMessage structs and num_messages must be the length of this array. Each #GOutputMessage contains an address to send the data to, and a pointer to an array of #GOutputVector structs to describe the buffers that the data to be sent for each message will be gathered from.

    flags modify how the message is sent. The commonly available arguments for this are available in the #GSocketMsgFlags enum, but the values there are the same as the system values, and the flags are passed in as-is, so you can pass in system-specific flags too.

    The other members of #GOutputMessage are treated as described in its documentation.

    If timeout is negative the call will block until num_messages have been sent, cancellable is cancelled, or an error occurs.

    If timeout is 0 the call will send up to num_messages without blocking, or will return %G_IO_ERROR_WOULD_BLOCK if there is no space to send messages.

    If timeout is positive the call will block on the same conditions as if timeout were negative. If the timeout is reached before any messages are sent, %G_IO_ERROR_TIMED_OUT is returned, otherwise it will return the number of messages sent before timing out.

    To be notified when messages can be sent, wait for the %G_IO_OUT condition. Note though that you may still receive %G_IO_ERROR_WOULD_BLOCK from g_datagram_based_send_messages() even if you were previously notified of a %G_IO_OUT condition. (On Windows in particular, this is very common due to the way the underlying APIs work.)

    If the connection is shut down or closed (by calling g_socket_close() or g_socket_shutdown() with shutdown_write set, if it’s a #GSocket, for example), all calls to this function will return %G_IO_ERROR_CLOSED.

    On error -1 is returned and error is set accordingly. An error will only be returned if zero messages could be sent; otherwise the number of messages successfully sent before the error will be returned. If cancellable is cancelled, %G_IO_ERROR_CANCELLED is returned as with any other error.

    virtual

    Parameters

    • messages: Gio.OutputMessage[]

      an array of #GOutputMessage structs

    • flags: number

      an int containing #GSocketMsgFlags flags

    • timeout: number

      the maximum time (in microseconds) to wait, 0 to not block, or -1 to block indefinitely

    • cancellable: Gio.Cancellable

      a %GCancellable

    Returns number

  • vfunc_set_advertised_protocols(protocols: string[]): void
  • Sets the list of application-layer protocols to advertise that the caller is willing to speak on this connection. The Application-Layer Protocol Negotiation (ALPN) extension will be used to negotiate a compatible protocol with the peer; use g_dtls_connection_get_negotiated_protocol() to find the negotiated protocol after the handshake. Specifying %NULL for the the value of protocols will disable ALPN negotiation.

    See IANA TLS ALPN Protocol IDs for a list of registered protocol IDs.

    virtual

    Parameters

    • protocols: string[]

      a %NULL-terminated array of ALPN protocol names (eg, "http/1.1", "h2"), or %NULL

    Returns void

  • vfunc_set_property(property_id: number, value?: any, pspec?: ParamSpec): void
  • vfunc_shutdown(shutdown_read: boolean, shutdown_write: boolean, cancellable: Gio.Cancellable): boolean
  • Shut down part or all of a DTLS connection.

    If shutdown_read is %TRUE then the receiving side of the connection is shut down, and further reading is disallowed. Subsequent calls to g_datagram_based_receive_messages() will return %G_IO_ERROR_CLOSED.

    If shutdown_write is %TRUE then the sending side of the connection is shut down, and further writing is disallowed. Subsequent calls to g_datagram_based_send_messages() will return %G_IO_ERROR_CLOSED.

    It is allowed for both shutdown_read and shutdown_write to be TRUE — this is equivalent to calling g_dtls_connection_close().

    If cancellable is cancelled, the #GDtlsConnection may be left partially-closed and any pending untransmitted data may be lost. Call g_dtls_connection_shutdown() again to complete closing the #GDtlsConnection.

    virtual

    Parameters

    • shutdown_read: boolean

      %TRUE to stop reception of incoming datagrams

    • shutdown_write: boolean

      %TRUE to stop sending outgoing datagrams

    • cancellable: Gio.Cancellable

      a #GCancellable, or %NULL

    Returns boolean

  • Asynchronously shut down part or all of the DTLS connection. See g_dtls_connection_shutdown() for more information.

    virtual

    Parameters

    • shutdown_read: boolean

      %TRUE to stop reception of incoming datagrams

    • shutdown_write: boolean

      %TRUE to stop sending outgoing datagrams

    • io_priority: number

      the [I/O priority][io-priority] of the request

    • cancellable: Gio.Cancellable

      a #GCancellable, or %NULL

    • callback: AsyncReadyCallback

      callback to call when the shutdown operation is complete

    Returns void

  • watch_closure(closure: TClosure<any, any>): void
  • This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

    Parameters

    • closure: TClosure<any, any>

      #GClosure to watch

    Returns void

  • compat_control(what: number, data: object): number
  • Find the #GParamSpec with the given name for an interface. Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

    Parameters

    • g_iface: TypeInterface

      any interface vtable for the interface, or the default vtable for the interface

    • property_name: string

      name of a property to look up.

    Returns ParamSpec

  • Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

    This function is meant to be called from the interface's default vtable initialization function (the class_init member of #GTypeInfo.) It must not be called after after class_init has been called for any object types implementing this interface.

    If pspec is a floating reference, it will be consumed.

    Parameters

    • g_iface: TypeInterface

      any interface vtable for the interface, or the default vtable for the interface.

    • pspec: ParamSpec

      the #GParamSpec for the new property

    Returns void

  • Lists the properties of an interface.Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

    Parameters

    • g_iface: TypeInterface

      any interface vtable for the interface, or the default vtable for the interface

    Returns ParamSpec[]

  • Creates a new instance of a #GObject subtype and sets its properties.

    Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.

    Parameters

    • object_type: GType<unknown>

      the type id of the #GObject subtype to instantiate

    • parameters: GObject.Parameter[]

      an array of #GParameter

    Returns GObject.Object

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