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GdkDisplay objects are the GDK representation of a workstation.

Their purpose are two-fold:

  • To manage and provide information about input devices (pointers, keyboards, etc)
  • To manage and provide information about output devices (monitors, projectors, etc)

Most of the input device handling has been factored out into separate [classGdk.Seat] objects. Every display has a one or more seats, which can be accessed with [methodGdk.Display.get_default_seat] and [methodGdk.Display.list_seats].

Output devices are represented by [classGdk.Monitor] objects, which can be accessed with [methodGdk.Display.get_monitor_at_surface] and similar APIs.

Hierarchy

Index

Constructors

Properties

composited: boolean

%TRUE if the display properly composites the alpha channel.

g_type_instance: TypeInstance
input_shapes: boolean

%TRUE if the display supports input shapes.

rgba: boolean

%TRUE if the display supports an alpha channel.

$gtype: GType<Gdk.Display>
name: string

Methods

  • beep(): void
  • Creates a binding between source_property on source and target_property on target.

    Whenever the source_property is changed the target_property is updated using the same value. For instance:

      g_object_bind_property (action, "active", widget, "sensitive", 0);
    

    Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.

    If flags contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well.

    The binding will automatically be removed when either the source or the target instances are finalized. To remove the binding without affecting the source and the target you can just call g_object_unref() on the returned #GBinding instance.

    Removing the binding by calling g_object_unref() on it must only be done if the binding, source and target are only used from a single thread and it is clear that both source and target outlive the binding. Especially it is not safe to rely on this if the binding, source or target can be finalized from different threads. Keep another reference to the binding and use g_binding_unbind() instead to be on the safe side.

    A #GObject can have multiple bindings.

    Parameters

    • source_property: string

      the property on source to bind

    • target: GObject.Object

      the target #GObject

    • target_property: string

      the property on target to bind

    • flags: BindingFlags

      flags to pass to #GBinding

    Returns Binding

  • Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.

    Parameters

    • source_property: string

      the property on source to bind

    • target: GObject.Object

      the target #GObject

    • target_property: string

      the property on target to bind

    • flags: BindingFlags

      flags to pass to #GBinding

    • transform_to: TClosure<any, any>

      a #GClosure wrapping the transformation function from the source to the target, or %NULL to use the default

    • transform_from: TClosure<any, any>

      a #GClosure wrapping the transformation function from the target to the source, or %NULL to use the default

    Returns Binding

  • close(): void
  • Closes the connection to the windowing system for the given display.

    This cleans up associated resources.

    Returns void

  • Creates a new GdkGLContext for the GdkDisplay.

    The context is disconnected from any particular surface or surface and cannot be used to draw to any surface. It can only be used to draw to non-surface framebuffers like textures.

    If the creation of the GdkGLContext failed, error will be set. Before using the returned GdkGLContext, you will need to call [methodGdk.GLContext.make_current] or [methodGdk.GLContext.realize].

    Returns Gdk.GLContext

  • device_is_grabbed(device: Gdk.Device): boolean
  • disconnect(id: number): void
  • emit(sigName: "closed", is_error: boolean, ...args: any[]): void
  • emit(sigName: "opened", ...args: any[]): void
  • emit(sigName: "seat-added", seat: Gdk.Seat, ...args: any[]): void
  • emit(sigName: "seat-removed", seat: Gdk.Seat, ...args: any[]): void
  • emit(sigName: "setting-changed", setting: string, ...args: any[]): void
  • emit(sigName: "notify::composited", ...args: any[]): void
  • emit(sigName: "notify::input-shapes", ...args: any[]): void
  • emit(sigName: "notify::rgba", ...args: any[]): void
  • emit(sigName: string, ...args: any[]): void
  • flush(): void
  • Flushes any requests queued for the windowing system.

    This happens automatically when the main loop blocks waiting for new events, but if your application is drawing without returning control to the main loop, you may need to call this function explicitly. A common case where this function needs to be called is when an application is executing drawing commands from a thread other than the thread where the main loop is running.

    This is most useful for X11. On windowing systems where requests are handled synchronously, this function will do nothing.

    Returns void

  • force_floating(): void
  • This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().

    Returns void

  • freeze_notify(): void
  • Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.

    This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.

    Returns void

  • get_data(key?: string): object
  • Gets a named field from the objects table of associations (see g_object_set_data()).

    Parameters

    • Optional key: string

      name of the key for that association

    Returns object

  • Returns the default GdkSeat for this display.

    Note that a display may not have a seat. In this case, this function will return %NULL.

    Returns Gdk.Seat

  • Gets the list of monitors associated with this display.

    Subsequent calls to this function will always return the same list for the same display.

    You can listen to the GListModel::items-changed signal on this list to monitor changes to the monitor of this display.

    Returns Gio.ListModel

  • get_name(): string
  • Gets the clipboard used for the primary selection.

    On backends where the primary clipboard is not supported natively, GDK emulates this clipboard locally.

    Returns Gdk.Clipboard

  • get_property(property_name?: string, value?: any): void
  • Gets a property of an object.

    The value can be:

    • an empty #GValue initialized by %G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60)
    • a #GValue initialized with the expected type of the property
    • a #GValue initialized with a type to which the expected type of the property can be transformed

    In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().

    Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.

    Parameters

    • Optional property_name: string

      the name of the property to get

    • Optional value: any

      return location for the property value

    Returns void

  • get_qdata(quark: number): object
  • get_setting(name: string, value: any): boolean
  • Retrieves a desktop-wide setting such as double-click time for the display.

    Parameters

    • name: string

      the name of the setting

    • value: any

      location to store the value of the setting

    Returns boolean

  • get_startup_notification_id(): string
  • Gets the startup notification ID for a Wayland display, or %NULL if no ID has been defined.

    Returns string

  • getv(names: string[], values: any[]): void
  • Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

    Parameters

    • names: string[]

      the names of each property to get

    • values: any[]

      the values of each property to get

    Returns void

  • is_closed(): boolean
  • is_composited(): boolean
  • Returns whether surfaces can reasonably be expected to have their alpha channel drawn correctly on the screen.

    Check [methodGdk.Display.is_rgba] for whether the display supports an alpha channel.

    On X11 this function returns whether a compositing manager is compositing on display.

    On modern displays, this value is always %TRUE.

    Returns boolean

  • is_floating(): boolean
  • is_rgba(): boolean
  • Returns whether surfaces on this display are created with an alpha channel.

    Even if a %TRUE is returned, it is possible that the surface’s alpha channel won’t be honored when displaying the surface on the screen: in particular, for X an appropriate windowing manager and compositing manager must be running to provide appropriate display. Use [methodGdk.Display.is_composited] to check if that is the case.

    On modern displays, this value is always %TRUE.

    Returns boolean

  • map_keycode(keycode: number): [boolean, Gdk.KeymapKey[], number[]]
  • Returns the keyvals bound to keycode.

    The Nth GdkKeymapKey in keys is bound to the Nth keyval in keyvals.

    When a keycode is pressed by the user, the keyval from this list of entries is selected by considering the effective keyboard group and level.

    Free the returned arrays with g_free().

    Parameters

    • keycode: number

      a keycode

    Returns [boolean, Gdk.KeymapKey[], number[]]

  • Obtains a list of keycode/group/level combinations that will generate keyval.

    Groups and levels are two kinds of keyboard mode; in general, the level determines whether the top or bottom symbol on a key is used, and the group determines whether the left or right symbol is used.

    On US keyboards, the shift key changes the keyboard level, and there are no groups. A group switch key might convert a keyboard between Hebrew to English modes, for example.

    GdkEventKey contains a %group field that indicates the active keyboard group. The level is computed from the modifier mask.

    The returned array should be freed with g_free().

    Parameters

    • keyval: number

      a keyval, such as %GDK_KEY_a, %GDK_KEY_Up, %GDK_KEY_Return, etc.

    Returns [boolean, Gdk.KeymapKey[]]

  • notify(property_name: string): void
  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    • property_name: string

      the name of a property installed on the class of object.

    Returns void

  • Emits a "notify" signal for the property specified by pspec on object.

    This function omits the property name lookup, hence it is faster than g_object_notify().

    One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:

      enum
    {
    PROP_0,
    PROP_FOO,
    PROP_LAST
    };

    static GParamSpec *properties[PROP_LAST];

    static void
    my_object_class_init (MyObjectClass *klass)
    {
    properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
    0, 100,
    50,
    G_PARAM_READWRITE);
    g_object_class_install_property (gobject_class,
    PROP_FOO,
    properties[PROP_FOO]);
    }

    and then notify a change on the "foo" property with:

      g_object_notify_by_pspec (self, properties[PROP_FOO]);
    

    Parameters

    • pspec: ParamSpec

      the #GParamSpec of a property installed on the class of object.

    Returns void

  • notify_startup_complete(startup_id: string): void
  • Indicates to the GUI environment that the application has finished loading, using a given identifier.

    GTK will call this function automatically for [classGtk.Window] with custom startup-notification identifier unless [methodGtk.Window.set_auto_startup_notification] is called to disable that feature.

    Parameters

    • startup_id: string

      a startup-notification identifier, for which notification process should be completed

    Returns void

  • prepare_gl(): boolean
  • Checks that OpenGL is available for self and ensures that it is properly initialized. When this fails, an error will be set describing the error and this function returns %FALSE.

    Note that even if this function succeeds, creating a GdkGLContext may still fail.

    This function is idempotent. Calling it multiple times will just return the same value or error.

    You never need to call this function, GDK will call it automatically as needed. But you can use it as a check when setting up code that might make use of OpenGL.

    Returns boolean

  • Appends the given event onto the front of the event queue for display.

    This function is only useful in very special situations and should not be used by applications.

    Parameters

    Returns void

  • Increases the reference count of object.

    Since GLib 2.56, if GLIB_VERSION_MAX_ALLOWED is 2.56 or greater, the type of object will be propagated to the return type (using the GCC typeof() extension), so any casting the caller needs to do on the return type must be explicit.

    Returns GObject.Object

  • Increase the reference count of object, and possibly remove the [floating][floating-ref] reference, if object has a floating reference.

    In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.

    Since GLib 2.56, the type of object will be propagated to the return type under the same conditions as for g_object_ref().

    Returns GObject.Object

  • run_dispose(): void
  • Releases all references to other objects. This can be used to break reference cycles.

    This function should only be called from object system implementations.

    Returns void

  • set_data(key: string, data?: object): void
  • Each object carries around a table of associations from strings to pointers. This function lets you set an association.

    If the object already had an association with that name, the old association will be destroyed.

    Internally, the key is converted to a #GQuark using g_quark_from_string(). This means a copy of key is kept permanently (even after object has been finalized) — so it is recommended to only use a small, bounded set of values for key in your program, to avoid the #GQuark storage growing unbounded.

    Parameters

    • key: string

      name of the key

    • Optional data: object

      data to associate with that key

    Returns void

  • set_property(property_name: string, value?: any): void
  • steal_data(key?: string): object
  • Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

    Parameters

    • Optional key: string

      name of the key

    Returns object

  • steal_qdata(quark: number): object
  • This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

    void
    object_add_to_user_list (GObject *object,
    const gchar *new_string)
    {
    // the quark, naming the object data
    GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
    // retrieve the old string list
    GList *list = g_object_steal_qdata (object, quark_string_list);

    // prepend new string
    list = g_list_prepend (list, g_strdup (new_string));
    // this changed 'list', so we need to set it again
    g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
    }
    static void
    free_string_list (gpointer data)
    {
    GList *node, *list = data;

    for (node = list; node; node = node->next)
    g_free (node->data);
    g_list_free (list);
    }

    Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().

    Parameters

    • quark: number

      A #GQuark, naming the user data pointer

    Returns object

  • supports_input_shapes(): boolean
  • Returns %TRUE if the display supports input shapes.

    This means that [methodGdk.Surface.set_input_region] can be used to modify the input shape of surfaces on display.

    On modern displays, this value is always %TRUE.

    Returns boolean

  • sync(): void
  • Flushes any requests queued for the windowing system and waits until all requests have been handled.

    This is often used for making sure that the display is synchronized with the current state of the program. Calling [methodGdk.Display.sync] before [methodGdkX11.Display.error_trap_pop] makes sure that any errors generated from earlier requests are handled before the error trap is removed.

    This is most useful for X11. On windowing systems where requests are handled synchronously, this function will do nothing.

    Returns void

  • thaw_notify(): void
  • Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

    Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.

    It is an error to call this function when the freeze count is zero.

    Returns void

  • Translates the contents of a GdkEventKey into a keyval, effective group, and level.

    Modifiers that affected the translation and are thus unavailable for application use are returned in consumed_modifiers.

    The effective_group is the group that was actually used for the translation; some keys such as Enter are not affected by the active keyboard group. The level is derived from state.

    consumed_modifiers gives modifiers that should be masked out from state when comparing this key press to a keyboard shortcut. For instance, on a US keyboard, the plus symbol is shifted, so when comparing a key press to a <Control>plus accelerator <Shift> should be masked out.

    This function should rarely be needed, since GdkEventKey already contains the translated keyval. It is exported for the benefit of virtualized test environments.

    Parameters

    • keycode: number

      a keycode

    • state: Gdk.ModifierType

      a modifier state

    • group: number

      active keyboard group

    Returns [boolean, number, number, number, Gdk.ModifierType]

  • unref(): void
  • Decreases the reference count of object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).

    If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.

    Returns void

  • vfunc_constructed(): void
  • vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: ParamSpec): void
  • vfunc_dispose(): void
  • vfunc_finalize(): void
  • vfunc_get_property(property_id: number, value?: any, pspec?: ParamSpec): void
  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    virtual

    Parameters

    Returns void

  • vfunc_set_property(property_id: number, value?: any, pspec?: ParamSpec): void
  • watch_closure(closure: TClosure<any, any>): void
  • This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

    Parameters

    • closure: TClosure<any, any>

      #GClosure to watch

    Returns void

  • compat_control(what: number, data: object): number
  • Gets the default GdkDisplay.

    This is a convenience function for:

    gdk_display_manager_get_default_display (gdk_display_manager_get ())
    

    Returns Gdk.Display

  • Find the #GParamSpec with the given name for an interface. Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

    Parameters

    • g_iface: TypeInterface

      any interface vtable for the interface, or the default vtable for the interface

    • property_name: string

      name of a property to look up.

    Returns ParamSpec

  • Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

    This function is meant to be called from the interface's default vtable initialization function (the class_init member of #GTypeInfo.) It must not be called after after class_init has been called for any object types implementing this interface.

    If pspec is a floating reference, it will be consumed.

    Parameters

    • g_iface: TypeInterface

      any interface vtable for the interface, or the default vtable for the interface.

    • pspec: ParamSpec

      the #GParamSpec for the new property

    Returns void

  • Lists the properties of an interface.Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

    Parameters

    • g_iface: TypeInterface

      any interface vtable for the interface, or the default vtable for the interface

    Returns ParamSpec[]

  • Creates a new instance of a #GObject subtype and sets its properties.

    Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.

    Parameters

    • object_type: GType<unknown>

      the type id of the #GObject subtype to instantiate

    • parameters: GObject.Parameter[]

      an array of #GParameter

    Returns GObject.Object

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